Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Basota39
Medusa
Level 127
God Stats
0W - 1L
1,241 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 1
Set
Set
KetchupNinja
Set
Level 39
God Stats
2W - 2L
1,632 SR
Queue Stats
37W - 54L
1,452 Elo+
Solo
Discordia
Discordia
Spoagei
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,450 Elo+
Solo
Chang'e
Chang'e
fleyx
Chang'e
Level 66
God Stats
0W - 1L
1,338 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 1
Team Averages
Level 102
1,442 SR
1,497 Elo+

VS

Team Averages
Level 111
1,645 SR
1,487 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Adriantin
Chang'e
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 94L
1,428 Elo+
Solo
Odin
Odin
GerdaHeinz
Odin
Level 124
God Stats
3W - 0L
1,777 SR
Queue Stats
281W - 274L
1,532 Elo+
Solo
Nu Wa
Nu Wa
MIKE327
Nu Wa
Level 156
God Stats
22W - 11L
1,757 SR
Queue Stats
1,052W - 1,069L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
Mr_sakis
Erlang Shen
Level 144
God Stats
23W - 10L
1,691 SR
Queue Stats
1,104W - 1,147L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
7 / 9 / 6
11,895
661
29,015
23,473
15,074
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Basota39
Medusa
18
2 / 8 / 7
11,183
621
21,144
21,215
11,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 10 / 3
11,974
665
14,797
22,569
14,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
Spoagei
Discordia
18
1 / 6 / 8
10,935
608
19,640
12,883
6,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
fleyx
Chang'e
20
2 / 3 / 11
11,182
621
14,874
23,241
17,761
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
12 / 4 / 19
13,820
768
28,397
44,229
70,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Adriantin
Chang'e
20
8 / 3 / 20
13,969
776
15,137
26,908
14,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 3 / 23
12,728
707
16,980
26,922
33,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
MIKE327
Nu Wa
20
6 / 4 / 21
13,190
733
25,121
14,035
6,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Mr_sakis
Erlang Shen
18
3 / 4 / 18
11,595
644
9,905
25,524
34,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
136
16
Kills
35
36
Deaths
18
35
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
9
6
1.11
W
Hercules
 
Hercules
12
4
19
5.38
W
Chang'e
Adriantin
Chang'e
8
3
20
6
L
Medusa
Basota39
Medusa
2
8
7
0.69
W
6
3
23
5.83
L
4
10
3
0.55
W
Nu Wa
MIKE327
Nu Wa
6
4
21
4.13
W
Erlang Shen
Mr_sakis
Erlang Shen
3
4
18
3
L
Discordia
Spoagei
Discordia
1
6
8
0.83
L
Chang'e
fleyx
Chang'e
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,470
Damage
95,540
103,381
Taken
137,618
65,056
Mitigated
158,575
32,402
Healing
69,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
29,015
8,377
976
5,087
23,473
15,074
1,026
7,675
15,798
0
48,887
W
Hercules
 
Hercules
28,397
7,147
5,567
14,959
44,229
70,259
1,446
10,976
33,253
0
41,418
W
Chang'e
Adriantin
Chang'e
15,137
1,207
19,094
11,516
26,908
14,130
1,144
8,069
18,839
47,726
0
L
Medusa
Basota39
Medusa
21,144
4,874
801
1,514
21,215
11,340
0
6,686
14,529
0
49,644
W
16,980
2,675
3,676
2,496
26,922
33,268
713
7,524
19,398
191
28,347
L
14,797
4,394
658
1,398
22,569
14,689
663
11,688
10,881
0
36,180
W
Nu Wa
MIKE327
Nu Wa
25,121
6,580
87
2,181
14,035
6,906
2,729
3,690
10,345
55,282
0
W
Erlang Shen
Mr_sakis
Erlang Shen
9,905
4,790
4,361
5,956
25,524
34,012
962
4,255
21,269
43
17,833
L
Discordia
Spoagei
Discordia
19,640
2,217
894
888
12,883
6,192
0
4,951
7,932
46,618
0
L
Chang'e
fleyx
Chang'e
14,874
728
9,732
10,454
23,241
17,761
0
9,492
13,749
38,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
65,302
225
Minions Killed
195
0
Camps Cleared
0
1,391,323
Distance Traveled
1,653,745
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,895
661
31
2
0
271,362
2
W
Hercules
13,820
768
15
1
0
337,464
0
W
Chang'e
13,969
776
76
4
0
323,917
2
L
Medusa
11,183
621
60
3
0
283,036
3
W
Odin
12,728
707
19
1
0
333,195
0
L
Set
11,974
665
35
2
0
232,394
3
W
Nu Wa
13,190
733
67
4
0
318,894
3
W
Erlang Shen
11,595
644
18
1
0
340,275
0
L
Discordia
10,935
608
63
4
0
274,214
2
L
Chang'e
11,182
621
36
2
0
330,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role