Player Matchup

Vamana
Vamana
 
Vamana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Boyarencev
Nu Wa
Level 106
God Stats
3W - 2L
1,473 SR
Queue Stats
136W - 152L
1,474 Elo+
Solo
Hercules
Hercules
Nojux
Hercules
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 64L
1,442 Elo+
Party 1
Hachiman
Hachiman
Syranea
Hachiman
Level 160
God Stats
1W - 7L
1,183 SR
Queue Stats
619W - 655L
1,451 Elo+
Solo
Yemoja
Yemoja
mrpumking
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,784 Elo+
Party 1
Team Averages
Level 105
1,431 SR
1,530 Elo+

VS

Team Averages
Level 91
1,458 SR
1,367 Elo+
Charybdis
Charybdis
Livayathan
Charybdis
Level 127
God Stats
14W - 14L
1,374 SR
Queue Stats
496W - 495L
1,448 Elo+
Solo
Aphrodite
Aphrodite
ProjectXPulmi
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,129 Elo+
Party 2
Ne Zha
Ne Zha
Sunny1606
Ne Zha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 48L
1,361 Elo+
Party 2
Kuzenbo
Kuzenbo
UnseenCloud6399
Kuzenbo
Level 147
God Stats
25W - 20L
1,554 SR
Queue Stats
870W - 909L
1,462 Elo+
Solo
Anhur
Anhur
jabrarzax
Anhur
Level 148
God Stats
6W - 7L
1,359 SR
Queue Stats
648W - 650L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 10 / 11
12,656
603
26,904
51,305
79,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
20
4 / 10 / 11
13,433
640
31,595
21,692
9,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Nojux
Hercules
20
8 / 4 / 9
14,383
685
27,861
54,977
50,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Syranea
Hachiman
17
4 / 9 / 9
12,664
603
23,526
25,344
13,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
mrpumking
Yemoja
20
4 / 3 / 15
13,220
630
10,354
40,677
37,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Livayathan
Charybdis
20
6 / 3 / 26
15,479
737
50,516
29,828
16,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ProjectXPulmi
Aphrodite
20
13 / 3 / 20
15,095
719
41,857
30,523
21,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Sunny1606
Ne Zha
20
6 / 5 / 21
14,548
693
28,147
28,489
17,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 25
12,887
614
19,026
32,703
49,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
jabrarzax
Anhur
20
9 / 10 / 14
13,524
644
25,693
26,064
14,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
142
23
Kills
36
36
Deaths
24
55
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
10
11
0.85
L
Nu Wa
4
10
11
0.95
W
Charybdis
Livayathan
Charybdis
6
3
26
6.33
L
Hercules
Nojux
Hercules
8
4
9
3.13
W
Aphrodite
ProjectXPulmi
Aphrodite
13
3
20
7.67
W
Ne Zha
Sunny1606
Ne Zha
6
5
21
3.3
L
Hachiman
Syranea
Hachiman
4
9
9
0.94
W
2
3
25
4.83
W
Anhur
jabrarzax
Anhur
9
10
14
1.6
L
Yemoja
mrpumking
Yemoja
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,240
Damage
165,239
193,995
Taken
147,607
191,481
Mitigated
120,045
87,405
Healing
85,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
26,904
12,044
2,320
15,935
51,305
79,644
723
12,769
38,536
0
45,464
L
Nu Wa
31,595
5,368
525
672
21,692
9,856
483
7,591
14,101
58,549
0
W
Charybdis
Livayathan
Charybdis
50,516
32,764
2,551
8,675
29,828
16,866
4,163
8,330
21,498
0
100,361
L
Hercules
Nojux
Hercules
27,861
4,067
1,765
22,522
54,977
50,712
2,284
18,115
36,862
102
45,569
W
Aphrodite
ProjectXPulmi
Aphrodite
41,857
2,977
24,373
19,547
30,523
21,925
1,057
6,485
24,038
73,147
0
W
Ne Zha
Sunny1606
Ne Zha
28,147
6,049
3,052
11,232
28,489
17,799
2,834
10,075
18,414
0
58,916
L
Hachiman
Syranea
Hachiman
23,526
9,383
1,970
2,808
25,344
13,429
3,209
9,432
15,912
0
49,603
W
19,026
5,279
4,760
9,252
32,703
49,382
260
10,687
22,016
43,341
0
W
Anhur
jabrarzax
Anhur
25,693
15,203
1,138
784
26,064
14,073
250
6,469
19,595
0
45,941
L
Yemoja
mrpumking
Yemoja
10,354
6,078
19,927
18,961
40,677
37,840
1,037
12,976
27,701
22,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,356
Gold Earned
71,533
217
Minions Killed
300
0
Camps Cleared
0
1,673,667
Distance Traveled
1,841,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,656
603
20
1
0
352,470
0
L
Nu Wa
13,433
640
69
3
0
311,772
0
W
Charybdis
15,479
737
117
6
0
335,950
0
L
Hercules
14,383
685
39
2
0
383,222
0
W
Aphrodite
15,095
719
71
3
0
390,725
0
W
Ne Zha
14,548
693
41
2
0
363,291
0
L
Hachiman
12,664
603
64
3
0
287,126
2
W
Kuzenbo
12,887
614
28
1
0
458,464
0
W
Anhur
13,524
644
43
2
0
293,007
2
L
Yemoja
13,220
630
25
1
0
339,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role