Player Matchup

Danzaburou
Danzaburou
DinoCry
Danzaburou
Level 17
God Stats
2W - 3L
1,618 SR
Queue Stats
30W - 38L
1,471 Elo+
Solo
Zeus
Zeus
DreggFarts
Zeus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 295L
1,465 Elo+
Party 1
Horus
Horus
FAZZYr0
Horus
Level 157
God Stats
3W - 9L
1,493 SR
Queue Stats
514W - 574L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
VibnNinja
Baron Samedi
Level 46
God Stats
46W - 45L
1,561 SR
Queue Stats
183W - 203L
1,497 Elo+
Solo
Nemesis
Nemesis
a1phatactics
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 225L
1,475 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,465 Elo+

VS

Team Averages
Level 81
1,647 SR
1,620 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Oswar10
Charybdis
Level 124
God Stats
1W - 0L
1,430 SR
Queue Stats
152W - 179L
1,426 Elo+
Solo
Sobek
Sobek
Runelite
Sobek
Level 69
God Stats
1W - 0L
1,883 SR
Queue Stats
69W - 7L
1,898 Elo+
Party 2
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 24
God Stats
11W - 2L
1,925 SR
Queue Stats
15W - 3L
1,799 Elo+
Party 2
Amaterasu
Amaterasu
kingjcp2000
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DinoCry
Danzaburou
14
0 / 0 / 1
8,584
572
2,569
4,127
1,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 6 / 3
12,024
802
18,035
15,683
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
FAZZYr0
Horus
16
2 / 8 / 3
9,657
644
4,148
20,080
23,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
VibnNinja
Baron Samedi
19
3 / 6 / 3
11,445
763
16,770
21,819
11,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
a1phatactics
Nemesis
15
0 / 6 / 4
9,448
630
8,072
21,772
7,462
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 1 / 9
12,619
841
29,718
12,100
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Oswar10
Charybdis
18
3 / 2 / 6
11,488
766
11,545
12,820
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
Runelite
Sobek
19
4 / 1 / 15
12,130
809
11,313
22,090
26,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
iOnlyPlayNem
Nemesis
20
12 / 2 / 3
13,268
885
18,452
16,696
8,571
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
kingjcp2000
Amaterasu
17
0 / 4 / 6
10,965
731
4,333
15,634
14,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
26
26
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
9
11.5
L
Danzaburou
DinoCry
Danzaburou
0
0
1
0.5
L
4
6
3
0.92
L
Horus
FAZZYr0
Horus
2
8
3
0.44
W
Charybdis
Oswar10
Charybdis
3
2
6
3
W
Sobek
Runelite
Sobek
4
1
15
11.5
L
Baron Samedi
VibnNinja
Baron Samedi
3
6
3
0.75
L
Nemesis
a1phatactics
Nemesis
0
6
4
0.33
W
Nemesis
iOnlyPlayNem
Nemesis
12
2
3
6.75
W
Amaterasu
kingjcp2000
Amaterasu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
75,361
83,481
Taken
79,340
48,501
Mitigated
62,580
9,655
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
29,718
1,549
0
3,371
12,100
6,309
2,321
6,882
5,218
71,879
0
L
Danzaburou
DinoCry
Danzaburou
2,569
1,177
0
221
4,127
1,548
0
2,868
1,219
0
9,088
L
18,035
1,791
0
0
15,683
4,752
0
5,975
9,522
47,703
0
L
Horus
FAZZYr0
Horus
4,148
1,756
465
2,732
20,080
23,500
0
9,199
10,611
0
9,537
W
Charybdis
Oswar10
Charybdis
11,545
8,191
0
3,926
12,820
6,113
1,724
4,847
7,973
0
44,950
W
Sobek
Runelite
Sobek
11,313
1,668
0
5,158
22,090
26,624
259
9,248
11,103
21,651
0
L
Baron Samedi
VibnNinja
Baron Samedi
16,770
947
1,033
3,546
21,819
11,239
0
10,699
10,600
50,045
0
L
Nemesis
a1phatactics
Nemesis
8,072
2,804
0
1,658
21,772
7,462
0
10,908
10,498
0
22,869
W
Nemesis
iOnlyPlayNem
Nemesis
18,452
8,439
0
4,898
16,696
8,571
948
8,109
8,587
0
61,792
W
Amaterasu
kingjcp2000
Amaterasu
4,333
2,093
0
2,613
15,634
14,963
2,987
5,719
9,915
0
35,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,158
Gold Earned
60,470
207
Minions Killed
335
0
Camps Cleared
0
1,118,906
Distance Traveled
1,701,441
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,619
841
102
7
0
351,236
0
L
Danzaburou
8,584
572
12
1
0
88,225
2
L
Zeus
12,024
802
76
5
0
274,294
0
L
Horus
9,657
644
7
0
0
168,508
2
W
Charybdis
11,488
766
73
5
0
316,147
2
W
Sobek
12,130
809
26
2
0
362,497
0
L
Baron Samedi
11,445
763
69
5
0
277,753
1
L
Nemesis
9,448
630
43
3
0
310,126
1
W
Nemesis
13,268
885
85
6
0
359,176
4
W
Amaterasu
10,965
731
49
3
0
312,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role