Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kawlinn
Hades
Level 159
God Stats
6W - 3L
1,683 SR
Queue Stats
337W - 354L
1,539 Elo+
Solo
Scylla
Scylla
PhD PropheT
Scylla
Level 139
God Stats
2W - 6L
1,514 SR
Queue Stats
214W - 232L
1,495 Elo+
Solo
Nike
Nike
dudhgidhgui
Nike
Level 88
God Stats
13W - 7L
1,706 SR
Queue Stats
39W - 34L
1,523 Elo+
Solo
Team Averages
Level 132
1,581 SR
1,511 Elo+

VS

Team Averages
Level 136
1,510 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Grims Instinct
Cernunnos
Level 140
God Stats
2W - 2L
1,765 SR
Queue Stats
136W - 147L
1,513 Elo+
Party 2
Maui
Maui
MsAnastasia96
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,481 Elo+
Party 2
Thanatos
Thanatos
東婻99
Thanatos
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
140W - 127L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
6 / 0 / 2
5,937
594
5,270
6,429
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
9
1 / 0 / 3
5,266
527
4,181
5,671
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Kawlinn
Hades
9
4 / 0 / 4
5,742
574
5,422
3,981
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
9
0 / 0 / 6
5,085
509
2,509
3,309
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,957
596
3,537
6,879
5,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,230
523
4,133
7,964
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
 
Kukulkan
9
0 / 2 / 0
5,077
508
4,529
5,061
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Grims Instinct
Cernunnos
9
0 / 1 / 0
4,671
467
3,206
6,574
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 0
4,480
448
956
8,027
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
東婻99
Thanatos
7
0 / 3 / 0
4,628
463
2,524
8,131
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
2
7
W
Hou Yi
 
Hou Yi
1
0
3
2.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Cernunnos
Grims Instinct
Cernunnos
0
1
0
0
W
Hades
Kawlinn
Hades
4
0
4
6
L
0
4
0
0
W
Scylla
0
0
6
3
W
1
0
3
2.5
L
Thanatos
東婻99
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
15,348
26,269
Taken
35,757
12,167
Mitigated
15,232
10,161
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,270
1,959
0
2,597
6,429
2,418
0
2,331
4,098
0
30,555
W
Hou Yi
 
Hou Yi
4,181
2,422
0
1,956
5,671
1,744
204
619
5,052
0
31,077
L
Gilgamesh
 
Gilgamesh
4,133
1,856
0
2,409
7,964
3,631
0
984
6,936
0
32,510
L
Kukulkan
 
Kukulkan
4,529
793
0
530
5,061
2,083
0
630
4,335
36,666
0
L
Cernunnos
Grims Instinct
Cernunnos
3,206
1,237
0
3,230
6,574
2,170
0
1,498
5,076
0
37,810
W
Hades
Kawlinn
Hades
5,422
251
430
2,459
3,981
1,424
264
532
3,449
28,177
1,689
L
956
59
0
1,175
8,027
4,055
0
2,364
5,637
5,537
0
W
Scylla
2,509
445
0
675
3,309
1,201
0
1,514
1,795
25,653
0
W
3,537
576
0
2,044
6,879
5,380
0
489
6,390
0
39,434
L
Thanatos
東婻99
Thanatos
2,524
460
0
5,167
8,131
3,293
0
1,928
6,143
0
27,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
24,086
295
Minions Killed
251
0
Camps Cleared
0
984,036
Distance Traveled
911,528
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,937
594
54
5
0
239,959
3
W
Hou Yi
5,266
527
51
5
0
166,399
0
L
Gilgamesh
5,230
523
72
7
0
176,619
4
L
Kukulkan
5,077
508
67
7
0
188,698
1
L
Cernunnos
4,671
467
47
5
0
159,770
3
W
Hades
5,742
574
58
6
0
194,682
3
L
Maui
4,480
448
13
1
0
171,297
2
W
Scylla
5,085
509
49
5
0
202,109
2
W
Nike
5,957
596
83
8
0
180,887
0
L
Thanatos
4,628
463
52
5
0
215,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role