Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DírtyMíke
Rama
Level 160
God Stats
9W - 2L
1,625 SR
Queue Stats
185W - 115L
1,688 Elo+
Party 1
Shiva
Shiva
Pyr0star
Shiva
Level 159
God Stats
3W - 8L
1,193 SR
Queue Stats
187W - 185L
1,637 Elo+
Solo
Ares
Ares
TakeMyTempo
Ares
Level 145
God Stats
5W - 1L
1,851 SR
Queue Stats
155W - 89L
1,725 Elo+
Party 1
Scylla
Scylla
TonyTwoShanks
Scylla
Level 68
God Stats
7W - 4L
1,669 SR
Queue Stats
117W - 72L
1,716 Elo+
Party 1
Team Averages
Level 138
1,568 SR
1,653 Elo+

VS

Team Averages
Level 153
1,702 SR
1,622 Elo+
Charybdis
Charybdis
Karry1124
Charybdis
Level 145
God Stats
11W - 6L
1,793 SR
Queue Stats
72W - 75L
1,538 Elo+
Party 2
Hercules
Hercules
Sebillasxd2
Hercules
Level 149
God Stats
9W - 11L
1,664 SR
Queue Stats
71W - 73L
1,649 Elo+
Party 2
Anubis
Anubis
WickedCheshire7
Anubis
Level 159
God Stats
5W - 3L
1,801 SR
Queue Stats
197W - 185L
1,646 Elo+
Solo
Jormungandr
Jormungandr
dicooo134
Jormungandr
Level 158
God Stats
1W - 1L
1,508 SR
Queue Stats
168W - 160L
1,621 Elo+
Party 2
Thor
Thor
pudgepug
Thor
Level 155
God Stats
171W - 113L
1,742 SR
Queue Stats
504W - 457L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 2 / 5
9,277
546
10,465
15,451
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
14 / 1 / 2
10,793
635
17,931
16,415
6,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Shiva
Pyr0star
Shiva
14
0 / 5 / 5
8,307
489
5,329
16,671
11,060
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 5 / 12
8,672
510
10,662
15,715
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 4
8,645
509
7,873
8,893
2,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karry1124
Charybdis
13
1 / 7 / 1
7,888
464
7,066
15,548
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Sebillasxd2
Hercules
14
5 / 2 / 0
9,094
535
9,344
16,084
17,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 5 / 1
7,581
446
7,588
11,510
5,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
dicooo134
Jormungandr
12
2 / 7 / 5
7,502
441
8,046
18,043
14,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thor
14
7 / 5 / 3
8,851
521
10,877
16,164
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
26
Kills
16
16
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
5
4.25
W
14
1
2
15
L
Charybdis
Karry1124
Charybdis
1
7
1
0.21
W
Shiva
Pyr0star
Shiva
0
5
5
0.5
L
Hercules
Sebillasxd2
Hercules
5
2
0
2.5
W
3
5
12
1.8
W
3
3
4
1.67
L
1
5
1
0.3
L
Jormungandr
dicooo134
Jormungandr
2
7
5
0.64
L
Thor
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
42,921
73,145
Taken
77,349
40,349
Mitigated
48,426
16,340
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,465
2,830
0
590
15,451
6,475
0
4,152
11,159
0
75,172
W
17,931
14,694
0
8,509
16,415
6,648
54
1,702
14,713
0
98,091
L
Charybdis
Karry1124
Charybdis
7,066
3,815
0
4,617
15,548
4,024
0
1,242
14,306
0
60,802
W
Shiva
Pyr0star
Shiva
5,329
1,546
84
3,698
16,671
11,060
0
488
15,419
0
56,115
L
Hercules
Sebillasxd2
Hercules
9,344
2,762
0
6,760
16,084
17,915
0
1,631
14,453
0
61,707
W
10,662
1,009
0
2,556
15,715
13,193
45
5,812
9,750
22,825
0
W
7,873
1,393
0
903
8,893
2,973
0
3,480
5,311
66,507
0
L
7,588
513
0
4,420
11,510
5,500
0
5,206
6,304
59,400
0
L
Jormungandr
dicooo134
Jormungandr
8,046
3,581
167
2,413
18,043
14,856
18
7,638
10,405
45,880
0
L
Thor
10,877
2,481
0
4,465
16,164
6,131
0
3,537
12,627
0
56,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
40,916
487
Minions Killed
486
0
Camps Cleared
0
1,637,565
Distance Traveled
1,516,147
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,277
546
114
7
0
347,256
4
W
Rama
10,793
635
143
8
0
328,906
5
L
Charybdis
7,888
464
111
7
0
268,606
5
W
Shiva
8,307
489
106
6
0
322,792
5
L
Hercules
9,094
535
113
7
0
351,227
7
W
Ares
8,672
510
23
1
0
332,215
4
W
Scylla
8,645
509
101
6
0
306,396
0
L
Anubis
7,581
446
120
7
0
271,625
6
L
Jormungandr
7,502
441
57
3
0
300,413
3
L
Thor
8,851
521
85
5
0
324,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role