Player Matchup

Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
ImagineWagonz
Mercury
Gold I
Level 127
God Stats
7W - 4L
1,758 SR
Queue Stats
126W - 108L
1,776 MMR
Party 1
Anhur
Anhur
Platinum IV
LaMuffin
Anhur
Platinum IV
Level 159
God Stats
1W - 1L
1,589 SR
Queue Stats
92W - 91L
1,842 MMR
Party 2
Janus
Janus
Gold II
PlayRankedToLose
Janus
Gold II
Level 82
God Stats
3W - 2L
1,753 SR
Queue Stats
310W - 319L
1,650 MMR
Party 1
Sylvanus
Sylvanus
Gold III
iBrookesie
Sylvanus
Gold III
Level 145
God Stats
48W - 57L
1,613 SR
Queue Stats
102W - 107L
1,644 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,643 SR
1,682 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,511 SR
1,637 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
AbsoluteNugget
Ares
Gold III
Level 133
God Stats
3W - 6L
1,317 SR
Queue Stats
314W - 319L
1,620 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Celitha
Cabrakan
Platinum III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 134L
1,721 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Μagic
Ah Muzen Cab
Platinum I
Level 120
God Stats
15W - 5L
1,738 SR
Queue Stats
282W - 256L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
1 / 2 / 3
12,142
486
13,727
26,986
35,566
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
20
3 / 6 / 0
12,500
500
7,959
25,750
13,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
LaMuffin
Anhur
20
3 / 3 / 3
14,165
567
16,648
26,694
13,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 1
10,763
431
8,514
16,367
13,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
iBrookesie
Sylvanus
16
0 / 5 / 5
9,540
382
10,723
26,357
38,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HadesLancelotNe ZhaAo Kuang

VS

Bans
SetKaliIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
9 / 0 / 7
16,545
662
18,671
17,448
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
 
Xbalanque
20
3 / 4 / 8
13,785
551
23,591
21,635
8,310
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 2 / 10
12,605
504
10,424
19,841
25,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Celitha
Cabrakan
20
6 / 0 / 10
13,674
547
14,563
20,456
18,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Μagic
Ah Muzen Cab
20
2 / 2 / 12
13,743
550
24,159
24,442
17,911
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
23
23
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
3
1.25
W
Loki
 
Loki
9
0
7
12.5
W
Xbalanque
 
Xbalanque
3
4
8
1.75
W
3
2
10
4
W
Cabrakan
Celitha
Cabrakan
6
0
10
11
L
Mercury
3
6
0
0.5
L
Anhur
LaMuffin
Anhur
3
3
3
1.5
L
1
7
1
0.21
L
Sylvanus
iBrookesie
Sylvanus
0
5
5
0.5
W
Ah Muzen Cab
Μagic
Ah Muzen Cab
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,571
Damage
91,408
122,154
Taken
103,822
114,658
Mitigated
79,318
26,930
Healing
46,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,727
1,908
0
6,187
26,986
35,566
1,071
5,511
21,475
406
100,339
W
Loki
 
Loki
18,671
4,095
0
4,660
17,448
8,967
6,707
2,174
15,274
0
148,694
W
Xbalanque
 
Xbalanque
23,591
13,545
0
9,795
21,635
8,310
4,413
2,036
19,599
0
128,007
W
10,424
321
0
5,336
19,841
25,919
311
5,563
14,278
30,046
0
W
Cabrakan
Celitha
Cabrakan
14,563
1,448
0
12,663
20,456
18,211
762
5,065
15,391
99,480
0
L
Mercury
7,959
3,641
0
720
25,750
13,848
0
3,763
21,987
0
142,290
L
Anhur
LaMuffin
Anhur
16,648
10,343
0
12,721
26,694
13,081
237
1,200
25,494
42
146,005
L
8,514
485
0
478
16,367
13,406
0
3,841
12,526
98,863
0
L
Sylvanus
iBrookesie
Sylvanus
10,723
1,747
2,433
4,391
26,357
38,757
0
10,672
15,685
36,665
12,581
W
Ah Muzen Cab
Μagic
Ah Muzen Cab
24,159
7,736
0
14,299
24,442
17,911
5,101
7,932
16,510
0
161,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
70,352
866
Minions Killed
784
0
Camps Cleared
0
2,424,346
Distance Traveled
2,451,824
22
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,142
486
189
8
0
546,677
4
W
Loki
16,545
662
239
10
0
576,039
11
W
Xbalanque
13,785
551
166
7
0
400,401
8
W
Ares
12,605
504
35
1
0
455,796
16
W
Cabrakan
13,674
547
126
5
0
547,549
5
L
Mercury
12,500
500
196
8
0
536,662
6
L
Anhur
14,165
567
223
9
0
438,881
4
L
Janus
10,763
431
188
8
0
470,668
4
L
Sylvanus
9,540
382
70
3
0
431,458
4
W
Ah Muzen Cab
13,743
550
218
9
0
472,039
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role