Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold III
AkinnFenwa
Cabrakan
Gold III
Level 133
God Stats
5W - 5L
1,496 SR
Queue Stats
106W - 127L
1,663 MMR
Solo
Apollo
Apollo
Bronze V
Elowym
Apollo
Bronze V
Level 127
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 3L
1,461 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,493 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,552 SR
1,499 MMR
Danzaburou
Danzaburou
Bronze III
GwaDaKu
Danzaburou
Bronze III
Level 122
God Stats
1W - 1L
1,543 SR
Queue Stats
12W - 28L
1,316 MMR
Solo
Nike
Nike
Gold I
lardonka
Nike
Gold I
Level 148
God Stats
3W - 6L
1,536 SR
Queue Stats
324W - 394L
1,590 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
xoSzancso
Baron Samedi
Gold I
Level 121
God Stats
14W - 13L
1,577 SR
Queue Stats
324W - 394L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 3 / 0
7,171
598
3,298
9,269
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
AkinnFenwa
Cabrakan
11
0 / 2 / 0
7,381
615
3,716
14,544
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Elowym
Apollo
10
0 / 3 / 1
6,839
570
7,533
10,991
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Guan YuAtlasHorusAh Muzen CabAchilles

VS

Bans
ThothNe ZhaChironFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GwaDaKu
Danzaburou
13
3 / 0 / 4
8,622
719
7,490
7,660
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
3 / 0 / 5
8,172
681
9,463
11,095
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xoSzancso
Baron Samedi
14
2 / 1 / 6
8,477
706
12,499
8,192
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
0
0.33
L
Cabrakan
AkinnFenwa
Cabrakan
0
2
0
0
L
Apollo
Elowym
Apollo
0
3
1
0.17
W
Danzaburou
GwaDaKu
Danzaburou
3
0
4
5
W
Nike
3
0
5
5.5
W
Baron Samedi
xoSzancso
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,547
Damage
29,452
34,804
Taken
26,947
27,940
Mitigated
18,867
9,630
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,298
651
3,036
3,361
9,269
4,782
0
4,202
4,982
17,038
0
L
Cabrakan
AkinnFenwa
Cabrakan
3,716
574
0
1,272
14,544
18,629
0
4,528
9,581
12,178
0
L
Apollo
Elowym
Apollo
7,533
3,600
0
1,961
10,991
4,529
0
4,316
6,287
0
24,335
W
Danzaburou
GwaDaKu
Danzaburou
7,490
3,168
0
636
7,660
3,356
520
2,208
5,452
0
26,740
W
Nike
9,463
1,064
0
1,990
11,095
10,977
31
3,234
7,861
0
15,747
W
Baron Samedi
xoSzancso
Baron Samedi
12,499
779
2,739
4,040
8,192
4,534
1,098
2,160
6,032
47,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,391
Gold Earned
25,271
94
Minions Killed
150
4
Camps Cleared
7
626,157
Distance Traveled
658,103
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,171
598
38
3
0
206,674
4
L
Cabrakan
7,381
615
13
1
1
220,396
5
L
Apollo
6,839
570
43
4
3
199,087
2
W
Danzaburou
8,622
719
43
4
2
212,566
2
W
Nike
8,172
681
17
1
0
228,678
3
W
Baron Samedi
8,477
706
90
8
5
216,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role