Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Oni1300
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Bacchus
Bacchus
Senpai-XV
Bacchus
Level 71
God Stats
1W - 2L
1,666 SR
Queue Stats
267W - 298L
1,401 Elo+
Party 1
Hades
Hades
Tomah Lurks
Hades
Level 43
God Stats
5W - 4L
1,571 SR
Queue Stats
50W - 38L
1,672 Elo+
Solo
Terra
Terra
nyuudream0
Terra
Level 147
God Stats
22W - 13L
1,646 SR
Queue Stats
784W - 816L
1,472 Elo+
Solo
Team Averages
Level 84
1,577 SR
1,470 Elo+

VS

Team Averages
Level 104
1,548 SR
1,471 Elo+
Sol
Sol
ChaoticRat02079
Sol
Level 156
God Stats
7W - 5L
1,681 SR
Queue Stats
241W - 240L
1,545 Elo+
Solo
Hades
Hades
Kid_Maggot
Hades
Level 59
God Stats
37W - 27L
1,555 SR
Queue Stats
199W - 211L
1,450 Elo+
Solo
Bellona
Bellona
Kinetic Voltage
Bellona
Level 129
God Stats
75W - 64L
1,539 SR
Queue Stats
526W - 512L
1,524 Elo+
Solo
Anubis
Anubis
ZimZimZaIIaBim
Anubis
Level 88
God Stats
32W - 32L
1,464 SR
Queue Stats
76W - 77L
1,414 Elo+
Solo
Bastet
Bastet
toastedToast158
Bastet
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 114L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 5 / 0
4,491
449
4,293
6,689
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Oni1300
Merlin
8
0 / 4 / 1
4,612
461
1,518
6,345
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Senpai-XV
Bacchus
8
0 / 3 / 0
4,803
480
3,255
10,192
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,168
617
7,643
8,213
5,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
7
0 / 1 / 1
4,619
462
2,050
8,099
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,758
676
8,107
7,885
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
10
0 / 2 / 2
6,271
627
4,125
10,219
6,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 1 / 5
6,419
642
7,175
11,463
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
6,874
687
3,621
4,113
2,329
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 1
6,136
614
3,285
6,426
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
4
0
4
6
W
Hades
0
2
2
0.5
W
4
1
5
6.5
L
Merlin
Oni1300
Merlin
0
4
1
0.13
L
Bacchus
Senpai-XV
Bacchus
0
3
0
0
L
2
1
0
2
W
3
0
2
4
L
Terra
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,759
Damage
26,313
39,538
Taken
40,106
20,102
Mitigated
21,099
9,117
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,293
1,377
0
703
6,689
1,907
0
2,251
4,438
0
22,313
W
8,107
4,095
0
5,804
7,885
3,124
781
2,654
5,183
46,918
8,369
W
Hades
4,125
918
58
6,932
10,219
6,086
836
7,495
2,724
39,412
0
W
7,175
2,218
169
5,116
11,463
7,408
342
2,409
9,008
0
33,320
L
Merlin
Oni1300
Merlin
1,518
90
0
480
6,345
1,761
148
3,178
3,167
16,420
0
L
Bacchus
Senpai-XV
Bacchus
3,255
455
284
1,522
10,192
7,803
0
4,435
5,757
18,738
0
L
7,643
2,385
50
4,590
8,213
5,232
0
4,568
3,645
46,285
0
W
3,621
131
0
3,362
4,113
2,329
352
789
3,324
52,211
0
L
Terra
2,050
270
246
1,242
8,099
3,399
0
160
7,939
21,785
0
W
3,285
1,233
0
1,679
6,426
2,152
0
1,535
4,763
0
30,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
32,458
230
Minions Killed
370
0
Camps Cleared
0
908,205
Distance Traveled
954,953
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,491
449
38
4
0
173,419
0
W
Sol
6,758
676
76
8
0
168,717
0
W
Hades
6,271
627
77
8
0
158,784
0
W
Bellona
6,419
642
59
6
0
204,015
4
L
Merlin
4,612
461
26
3
0
180,917
2
L
Bacchus
4,803
480
28
3
0
202,482
0
L
Hades
6,168
617
93
9
0
178,721
1
W
Anubis
6,874
687
97
10
0
188,880
2
L
Terra
4,619
462
45
5
0
172,666
0
W
Bastet
6,136
614
61
6
0
234,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role