Player Matchup

Set
Set
Cheyiu
Set
Level 25
God Stats
6W - 0L
1,838 SR
Queue Stats
171W - 10L
1,999 Elo+
Party 1
Ravana
Ravana
Hiq6
Ravana
Level 160
God Stats
1W - 0L
1,936 SR
Queue Stats
92W - 18L
1,841 Elo+
Party 1
Athena
Athena
Pray4Recruit 27
Athena
Level 68
God Stats
6W - 0L
1,821 SR
Queue Stats
9W - 0L
1,835 Elo+
Party 1
Sylvanus
Sylvanus
vSkyhp
Sylvanus
Level 26
God Stats
27W - 2L
1,800 SR
Queue Stats
140W - 5L
1,934 Elo+
Party 1
Aphrodite
Aphrodite
vYuumi
Aphrodite
Level 158
God Stats
5W - 1L
1,779 SR
Queue Stats
30W - 8L
1,720 Elo+
Party 1
Team Averages
Level 87
1,835 SR
1,865 Elo+

VS

Team Averages
Level 99
1,415 SR
1,391 Elo+
Achilles
Achilles
ARG koala
Achilles
Level 65
God Stats
5W - 12L
1,317 SR
Queue Stats
159W - 176L
1,340 Elo+
Solo
Bakasura
Bakasura
EasyGoing135
Bakasura
Level 117
God Stats
1W - 3L
1,360 SR
Queue Stats
30W - 36L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Kakashiyzed
Hou Yi
Level 79
God Stats
2W - 2L
1,693 SR
Queue Stats
6W - 5L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Rune2dal
Cthulhu
Level 85
God Stats
3W - 11L
1,214 SR
Queue Stats
106W - 127L
1,382 Elo+
Solo
Hades
Hades
wissface
Hades
Level 149
God Stats
12W - 9L
1,489 SR
Queue Stats
354W - 327L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cheyiu
Set
14
10 / 1 / 2
8,772
797
8,386
7,659
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Hiq6
Ravana
13
11 / 0 / 2
8,263
751
11,178
6,181
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 8
6,781
616
6,264
10,524
8,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
vSkyhp
Sylvanus
10
1 / 1 / 3
6,241
567
11,002
9,653
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
vYuumi
Aphrodite
12
2 / 0 / 6
7,193
654
3,827
7,262
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARG koala
Achilles
9
0 / 9 / 0
5,325
484
4,202
12,599
4,706
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
EasyGoing135
Bakasura
7
0 / 6 / 1
4,704
428
1,811
10,700
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
1 / 4 / 1
4,914
447
3,130
9,165
3,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Rune2dal
Cthulhu
9
1 / 1 / 1
5,508
501
5,000
10,426
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Hades
wissface
Hades
8
0 / 5 / 1
5,019
456
4,308
10,186
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
25
Kills
2
3
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
ARG koala
Achilles
0
9
0
0
W
Set
Cheyiu
Set
10
1
2
11
L
Bakasura
EasyGoing135
Bakasura
0
6
1
0.08
W
Ravana
Hiq6
Ravana
11
0
2
12
L
Hou Yi
1
4
1
0.38
W
1
1
8
5
L
Cthulhu
Rune2dal
Cthulhu
1
1
1
1.5
W
Sylvanus
vSkyhp
Sylvanus
1
1
3
2.5
W
Aphrodite
vYuumi
Aphrodite
2
0
6
5
L
Hades
wissface
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
18,451
41,279
Taken
53,076
24,146
Mitigated
24,197
24,428
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ARG koala
Achilles
4,202
1,978
0
960
12,599
4,706
0
737
11,419
0
30,254
W
Set
Cheyiu
Set
8,386
3,760
0
3,275
7,659
4,506
845
306
7,343
0
55,885
L
Bakasura
EasyGoing135
Bakasura
1,811
1,585
0
747
10,700
3,417
0
3,079
7,497
0
11,717
W
Ravana
Hiq6
Ravana
11,178
4,377
0
2,644
6,181
2,459
63
783
5,358
0
62,599
L
Hou Yi
3,130
1,834
274
805
9,165
3,036
272
4,828
4,289
0
19,734
W
6,264
2,490
2,133
2,064
10,524
8,206
200
2,949
7,525
17,900
1,474
L
Cthulhu
Rune2dal
Cthulhu
5,000
654
175
3,007
10,426
8,713
50
6,083
4,343
21,815
0
W
Sylvanus
vSkyhp
Sylvanus
11,002
4,392
1,870
4,258
9,653
5,752
540
3,836
5,777
38,978
16,351
W
Aphrodite
vYuumi
Aphrodite
3,827
368
2,961
5,223
7,262
3,223
584
2,034
5,228
48,886
0
L
Hades
wissface
Hades
4,308
589
463
2,951
10,186
4,325
74
4,039
6,099
28,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
25,470
401
Minions Killed
200
0
Camps Cleared
0
1,066,722
Distance Traveled
986,683
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,325
484
66
6
0
197,766
0
W
Set
8,772
797
115
10
0
216,963
2
L
Bakasura
4,704
428
28
3
0
192,919
0
W
Ravana
8,263
751
98
9
0
242,901
4
L
Hou Yi
4,914
447
28
3
0
209,548
1
W
Athena
6,781
616
26
2
0
218,674
0
L
Cthulhu
5,508
501
38
3
0
221,499
0
W
Sylvanus
6,241
567
76
7
0
186,196
5
W
Aphrodite
7,193
654
86
8
0
201,988
0
L
Hades
5,019
456
40
4
0
164,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role