Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Santoryu-Thunder
Gilgamesh
Diamond IV
Level 160
God Stats
125W - 63L
1,659 SR
Queue Stats
195W - 117L
2,038 MMR
Party 1
Hades
Hades
Diamond V
almatawaa
Hades
Diamond V
Level 160
God Stats
167W - 79L
1,746 SR
Queue Stats
185W - 96L
1,981 MMR
Party 1
Achilles
Achilles
Diamond IV
mahmood_alaradi
Achilles
Diamond IV
Level 148
God Stats
18W - 7L
1,718 SR
Queue Stats
185W - 103L
2,052 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,708 SR
2,024 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,485 SR
1,605 MMR
Chaac
Chaac
Gold V
WanzerrR
Chaac
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,529 MMR
Party 2
Shiva
Shiva
Gold I
lardonka
Shiva
Gold I
Level 148
God Stats
5W - 10L
1,494 SR
Queue Stats
324W - 394L
1,642 MMR
Party 2
Poseidon
Poseidon
Gold I
xoSzancso
Poseidon
Gold I
Level 121
God Stats
9W - 12L
1,460 SR
Queue Stats
324W - 394L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
4 / 4 / 11
15,397
642
13,414
27,978
43,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
almatawaa
Hades
20
6 / 5 / 11
17,141
714
31,037
31,926
32,489
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
7 / 3 / 8
17,259
719
29,150
27,672
40,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Guan YuAtlasBaba YagaAh Muzen CabHercules

VS

Bans
ThothOdinScyllaArtioBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
WanzerrR
Chaac
20
2 / 5 / 9
15,152
631
18,602
31,788
35,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
lardonka
Shiva
18
3 / 5 / 7
14,633
610
17,345
30,244
38,752
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xoSzancso
Poseidon
20
6 / 7 / 3
15,932
664
22,075
22,417
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
17
Kills
11
12
Deaths
17
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
4
11
2.38
L
Chaac
WanzerrR
Chaac
2
5
9
1.3
W
Hades
almatawaa
Hades
6
5
11
2.3
L
Shiva
lardonka
Shiva
3
5
7
1.3
W
Achilles
7
3
8
3.67
L
Poseidon
xoSzancso
Poseidon
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,601
Damage
58,022
87,576
Taken
84,449
116,559
Mitigated
83,474
26,550
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,414
2,620
0
4,870
27,978
43,581
680
7,900
19,460
0
41,690
L
Chaac
WanzerrR
Chaac
18,602
4,245
0
11,548
31,788
35,310
500
11,126
19,999
29
47,673
W
Hades
almatawaa
Hades
31,037
2,551
2,916
10,994
31,926
32,489
2,144
8,807
22,409
108,960
0
L
Shiva
lardonka
Shiva
17,345
3,043
1,366
2,866
30,244
38,752
759
12,050
18,194
444
36,693
W
Achilles
29,150
5,340
0
7,770
27,672
40,489
508
6,608
20,361
0
82,383
L
Poseidon
xoSzancso
Poseidon
22,075
3,906
133
5,555
22,417
9,412
1,285
8,199
14,091
103,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
45,717
268
Minions Killed
238
12
Camps Cleared
8
1,288,534
Distance Traveled
1,177,697
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,397
642
44
2
4
410,343
2
L
Chaac
15,152
631
56
2
1
399,160
3
W
Hades
17,141
714
158
7
5
399,033
2
L
Shiva
14,633
610
29
1
1
396,977
3
W
Achilles
17,259
719
66
3
3
479,158
0
L
Poseidon
15,932
664
153
6
6
381,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role