Player Matchup

Yemoja
Yemoja
Hqrq
Yemoja
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,347 Elo+
Party 2
Athena
Athena
LeoPixy
Athena
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 40L
1,444 Elo+
Solo
Awilix
Awilix
Poutsoglyftra
Awilix
Level 37
God Stats
1W - 1L
1,363 SR
Queue Stats
9W - 11L
1,330 Elo+
Party 2
Neith
Neith
UNPUTDOWNABLE
Neith
Level 89
God Stats
3W - 5L
1,093 SR
Queue Stats
141W - 141L
1,422 Elo+
Solo
Janus
Janus
ZX7T
Janus
Level 138
God Stats
1W - 1L
1,659 SR
Queue Stats
37W - 23L
1,557 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,420 Elo+

VS

Team Averages
Level 124
1,490 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Fleuflam
Apollo
Level 158
God Stats
2W - 4L
1,283 SR
Queue Stats
259W - 290L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
bifle toxic
Cliodhna
Level 159
God Stats
4W - 5L
1,665 SR
Queue Stats
285W - 302L
1,439 Elo+
Party 1
He Bo
He Bo
huppi71
He Bo
Level 29
God Stats
3W - 3L
1,503 SR
Queue Stats
245W - 254L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hqrq
Yemoja
14
0 / 1 / 6
8,380
645
1,030
5,581
5,135
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
LeoPixy
Athena
14
0 / 2 / 15
9,536
734
6,182
14,466
16,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 1 / 6
10,606
816
9,215
9,151
5,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 0 / 9
10,517
809
12,332
12,083
8,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ZX7T
Janus
18
7 / 2 / 5
10,475
806
20,175
12,596
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 4 / 3
8,955
689
11,341
10,221
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
 
Yemoja
15
1 / 3 / 2
8,259
635
6,206
11,615
10,832
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Fleuflam
Apollo
10
0 / 3 / 2
6,855
527
1,305
7,221
3,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
bifle toxic
Cliodhna
16
3 / 3 / 0
8,764
674
8,508
12,855
6,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
huppi71
He Bo
12
0 / 4 / 2
7,392
569
5,607
9,151
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
17
Kills
4
6
Deaths
17
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
3
0.38
L
Yemoja
 
Yemoja
1
3
2
0.67
L
Apollo
Fleuflam
Apollo
0
3
2
0.33
W
Yemoja
Hqrq
Yemoja
0
1
6
3
W
Athena
LeoPixy
Athena
0
2
15
3.75
W
7
1
6
10
W
3
0
9
7.5
W
Janus
ZX7T
Janus
7
2
5
4.75
L
Cliodhna
bifle toxic
Cliodhna
3
3
0
1
L
He Bo
huppi71
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
32,967
53,877
Taken
51,063
42,593
Mitigated
28,583
30,937
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,341
578
950
1,347
10,221
4,791
0
6,075
4,146
37,440
0
L
Yemoja
 
Yemoja
6,206
1,480
6,711
878
11,615
10,832
0
4,969
6,646
14,357
0
L
Apollo
Fleuflam
Apollo
1,305
592
897
307
7,221
3,171
0
5,059
2,162
0
6,009
W
Yemoja
Hqrq
Yemoja
1,030
296
14,590
1,613
5,581
5,135
751
2,114
3,467
2,921
0
W
Athena
LeoPixy
Athena
6,182
1,070
1,058
1,998
14,466
16,915
169
5,340
9,126
8,894
0
W
9,215
2,408
1,809
1,242
9,151
5,078
2,073
4,204
4,947
0
26,076
W
12,332
4,203
825
4,792
12,083
8,477
2,432
4,716
7,367
0
43,504
W
Janus
ZX7T
Janus
20,175
759
522
2,488
12,596
6,988
1,832
6,780
5,816
30,860
0
L
Cliodhna
bifle toxic
Cliodhna
8,508
898
1,164
2,404
12,855
6,375
0
6,740
6,115
0
15,339
L
He Bo
huppi71
He Bo
5,607
168
1,589
1,372
9,151
3,414
0
4,544
4,607
13,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
40,225
147
Minions Killed
135
0
Camps Cleared
0
1,292,578
Distance Traveled
1,055,589
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,955
689
69
5
0
203,702
2
L
Yemoja
8,259
635
20
2
0
214,434
0
L
Apollo
6,855
527
8
1
0
168,821
0
W
Yemoja
8,380
645
4
0
0
229,519
4
W
Athena
9,536
734
7
1
0
242,689
0
W
Awilix
10,606
816
43
3
0
279,250
2
W
Neith
10,517
809
72
6
0
274,389
4
W
Janus
10,475
806
21
2
0
266,731
1
L
Cliodhna
8,764
674
17
1
0
248,170
0
L
He Bo
7,392
569
21
2
0
220,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role