Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BONGHOLY_O
Hercules
Level 57
God Stats
1W - 0L
1,627 SR
Queue Stats
21W - 16L
1,803 Elo+
Party 1
Awilix
Awilix
Divize_GalaXy
Awilix
Level 156
God Stats
51W - 23L
1,713 SR
Queue Stats
130W - 108L
1,563 Elo+
Party 1
Atlas
Atlas
Marvelnman
Atlas
Level 148
God Stats
49W - 67L
1,473 SR
Queue Stats
632W - 689L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
PJ-IS-RAEL
Hou Yi
Level 115
God Stats
19W - 22L
1,573 SR
Queue Stats
365W - 381L
1,488 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,564 Elo+

VS

Team Averages
Level 113
1,465 SR
1,534 Elo+
Ra
Ra
AXLTMRLOSTS
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,470 Elo+
Solo
Heimdallr
Heimdallr
BigGingerAle25
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,501 Elo+
Solo
Cerberus
Cerberus
BlazingMoons
Cerberus
Level 156
God Stats
0W - 2L
1,614 SR
Queue Stats
52W - 47L
1,529 Elo+
Solo
Hades
Hades
BuckShot4Bluegum
Hades
Level 83
God Stats
4W - 5L
1,336 SR
Queue Stats
25W - 31L
1,717 Elo+
Solo
Fenrir
Fenrir
SukkMyyBiggToee
Fenrir
Level 69
God Stats
8W - 13L
1,374 SR
Queue Stats
278W - 303L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 3 / 4
10,156
535
10,649
13,849
10,808
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
BONGHOLY_O
Hercules
14
3 / 2 / 6
8,132
428
4,040
15,019
7,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 3 / 5
11,705
616
22,654
14,722
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
2 / 1 / 3
10,002
526
9,784
17,752
12,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
PJ-IS-RAEL
Hou Yi
16
4 / 2 / 7
9,719
512
14,567
12,806
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,371
546
11,103
17,756
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BigGingerAle25
Heimdallr
12
0 / 8 / 5
7,926
417
10,397
16,427
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BlazingMoons
Cerberus
12
0 / 4 / 5
7,203
379
8,003
16,349
15,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 3 / 0
9,227
486
10,097
14,460
10,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 1
9,677
509
6,809
17,240
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
24
Kills
11
11
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
4
1.67
L
4
5
2
1
W
Hercules
BONGHOLY_O
Hercules
3
2
6
3
L
Heimdallr
BigGingerAle25
Heimdallr
0
8
5
0.31
L
Cerberus
BlazingMoons
Cerberus
0
4
5
0.63
L
1
3
0
0.33
W
12
3
5
4.83
W
Atlas
2
1
3
3.5
W
Hou Yi
PJ-IS-RAEL
Hou Yi
4
2
7
3.75
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,694
Damage
46,409
74,148
Taken
82,232
42,359
Mitigated
48,533
25,942
Healing
25,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,649
1,096
0
5,469
13,849
10,808
420
7,691
6,158
78,277
0
L
11,103
1,213
558
5,522
17,756
7,426
0
6,778
10,978
88,554
0
W
Hercules
BONGHOLY_O
Hercules
4,040
1,193
327
2,795
15,019
7,406
0
4,051
10,968
0
25,260
L
Heimdallr
BigGingerAle25
Heimdallr
10,397
2,951
0
2,507
16,427
7,161
168
520
15,907
0
59,399
L
Cerberus
BlazingMoons
Cerberus
8,003
826
452
2,879
16,349
15,222
0
1,046
15,303
37,125
0
L
10,097
3,251
0
8,532
14,460
10,859
129
7,540
6,920
70,578
0
W
22,654
9,357
0
4,748
14,722
6,639
570
5,640
9,082
0
100,455
W
Atlas
9,784
4,136
0
7,921
17,752
12,402
960
8,329
9,423
77,562
0
W
Hou Yi
PJ-IS-RAEL
Hou Yi
14,567
7,166
0
4,682
12,806
5,104
0
4,003
8,803
0
98,491
L
6,809
1,764
0
5,364
17,240
7,865
0
4,549
12,691
0
70,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
44,404
561
Minions Killed
583
0
Camps Cleared
0
1,913,574
Distance Traveled
1,569,262
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,156
535
125
7
0
356,221
8
L
Ra
10,371
546
155
8
0
307,948
3
W
Hercules
8,132
428
23
1
0
426,012
0
L
Heimdallr
7,926
417
107
6
0
305,001
0
L
Cerberus
7,203
379
76
4
0
360,443
7
L
Hades
9,227
486
149
8
0
242,294
2
W
Awilix
11,705
616
127
7
0
441,676
2
W
Atlas
10,002
526
135
7
0
345,456
5
W
Hou Yi
9,719
512
151
8
0
344,209
3
L
Fenrir
9,677
509
96
5
0
353,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role