Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
Bees N Barbs
Danzaburou
Platinum V
Level 157
God Stats
1W - 0L
1,727 SR
Queue Stats
37W - 26L
1,884 MMR
Party 2
Hera
Hera
Platinum V
MistressOfDeat
Hera
Platinum V
Level 136
God Stats
28W - 21L
1,568 SR
Queue Stats
551W - 711L
1,697 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,598 SR
1,694 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,508 SR
1,725 MMR
Neith
Neith
Diamond V
Clipnslip420
Neith
Diamond V
Level 128
God Stats
17W - 31L
1,443 SR
Queue Stats
1,176W - 1,427L
1,924 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Sora_Starfox420
Gilgamesh
Platinum V
Level 61
God Stats
4W - 5L
1,569 SR
Queue Stats
33W - 46L
1,566 MMR
Party 1
Tiamat
Tiamat
Platinum V
Zinnath_Doryu
Tiamat
Platinum V
Level 160
God Stats
69W - 56L
1,512 SR
Queue Stats
152W - 151L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 0 / 6
9,591
685
14,493
10,145
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Bees N Barbs
Danzaburou
15
5 / 1 / 3
10,357
740
12,935
11,791
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 6
9,723
695
11,831
6,779
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
HadesBaron SamediBacchusAtlasCabrakan

VS

Bans
Ah Muzen CabHorusGebYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,827
559
4,733
14,961
5,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sora_Starfox420
Gilgamesh
14
1 / 2 / 2
9,375
670
8,249
19,746
20,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 0
8,743
625
7,102
14,464
11,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
6
5
W
Danzaburou
Bees N Barbs
Danzaburou
5
1
3
6.5
L
0
7
1
0.07
W
2
2
6
2.5
L
Gilgamesh
Sora_Starfox420
Gilgamesh
1
2
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,259
Damage
20,084
28,715
Taken
49,171
16,587
Mitigated
37,580
8,034
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,493
2,594
203
2,768
10,145
8,447
525
2,236
7,231
0
33,073
W
Danzaburou
Bees N Barbs
Danzaburou
12,935
4,681
0
4,553
11,791
5,251
2,243
3,297
8,216
0
38,799
L
4,733
827
0
1,720
14,961
5,614
0
1,093
13,528
0
36,294
W
11,831
3,415
0
510
6,779
2,889
99
1,298
5,413
48,794
0
L
Gilgamesh
Sora_Starfox420
Gilgamesh
8,249
1,459
2,335
4,442
19,746
20,365
0
7,210
11,950
0
20,296
L
7,102
346
0
2,756
14,464
11,601
0
4,208
9,979
36,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
25,945
190
Minions Killed
145
9
Camps Cleared
4
765,311
Distance Traveled
705,630
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,591
685
26
2
0
288,244
1
W
Danzaburou
10,357
740
81
6
4
249,168
3
L
Neith
7,827
559
54
4
0
190,733
1
W
Hera
9,723
695
83
6
5
227,899
2
L
Gilgamesh
9,375
670
14
1
1
250,538
0
L
Tiamat
8,743
625
77
6
3
264,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role