Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Alice666
Hachiman
Level 135
God Stats
1W - 6L
1,224 SR
Queue Stats
156W - 163L
1,526 Elo+
Solo
Susano
Susano
Thuris
Susano
Level 153
God Stats
3W - 3L
1,595 SR
Queue Stats
108W - 100L
1,479 Elo+
Solo
Sol
Sol
TraceurPanda
Sol
Level 97
God Stats
0W - 3L
1,171 SR
Queue Stats
10W - 13L
1,495 Elo+
Solo
Jormungandr
Jormungandr
xPalmer
Jormungandr
Level 149
God Stats
1W - 4L
1,595 SR
Queue Stats
212W - 199L
1,576 Elo+
Party 3
Team Averages
Level 126
1,417 SR
1,515 Elo+

VS

Team Averages
Level 128
1,509 SR
1,496 Elo+
The Morrigan
The Morrigan
Lukmey
The Morrigan
Level 148
God Stats
6W - 5L
1,566 SR
Queue Stats
479W - 464L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
Murmansk
Kuzenbo
Level 155
God Stats
3W - 4L
1,421 SR
Queue Stats
425W - 406L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
SeQur
Zhong Kui
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 42L
1,661 Elo+
Party 2
Apollo
Apollo
grimplows
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Solo
Hercules
Hercules
kamilosss54
Hercules
Level 87
God Stats
5W - 3L
1,557 SR
Queue Stats
133W - 102L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 4 / 5
9,531
681
11,480
11,679
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Alice666
Hachiman
14
1 / 4 / 4
8,659
619
9,661
10,413
5,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Thuris
Susano
15
2 / 6 / 8
9,273
662
12,309
12,501
6,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 9
9,994
714
17,272
14,040
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
xPalmer
Jormungandr
20
5 / 4 / 5
12,834
917
15,117
22,461
31,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lukmey
The Morrigan
18
2 / 4 / 12
10,873
777
9,330
10,369
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Murmansk
Kuzenbo
17
1 / 4 / 12
10,985
785
8,564
21,714
32,573
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
SeQur
Zhong Kui
20
7 / 2 / 9
12,114
865
23,581
18,885
19,051
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
grimplows
Apollo
16
4 / 4 / 11
10,118
723
11,634
12,972
6,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
kamilosss54
Hercules
19
8 / 2 / 8
11,527
823
9,666
29,126
23,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
15
Kills
22
23
Deaths
16
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
5
1.88
L
Hachiman
Alice666
Hachiman
1
4
4
0.75
W
The Morrigan
Lukmey
The Morrigan
2
4
12
2
W
Kuzenbo
Murmansk
Kuzenbo
1
4
12
1.75
W
Zhong Kui
SeQur
Zhong Kui
7
2
9
5.75
L
Susano
Thuris
Susano
2
6
8
1
L
2
5
9
1.3
W
Apollo
grimplows
Apollo
4
4
11
2.38
W
Hercules
kamilosss54
Hercules
8
2
8
6
L
Jormungandr
xPalmer
Jormungandr
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,839
Damage
62,775
71,094
Taken
93,066
60,777
Mitigated
87,093
22,126
Healing
45,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,480
369
532
2,600
11,679
8,960
36
8,520
3,159
21,950
0
L
Hachiman
Alice666
Hachiman
9,661
3,689
964
2,072
10,413
5,986
841
6,080
4,333
0
31,816
W
The Morrigan
Lukmey
The Morrigan
9,330
1,042
1,670
1,514
10,369
5,225
1,986
5,156
5,213
37,335
2,844
W
Kuzenbo
Murmansk
Kuzenbo
8,564
2,377
2,058
6,394
21,714
32,573
956
9,567
12,147
16,835
0
W
Zhong Kui
SeQur
Zhong Kui
23,581
2,562
1,205
9,568
18,885
19,051
888
8,390
10,495
41,790
0
L
Susano
Thuris
Susano
12,309
1,118
1,454
1,044
12,501
6,670
294
7,356
5,145
0
22,111
L
17,272
2,998
1,661
4,671
14,040
7,292
789
9,909
4,131
39,257
0
W
Apollo
grimplows
Apollo
11,634
6,636
2,579
2,969
12,972
6,550
3,335
6,491
6,481
0
29,833
W
Hercules
kamilosss54
Hercules
9,666
2,433
1,833
15,564
29,126
23,694
2,110
14,265
14,861
0
15,562
L
Jormungandr
xPalmer
Jormungandr
15,117
2,876
408
6,720
22,461
31,869
0
8,314
14,147
49,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
55,617
208
Minions Killed
166
0
Camps Cleared
0
1,223,335
Distance Traveled
1,404,197
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,531
681
18
1
0
271,933
2
L
Hachiman
8,659
619
45
3
0
231,213
1
W
The Morrigan
10,873
777
54
4
0
243,016
3
W
Kuzenbo
10,985
785
5
0
0
308,119
4
W
Zhong Kui
12,114
865
63
5
0
272,974
3
L
Susano
9,273
662
23
2
0
215,159
4
L
Sol
9,994
714
46
3
0
261,579
2
W
Apollo
10,118
723
30
2
0
291,755
0
W
Hercules
11,527
823
14
1
0
288,333
0
L
Jormungandr
12,834
917
76
5
0
243,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role