Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ABU-MOH
Kumbhakarna
Level 141
God Stats
2W - 8L
1,189 SR
Queue Stats
365W - 400L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
falko33
Tsukuyomi
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
162W - 147L
1,496 Elo+
Solo
Anhur
Anhur
pinghecairen
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,877 Elo+
Solo
Ah Puch
Ah Puch
xJ0SE-LHx
Ah Puch
Level 113
God Stats
3W - 1L
1,471 SR
Queue Stats
100W - 109L
1,488 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,558 Elo+

VS

Team Averages
Level 76
1,495 SR
1,547 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AndreyZV
Odin
Level 15
God Stats
2W - 1L
1,722 SR
Queue Stats
73W - 77L
1,778 Elo+
Party 1
Medusa
Medusa
Kempzilla
Medusa
Level 79
God Stats
4W - 3L
1,440 SR
Queue Stats
250W - 242L
1,473 Elo+
Solo
Hercules
Hercules
LonesomeCrow
Hercules
Level 122
God Stats
1W - 1L
1,315 SR
Queue Stats
88W - 79L
1,574 Elo+
Party 1
Izanami
Izanami
Lovini-Rosi
Izanami
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 4 / 22
10,322
794
20,276
17,714
10,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ABU-MOH
Kumbhakarna
17
3 / 1 / 26
10,906
839
7,721
25,754
37,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
falko33
Tsukuyomi
18
12 / 6 / 17
11,570
890
23,779
19,133
11,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 2 / 18
11,539
888
11,476
17,407
23,695
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
xJ0SE-LHx
Ah Puch
19
4 / 0 / 20
10,945
842
16,329
13,764
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 5 / 7
8,839
680
12,818
18,451
20,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
16
1 / 7 / 7
8,784
676
11,598
15,145
18,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Kempzilla
Medusa
15
4 / 9 / 7
8,966
690
10,188
17,163
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
LonesomeCrow
Hercules
15
3 / 6 / 4
8,429
648
9,177
22,659
26,787
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Lovini-Rosi
Izanami
15
2 / 8 / 6
9,203
708
15,704
15,013
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
44
35
Kills
13
13
Deaths
35
103
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
22
4
L
Sun Wukong
 
Sun Wukong
3
5
7
1.3
W
Kumbhakarna
ABU-MOH
Kumbhakarna
3
1
26
16
L
Odin
1
7
7
0.64
L
Medusa
Kempzilla
Medusa
4
9
7
0.83
L
Hercules
LonesomeCrow
Hercules
3
6
4
0.83
L
Izanami
Lovini-Rosi
Izanami
2
8
6
0.63
W
Tsukuyomi
falko33
Tsukuyomi
12
6
17
3.42
W
11
2
18
10
W
Ah Puch
xJ0SE-LHx
Ah Puch
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,581
Damage
59,485
93,772
Taken
88,431
91,444
Mitigated
79,173
42,791
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,276
6,828
4,632
5,589
17,714
10,070
2,638
0
17,711
0
36,542
L
Sun Wukong
 
Sun Wukong
12,818
1,992
1,017
3,009
18,451
20,328
0
5,598
12,708
0
20,908
W
Kumbhakarna
ABU-MOH
Kumbhakarna
7,721
884
796
8,758
25,754
37,798
88
0
25,754
11,918
0
L
Odin
11,598
1,316
612
267
15,145
18,352
0
3,615
11,383
0
20,781
L
Medusa
Kempzilla
Medusa
10,188
3,027
781
1,600
17,163
7,639
0
5,772
11,391
0
18,053
L
Hercules
LonesomeCrow
Hercules
9,177
1,408
731
6,132
22,659
26,787
0
4,507
18,152
0
12,898
L
Izanami
Lovini-Rosi
Izanami
15,704
8,246
1,111
2,251
15,013
6,067
26
4,266
10,747
0
35,284
W
Tsukuyomi
falko33
Tsukuyomi
23,779
6,774
1,585
4,485
19,133
11,779
777
0
19,133
0
35,940
W
11,476
4,275
3,776
3,671
17,407
23,695
2,462
0
17,407
0
21,682
W
Ah Puch
xJ0SE-LHx
Ah Puch
16,329
659
3,262
6,237
13,764
8,102
674
0
13,764
39,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,282
Gold Earned
44,221
131
Minions Killed
137
0
Camps Cleared
0
1,275,316
Distance Traveled
1,056,063
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,322
794
29
2
0
235,857
1
L
Sun Wukong
8,839
680
11
1
0
228,036
0
W
Kumbhakarna
10,906
839
10
1
0
233,102
0
L
Odin
8,784
676
26
2
0
201,196
0
L
Medusa
8,966
690
29
2
0
190,142
0
L
Hercules
8,429
648
11
1
0
230,479
2
L
Izanami
9,203
708
60
5
0
206,210
1
W
Tsukuyomi
11,570
890
21
2
0
266,566
3
W
Anhur
11,539
888
11
1
0
242,999
0
W
Ah Puch
10,945
842
60
5
0
296,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role