Player Matchup

Thanatos
Thanatos
Andres_avelar05
Thanatos
Level 67
God Stats
29W - 16L
1,617 SR
Queue Stats
63W - 69L
1,398 Elo+
Solo
Chiron
Chiron
DellCurry71
Chiron
Level 89
God Stats
20W - 21L
1,505 SR
Queue Stats
190W - 218L
1,348 Elo+
Solo
Janus
Janus
SumFeelsRite34
Janus
Level 109
God Stats
8W - 4L
1,331 SR
Queue Stats
295W - 319L
1,435 Elo+
Solo
Chaac
Chaac
bryper26
Chaac
Level 128
God Stats
211W - 201L
1,506 SR
Queue Stats
348W - 373L
1,433 Elo+
Solo
Maui
Maui
zephin11
Maui
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 71L
1,456 Elo+
Solo
Team Averages
Level 103
1,492 SR
1,414 Elo+

VS

Team Averages
Level 111
1,517 SR
1,386 Elo+
Neith
Neith
Binnk
Neith
Level 10
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
FinesseMcDiesel
Amaterasu
Level 127
God Stats
6W - 5L
1,466 SR
Queue Stats
122W - 130L
1,483 Elo+
Party 1
Thor
Thor
Fridgedaddy
Thor
Level 129
God Stats
7W - 9L
1,477 SR
Queue Stats
63W - 65L
1,411 Elo+
Party 1
Ymir
Ymir
abundleofbabies
Ymir
Level 135
God Stats
1W - 0L
1,776 SR
Queue Stats
32W - 38L
1,430 Elo+
Party 1
Janus
Janus
xWarlord807x
Janus
Level 154
God Stats
3W - 3L
1,409 SR
Queue Stats
152W - 146L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 1 / 1
4,024
503
3,003
5,054
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
1
0 / 0 / 0
1,443
180
0
0
0
9
0 / 1 / 0
4,324
541
2,217
3,031
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
bryper26
Chaac
8
1 / 0 / 0
4,567
571
3,505
5,609
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maui
7
1 / 1 / 1
4,093
512
2,584
4,944
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Binnk
Neith
7
1 / 1 / 2
4,223
528
3,565
3,659
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FinesseMcDiesel
Amaterasu
9
0 / 1 / 0
4,841
605
3,063
6,583
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 0 / 1
4,525
566
1,859
5,718
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 3
4,660
583
1,922
5,021
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 0 / 0
4,648
581
503
882
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
3
3
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
1
1
1.5
W
Neith
Binnk
Neith
1
1
2
2
L
Chiron
0
0
0
0
W
Amaterasu
FinesseMcDiesel
Amaterasu
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
W
0
1
3
1.5
L
Chaac
bryper26
Chaac
1
0
0
1
W
0
0
0
0
L
Maui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
10,912
18,638
Taken
21,863
8,581
Mitigated
9,762
8,072
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,003
543
0
3,715
5,054
2,056
0
1,049
4,005
0
17,656
W
Neith
Binnk
Neith
3,565
1,907
0
922
3,659
1,181
174
643
3,016
0
19,759
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
FinesseMcDiesel
Amaterasu
3,063
1,416
0
3,154
6,583
2,991
0
299
6,284
0
35,483
W
1,859
460
238
2,542
5,718
1,919
0
1,176
4,542
0
19,622
L
2,217
152
0
710
3,031
1,069
0
714
2,281
33,710
0
W
1,922
668
347
1,422
5,021
3,334
72
1,625
3,396
15,379
0
L
Chaac
bryper26
Chaac
3,505
757
0
2,618
5,609
3,450
0
0
5,609
2,348
23,729
W
503
0
0
563
882
337
38
515
367
33,559
0
L
Maui
2,584
453
177
852
4,944
2,006
168
626
4,318
12,810
4,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,451
Gold Earned
22,897
154
Minions Killed
238
0
Camps Cleared
0
573,786
Distance Traveled
733,996
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,024
503
27
3
0
146,546
2
W
Neith
4,223
528
37
5
0
134,014
0
L
Chiron
1,443
180
0
0
0
0
0
W
Amaterasu
4,841
605
72
9
0
151,934
2
W
Thor
4,525
566
49
6
0
154,954
2
L
Janus
4,324
541
57
7
0
146,175
3
W
Ymir
4,660
583
21
3
0
138,944
2
L
Chaac
4,567
571
46
6
0
144,862
1
W
Janus
4,648
581
59
7
0
154,150
0
L
Maui
4,093
512
24
3
0
136,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role