Player Matchup

Ne Zha
Ne Zha
JanZombieRolls
Ne Zha
Level 146
God Stats
23W - 11L
1,700 SR
Queue Stats
553W - 546L
1,459 Elo+
Party 2
Scylla
Scylla
Jpsenicka
Scylla
Level 38
God Stats
19W - 10L
1,554 SR
Queue Stats
46W - 56L
1,305 Elo+
Solo
Cernunnos
Cernunnos
MagicBox740
Cernunnos
Level 46
God Stats
7W - 5L
1,761 SR
Queue Stats
138W - 137L
1,448 Elo+
Party 2
Maui
Maui
Oni1300
Maui
Level 36
God Stats
0W - 2L
1,123 SR
Queue Stats
1W - 5L
1,250 Elo+
Solo
Tyr
Tyr
Opnija
Tyr
Level 39
God Stats
1W - 4L
1,293 SR
Queue Stats
18W - 41L
1,315 Elo+
Solo
Team Averages
Level 61
1,486 SR
1,355 Elo+

VS

Team Averages
Level 71
1,517 SR
1,605 Elo+
Chronos
Chronos
Jajaja1967
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,494 Elo+
Party 1
Janus
Janus
JazzBoyy5693
Janus
Level 84
God Stats
25W - 18L
1,531 SR
Queue Stats
102W - 76L
1,591 Elo+
Party 1
Ymir
Ymir
Mr Squeakers 09
Ymir
Level 92
God Stats
2W - 0L
1,418 SR
Queue Stats
10W - 3L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Muyria
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,756 Elo+
Party 1
Arachne
Arachne
Strife420inc
Arachne
Level 143
God Stats
24W - 15L
1,637 SR
Queue Stats
260W - 188L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 0
8,507
532
13,289
17,534
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jpsenicka
Scylla
11
0 / 5 / 0
6,791
424
1,625
9,587
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MagicBox740
Cernunnos
11
0 / 3 / 0
6,570
411
5,570
10,099
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
Oni1300
Maui
10
0 / 7 / 0
6,084
380
1,362
15,448
10,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
Opnija
Tyr
16
1 / 0 / 1
9,521
595
6,557
14,551
13,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jajaja1967
Chronos
14
0 / 3 / 0
8,756
547
10,639
10,476
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 2 / 2
10,106
632
8,406
7,219
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 7
8,052
503
3,455
11,125
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Muyria
Cernunnos
15
10 / 1 / 5
10,061
629
20,614
16,358
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Strife420inc
Arachne
13
3 / 1 / 1
8,270
517
3,901
14,921
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
7
Kills
21
21
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
Jajaja1967
Chronos
0
3
0
0
L
6
6
0
1
W
6
2
2
3.5
L
Scylla
Jpsenicka
Scylla
0
5
0
0
L
Cernunnos
MagicBox740
Cernunnos
0
3
0
0
W
2
0
7
5.5
W
Cernunnos
Muyria
Cernunnos
10
1
5
12.5
L
Maui
Oni1300
Maui
0
7
0
0
L
Tyr
Opnija
Tyr
1
0
1
1.5
W
Arachne
Strife420inc
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
47,015
67,219
Taken
60,099
36,541
Mitigated
29,365
16,847
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Jajaja1967
Chronos
10,639
5,417
0
2,573
10,476
4,242
0
0
10,476
72,626
0
L
13,289
7,772
0
2,784
17,534
6,811
0
4,620
12,914
0
60,277
W
8,406
511
0
714
7,219
3,027
204
572
6,647
79,824
0
L
Scylla
Jpsenicka
Scylla
1,625
404
0
915
9,587
3,344
0
4,553
5,034
45,916
0
L
Cernunnos
MagicBox740
Cernunnos
5,570
2,855
0
3,689
10,099
2,730
0
349
9,750
0
55,623
W
3,455
1,126
264
2,806
11,125
8,867
595
695
10,430
23,213
0
W
Cernunnos
Muyria
Cernunnos
20,614
9,975
0
10,208
16,358
7,320
3,497
1,811
14,547
0
92,333
L
Maui
Oni1300
Maui
1,362
444
308
2,125
15,448
10,264
0
2,840
12,608
16,860
0
L
Tyr
Opnija
Tyr
6,557
288
0
7,026
14,551
13,392
0
10,138
4,413
0
84,172
W
Arachne
Strife420inc
Arachne
3,901
3,276
0
6,269
14,921
5,909
0
387
14,534
0
64,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
45,245
435
Minions Killed
508
0
Camps Cleared
0
1,430,918
Distance Traveled
1,485,817
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,756
547
141
9
0
281,722
4
L
Ne Zha
8,507
532
90
6
0
297,197
0
W
Janus
10,106
632
127
8
0
325,026
1
L
Scylla
6,791
424
85
5
0
248,029
4
L
Cernunnos
6,570
411
73
5
0
272,051
0
W
Ymir
8,052
503
27
2
0
258,868
1
W
Cernunnos
10,061
629
112
7
0
292,557
1
L
Maui
6,084
380
23
1
0
298,959
0
L
Tyr
9,521
595
164
10
0
314,682
5
W
Arachne
8,270
517
101
6
0
327,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role