Player Matchup

Tiamat
Tiamat
ADubble
Tiamat
Level 129
God Stats
8W - 4L
1,626 SR
Queue Stats
246W - 282L
1,531 Elo+
Party 2
Agni
Agni
D7ooomySS
Agni
Level 96
God Stats
3W - 6L
1,328 SR
Queue Stats
146W - 169L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
PrBoomer
Sun Wukong
Level 154
God Stats
1W - 3L
1,368 SR
Queue Stats
127W - 119L
1,555 Elo+
Party 2
Bacchus
Bacchus
ProjectXPulmi
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,163 Elo+
Party 1
Eset
Eset
Sunny1606
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,391 Elo+
Party 1
Team Averages
Level 82
1,464 SR
1,424 Elo+

VS

Team Averages
Level 115
1,533 SR
1,462 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dreak_515
Khepri
Level 118
God Stats
4W - 2L
1,501 SR
Queue Stats
63W - 56L
1,575 Elo+
Party 3
Sol
Sol
Henrynorka
Sol
Level 127
God Stats
16W - 6L
1,666 SR
Queue Stats
721W - 709L
1,501 Elo+
Solo
Osiris
Osiris
dennisop16
Osiris
Level 147
God Stats
4W - 4L
1,499 SR
Queue Stats
229W - 206L
1,629 Elo+
Party 3
Xing Tian
Xing Tian
keo96
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADubble
Tiamat
15
3 / 5 / 3
8,959
640
11,622
14,098
12,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
18
2 / 4 / 4
9,808
701
16,062
13,867
7,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PrBoomer
Sun Wukong
17
5 / 4 / 4
10,524
752
16,578
21,174
20,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
15
2 / 6 / 5
9,122
652
11,036
17,989
15,673
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
14
0 / 7 / 6
8,508
608
8,795
12,988
6,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
9 / 3 / 8
11,017
787
12,765
13,815
13,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Khepri
Dreak_515
Khepri
17
2 / 2 / 17
11,031
788
6,568
13,940
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 1 / 19
11,443
817
22,481
12,896
8,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
dennisop16
Osiris
18
8 / 4 / 13
11,610
829
18,961
19,251
29,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
keo96
Xing Tian
17
4 / 2 / 15
11,206
800
8,914
18,593
29,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
26
26
Deaths
12
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
3
8
4.33
L
Tiamat
ADubble
Tiamat
3
5
3
0.9
L
Agni
2
4
4
1
W
Khepri
Dreak_515
Khepri
2
2
17
5.25
W
3
1
19
12.5
L
Sun Wukong
PrBoomer
Sun Wukong
5
4
4
1.75
L
Bacchus
2
6
5
0.75
L
Eset
0
7
6
0.43
W
Osiris
dennisop16
Osiris
8
4
13
3.63
W
Xing Tian
keo96
Xing Tian
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
69,689
80,116
Taken
78,495
61,791
Mitigated
103,825
25,304
Healing
30,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,765
1,350
465
3,564
13,815
13,183
2,379
8,949
4,734
0
25,789
L
Tiamat
ADubble
Tiamat
11,622
708
1,343
2,186
14,098
12,503
0
6,287
7,811
22,045
0
L
Agni
16,062
1,099
1,971
2,792
13,867
7,283
295
7,588
6,279
32,725
0
W
Khepri
Dreak_515
Khepri
6,568
172
1,549
4,409
13,940
23,343
739
8,584
4,952
18,813
0
W
22,481
8,756
2,075
7,209
12,896
8,723
3,260
7,719
4,982
51,357
0
L
Sun Wukong
PrBoomer
Sun Wukong
16,578
3,095
2,440
8,425
21,174
20,068
0
11,555
9,619
0
24,913
L
Bacchus
11,036
869
822
1,122
17,989
15,673
0
9,477
8,512
17,727
0
L
Eset
8,795
1,552
2,761
1,442
12,988
6,264
529
4,700
8,288
24,854
0
W
Osiris
dennisop16
Osiris
18,961
6,405
3,390
2,760
19,251
29,542
1,025
10,340
8,550
1,928
28,023
W
Xing Tian
keo96
Xing Tian
8,914
1,086
1,180
3,935
18,593
29,034
396
11,923
6,291
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
56,307
129
Minions Killed
147
0
Camps Cleared
0
1,181,849
Distance Traveled
1,377,677
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,017
787
24
2
0
305,363
4
L
Tiamat
8,959
640
26
2
0
244,133
0
L
Agni
9,808
701
41
3
0
262,228
0
W
Khepri
11,031
788
36
3
0
271,467
5
W
Sol
11,443
817
53
4
0
253,654
0
L
Sun Wukong
10,524
752
27
2
0
252,283
1
L
Bacchus
9,122
652
8
1
0
196,976
0
L
Eset
8,508
608
27
2
0
226,229
0
W
Osiris
11,610
829
22
2
0
246,596
2
W
Xing Tian
11,206
800
12
1
0
300,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role