Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Magic8bal
Ne Zha
Level 118
God Stats
6W - 3L
1,889 SR
Queue Stats
365W - 370L
1,608 Elo+
Solo
Freya
Freya
Noloitering
Freya
Level 129
God Stats
6W - 2L
1,259 SR
Queue Stats
290W - 239L
1,637 Elo+
Solo
Bacchus
Bacchus
RtShadowsRip
Bacchus
Level 128
God Stats
30W - 12L
1,789 SR
Queue Stats
614W - 555L
1,618 Elo+
Solo
Amaterasu
Amaterasu
oJmannn
Amaterasu
Level 147
God Stats
6W - 6L
1,468 SR
Queue Stats
261W - 225L
1,641 Elo+
Solo
Team Averages
Level 136
1,581 SR
1,601 Elo+

VS

Team Averages
Level 135
1,496 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Adser2416
Bakasura
Level 113
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 13L
1,368 Elo+
Solo
Maui
Maui
Loydenton
Maui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,641 Elo+
Party 1
Apollo
Apollo
Monster
Apollo
Level 117
God Stats
1W - 1L
1,303 SR
Queue Stats
31W - 37L
1,514 Elo+
Solo
Anubis
Anubis
Swampalite
Anubis
Level 143
God Stats
5W - 2L
1,676 SR
Queue Stats
160W - 119L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 1
7,505
500
3,449
9,295
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Magic8bal
Ne Zha
10
1 / 5 / 1
6,544
436
5,581
12,367
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 1
7,701
513
8,433
11,301
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RtShadowsRip
Bacchus
9
1 / 2 / 1
6,494
433
4,322
9,312
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
oJmannn
Amaterasu
15
0 / 0 / 0
8,019
535
1,834
9,969
8,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 2
9,492
633
7,283
10,060
4,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bakasura
Adser2416
Bakasura
13
2 / 0 / 3
8,118
541
2,130
9,843
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
12
2 / 0 / 7
8,369
558
3,097
9,321
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Monster
Apollo
12
0 / 3 / 3
7,328
489
3,635
9,522
3,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Swampalite
Anubis
15
7 / 1 / 5
9,445
630
15,639
9,949
4,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Sun Wukong
 
Sun Wukong
2
0
2
3
W
Bakasura
Adser2416
Bakasura
2
0
3
3.5
W
Maui
2
0
7
5.5
L
Ne Zha
Magic8bal
Ne Zha
1
5
1
0.3
W
Apollo
Monster
Apollo
0
3
3
0.5
L
2
2
1
1.25
L
Bacchus
RtShadowsRip
Bacchus
1
2
1
0.75
W
Anubis
Swampalite
Anubis
7
1
5
9.5
L
Amaterasu
oJmannn
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
31,784
52,244
Taken
48,695
27,813
Mitigated
23,891
15,016
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,449
362
0
2,338
9,295
2,993
0
6,204
3,091
65,190
0
W
Sun Wukong
 
Sun Wukong
7,283
1,210
0
5,407
10,060
4,882
2,298
606
9,424
0
83,091
W
Bakasura
Adser2416
Bakasura
2,130
1,594
0
2,733
9,843
3,928
0
197
9,634
0
52,298
W
Maui
3,097
1,241
2,450
2,967
9,321
6,538
0
3,296
6,001
21,182
0
L
Ne Zha
Magic8bal
Ne Zha
5,581
1,845
0
587
12,367
4,691
0
4,146
8,181
0
48,791
W
Apollo
Monster
Apollo
3,635
2,156
0
1,350
9,522
3,544
472
5,430
4,092
0
44,917
L
8,433
2,482
0
5,977
11,301
4,870
0
3,261
8,040
57,174
15,856
L
Bacchus
RtShadowsRip
Bacchus
4,322
415
1,735
1,025
9,312
6,417
0
4,928
3,880
18,009
0
W
Anubis
Swampalite
Anubis
15,639
1,064
0
4,013
9,949
4,999
0
4,561
5,004
90,775
2,672
L
Amaterasu
oJmannn
Amaterasu
1,834
1,236
0
3,354
9,969
8,842
0
0
9,749
0
66,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
42,752
472
Minions Killed
544
0
Camps Cleared
0
1,430,274
Distance Traveled
1,493,366
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,505
500
135
9
0
245,144
2
W
Sun Wukong
9,492
633
166
11
0
280,704
5
W
Bakasura
8,118
541
113
8
0
332,240
3
W
Maui
8,369
558
27
2
0
308,878
2
L
Ne Zha
6,544
436
75
5
0
306,071
4
W
Apollo
7,328
489
89
6
0
287,295
4
L
Freya
7,701
513
119
8
0
295,616
4
L
Bacchus
6,494
433
18
1
0
291,506
3
W
Anubis
9,445
630
149
10
0
284,249
3
L
Amaterasu
8,019
535
125
8
0
291,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role