Player Matchup

King Arthur
King Arthur
Beerioz
King Arthur
Level 75
God Stats
24W - 52L
1,491 SR
Queue Stats
241W - 319L
1,326 Elo+
Solo
Cliodhna
Cliodhna
Bouyatomic
Cliodhna
Level 98
God Stats
4W - 0L
1,482 SR
Queue Stats
87W - 85L
1,531 Elo+
Solo
Poseidon
Poseidon
CgX Nemesis
Poseidon
Level 129
God Stats
7W - 10L
1,450 SR
Queue Stats
257W - 276L
1,479 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,445 Elo+

VS

Team Averages
Level 122
1,554 SR
1,437 Elo+
Artemis
Artemis
Hugh_Jass_Benis
Artemis
Level 104
God Stats
2W - 2L
1,707 SR
Queue Stats
177W - 232L
1,435 Elo+
Party 1
Bacchus
Bacchus
OGH3ADBANG
Bacchus
Level 140
God Stats
15W - 20L
1,472 SR
Queue Stats
301W - 413L
1,492 Elo+
Party 1
Anubis
Anubis
soulkingxz
Anubis
Level 121
God Stats
8W - 11L
1,484 SR
Queue Stats
197W - 255L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beerioz
King Arthur
19
2 / 3 / 10
13,176
659
6,537
22,081
25,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Bouyatomic
Cliodhna
20
12 / 0 / 4
15,673
784
26,275
19,763
10,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
CgX Nemesis
Poseidon
18
2 / 5 / 12
12,996
650
21,167
17,169
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
11,487
574
16,490
20,899
8,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
OGH3ADBANG
Bacchus
16
2 / 3 / 5
11,671
584
7,914
21,554
36,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
soulkingxz
Anubis
16
6 / 8 / 1
12,331
617
16,910
19,285
9,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
8
8
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beerioz
King Arthur
2
3
10
2.33
W
Cliodhna
Bouyatomic
Cliodhna
12
0
4
14
W
Poseidon
CgX Nemesis
Poseidon
2
5
12
1.6
L
0
5
6
0.6
L
Bacchus
OGH3ADBANG
Bacchus
2
3
5
1.5
L
Anubis
soulkingxz
Anubis
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,979
Damage
41,314
59,013
Taken
61,738
42,059
Mitigated
55,139
17,874
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beerioz
King Arthur
6,537
230
736
4,201
22,081
25,000
214
9,697
11,726
48
20,077
W
Cliodhna
Bouyatomic
Cliodhna
26,275
3,388
0
9,876
19,763
10,431
2,233
7,941
11,527
0
109,749
W
Poseidon
CgX Nemesis
Poseidon
21,167
2,144
0
3,061
17,169
6,628
514
6,486
10,363
78,415
0
L
16,490
6,370
0
2,402
20,899
8,926
0
7,977
12,922
0
55,929
L
Bacchus
OGH3ADBANG
Bacchus
7,914
1,022
400
712
21,554
36,767
0
7,908
13,646
24,736
0
L
Anubis
soulkingxz
Anubis
16,910
521
0
3,154
19,285
9,446
0
5,679
13,606
42,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
35,489
267
Minions Killed
196
14
Camps Cleared
4
1,148,226
Distance Traveled
941,678
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,176
659
32
2
1
381,742
4
W
Cliodhna
15,673
784
143
7
6
426,014
0
W
Poseidon
12,996
650
92
5
7
340,470
2
L
Artemis
11,487
574
95
5
1
309,049
1
L
Bacchus
11,671
584
26
1
0
356,534
0
L
Anubis
12,331
617
75
4
3
276,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role