Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Blltchz
Anhur
Silver I
Level 158
God Stats
0W - 3L
1,364 SR
Queue Stats
113W - 111L
1,605 MMR
Solo
Guan Yu
Guan Yu
Gold II
Nanoplasm
Guan Yu
Gold II
Level 106
God Stats
2W - 3L
1,582 SR
Queue Stats
159W - 159L
1,622 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
RaidBoss
Ao Kuang
Platinum V
Level 159
God Stats
182W - 134L
1,650 SR
Queue Stats
607W - 591L
1,594 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Txgs
Morgan Le Fay
Diamond III
Level 154
God Stats
10W - 10L
1,472 SR
Queue Stats
514W - 518L
2,261 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,514 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,538 SR
1,756 MMR
Tiamat
Tiamat
Silver I
Amigi
Tiamat
Silver I
Level 72
God Stats
1W - 0L
1,299 SR
Queue Stats
20W - 22L
1,529 MMR
Solo
Mercury
Mercury
Gold I
ImagineWagonz
Mercury
Gold I
Level 127
God Stats
7W - 4L
1,741 SR
Queue Stats
126W - 108L
1,817 MMR
Solo
Bakasura
Bakasura
Gold II
PlayRankedToLose
Bakasura
Gold II
Level 82
God Stats
16W - 11L
1,637 SR
Queue Stats
310W - 319L
1,609 MMR
Solo
Ganesha
Ganesha
Silver I
ProNugget01
Ganesha
Silver I
Level 89
God Stats
1W - 3L
1,391 SR
Queue Stats
30W - 30L
1,529 MMR
Solo
Cernunnos
Cernunnos
Masters
UpgradeOnly
Cernunnos
Masters
Level 124
God Stats
19W - 10L
1,621 SR
Queue Stats
271W - 246L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 1
7,805
434
4,105
19,259
20,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Blltchz
Anhur
15
0 / 3 / 0
9,254
514
5,146
13,822
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Nanoplasm
Guan Yu
15
2 / 4 / 0
9,540
530
5,652
15,980
14,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
RaidBoss
Ao Kuang
12
1 / 7 / 1
7,777
432
7,349
22,110
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Txgs
Morgan Le Fay
14
0 / 1 / 2
8,676
482
11,118
7,207
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThorThanatosHadesKaliLancelot

VS

Bans
VulcanAtlasIshtarGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amigi
Tiamat
17
4 / 0 / 2
10,249
569
7,590
8,544
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
16
3 / 2 / 10
10,275
571
11,624
15,527
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 4
11,747
653
11,507
11,459
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ProNugget01
Ganesha
14
0 / 0 / 13
9,887
549
4,820
13,730
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
UpgradeOnly
Cernunnos
17
8 / 0 / 5
11,095
616
18,388
14,208
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
19
19
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
1
0.13
W
Tiamat
Amigi
Tiamat
4
0
2
5
L
Anhur
Blltchz
Anhur
0
3
0
0
W
Mercury
3
2
10
4
L
Guan Yu
Nanoplasm
Guan Yu
2
4
0
0.5
W
4
1
4
6
W
Ganesha
ProNugget01
Ganesha
0
0
13
6.5
L
Ao Kuang
RaidBoss
Ao Kuang
1
7
1
0.21
L
Morgan Le Fay
Txgs
Morgan Le Fay
0
1
2
1
W
Cernunnos
UpgradeOnly
Cernunnos
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
53,929
78,378
Taken
63,468
49,660
Mitigated
37,882
20,486
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,105
141
0
2,444
19,259
20,203
0
6,645
12,614
28,293
0
W
Tiamat
Amigi
Tiamat
7,590
1,086
0
3,828
8,544
5,683
174
4,449
4,095
82,179
0
L
Anhur
Blltchz
Anhur
5,146
2,347
0
5,095
13,822
4,375
1,297
1,008
12,814
0
81,906
W
Mercury
11,624
6,221
0
1,100
15,527
6,162
0
5,734
9,793
0
103,489
L
Guan Yu
Nanoplasm
Guan Yu
5,652
1,008
621
3,850
15,980
14,635
0
1,845
12,110
42
63,273
W
11,507
6,423
0
6,178
11,459
6,111
795
3,070
8,389
0
69,767
W
Ganesha
ProNugget01
Ganesha
4,820
1,034
0
4,751
13,730
13,185
512
6,450
7,280
15,538
1,530
L
Ao Kuang
RaidBoss
Ao Kuang
7,349
1,325
0
7,759
22,110
7,309
0
1,419
19,411
68,852
0
L
Morgan Le Fay
Txgs
Morgan Le Fay
11,118
223
0
717
7,207
3,138
0
1,686
5,521
79,473
0
W
Cernunnos
UpgradeOnly
Cernunnos
18,388
11,212
0
12,068
14,208
6,741
4,578
5,495
8,713
0
121,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
53,253
554
Minions Killed
596
0
Camps Cleared
0
1,723,756
Distance Traveled
2,009,902
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,805
434
22
1
0
386,082
8
W
Tiamat
10,249
569
149
8
0
360,968
3
L
Anhur
9,254
514
160
9
0
319,231
3
W
Mercury
10,275
571
138
8
0
465,116
3
L
Guan Yu
9,540
530
125
7
0
336,631
8
W
Bakasura
11,747
653
149
8
0
445,216
10
W
Ganesha
9,887
549
0
0
0
398,600
6
L
Ao Kuang
7,777
432
93
5
0
338,603
3
L
Morgan Le Fay
8,676
482
154
9
0
343,209
9
W
Cernunnos
11,095
616
160
9
0
340,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role