Player Matchup

Erlang Shen
Erlang Shen
Boyko15Spartak
Erlang Shen
Level 45
God Stats
0W - 2L
1,542 SR
Queue Stats
73W - 86L
1,415 Elo+
Solo
Anubis
Anubis
Popolach
Anubis
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Fenrir
Fenrir
Solbrolo
Fenrir
Level 63
God Stats
12W - 22L
1,518 SR
Queue Stats
97W - 113L
1,561 Elo+
Solo
Team Averages
Level 80
1,520 SR
1,400 Elo+

VS

Team Averages
Level 99
1,515 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RightStocking
Chang'e
Level 117
God Stats
4W - 3L
1,544 SR
Queue Stats
96W - 126L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boyko15Spartak
Erlang Shen
11
1 / 2 / 1
8,137
678
3,391
12,029
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Popolach
Anubis
13
1 / 4 / 1
7,877
656
11,091
10,263
5,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Solbrolo
Fenrir
11
1 / 5 / 2
7,514
626
8,460
16,972
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 1 / 5
8,966
747
12,079
8,717
3,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
 
Jormungandr
13
3 / 2 / 7
8,519
710
8,313
13,140
13,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
14
3 / 0 / 7
8,855
738
8,724
8,749
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
5
7.5
W
Jormungandr
 
Jormungandr
3
2
7
3.25
L
Erlang Shen
Boyko15Spartak
Erlang Shen
1
2
1
0.75
L
Anubis
Popolach
Anubis
1
4
1
0.38
W
Chang'e
3
0
7
6.5
L
Fenrir
Solbrolo
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
29,116
39,264
Taken
30,606
25,798
Mitigated
20,677
10,400
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,079
5,170
0
2,027
8,717
3,412
2,020
3,283
5,235
0
30,998
W
Jormungandr
 
Jormungandr
8,313
2,401
0
511
13,140
13,827
318
4,950
7,893
32,785
0
L
Erlang Shen
Boyko15Spartak
Erlang Shen
3,391
1,466
1,433
2,760
12,029
7,345
0
6,190
5,608
23
15,685
L
Anubis
Popolach
Anubis
11,091
1,005
0
3,751
10,263
5,699
0
4,200
5,811
39,580
0
W
Chang'e
8,724
664
2,623
4,081
8,749
3,438
365
3,519
5,063
26,296
0
L
Fenrir
Solbrolo
Fenrir
8,460
2,215
0
2,456
16,972
12,754
0
6,894
9,635
0
25,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
26,340
105
Minions Killed
145
4
Camps Cleared
6
593,521
Distance Traveled
629,766
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,966
747
38
3
1
206,313
2
W
Jormungandr
8,519
710
49
4
5
201,879
1
L
Erlang Shen
8,137
678
16
1
2
223,645
0
L
Anubis
7,877
656
59
5
1
166,714
1
W
Chang'e
8,855
738
58
5
0
221,574
2
L
Fenrir
7,514
626
30
3
1
203,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role