Player Matchup

Shiva
Shiva
ALPHAS CARNAGE
Shiva
Level 156
God Stats
3W - 1L
1,707 SR
Queue Stats
330W - 318L
1,571 Elo+
Party 1
Chaac
Chaac
BIGQUALLZY
Chaac
Level 127
God Stats
6W - 9L
1,354 SR
Queue Stats
478W - 459L
1,583 Elo+
Party 1
Geb
Geb
Conkers4Ever
Geb
Level 157
God Stats
3W - 1L
1,831 SR
Queue Stats
684W - 683L
1,537 Elo+
Solo
Cerberus
Cerberus
HungryCracka
Cerberus
Level 159
God Stats
1W - 2L
1,722 SR
Queue Stats
301W - 307L
1,623 Elo+
Solo
Kali
Kali
Natron13
Kali
Level 109
God Stats
3W - 2L
1,682 SR
Queue Stats
323W - 332L
1,503 Elo+
Solo
Team Averages
Level 142
1,659 SR
1,563 Elo+

VS

Team Averages
Level 123
1,480 SR
1,558 Elo+
Chernobog
Chernobog
IDroepcke
Chernobog
Level 35
God Stats
1W - 3L
1,226 SR
Queue Stats
311W - 329L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
IamMatt 1926
Baron Samedi
Level 159
God Stats
1W - 1L
1,499 SR
Queue Stats
328W - 308L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
JusGrimmz
Kuzenbo
Level 160
God Stats
1W - 1L
1,743 SR
Queue Stats
272W - 282L
1,552 Elo+
Solo
Vamana
Vamana
Swiftly
Vamana
Level 107
God Stats
4W - 3L
1,357 SR
Queue Stats
276W - 271L
1,572 Elo+
Solo
Yu Huang
Yu Huang
xferaYT
Yu Huang
Level 156
God Stats
1W - 1L
1,573 SR
Queue Stats
105W - 104L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 13
8,799
677
15,502
18,524
20,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
17
9 / 4 / 5
9,933
764
18,531
16,415
16,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 8
8,646
665
15,754
16,932
8,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
HungryCracka
Cerberus
15
2 / 5 / 10
9,736
749
10,464
19,229
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
15
1 / 6 / 11
8,743
673
8,515
17,524
8,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IDroepcke
Chernobog
16
5 / 5 / 13
9,877
760
14,829
14,910
8,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
IamMatt 1926
Baron Samedi
17
4 / 3 / 15
10,145
780
15,487
13,250
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JusGrimmz
Kuzenbo
19
6 / 2 / 16
11,597
892
10,065
21,924
34,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Swiftly
Vamana
16
3 / 4 / 12
10,406
800
12,121
25,123
17,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
xferaYT
Yu Huang
17
8 / 2 / 14
10,552
812
20,343
10,465
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
16
Kills
26
27
Deaths
16
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
L
Chaac
9
4
5
2.88
L
3
6
8
1.17
L
Cerberus
HungryCracka
Cerberus
2
5
10
1.4
W
Chernobog
IDroepcke
Chernobog
5
5
13
2.3
W
Baron Samedi
IamMatt 1926
Baron Samedi
4
3
15
3.83
W
Kuzenbo
JusGrimmz
Kuzenbo
6
2
16
7
L
Kali
1
6
11
1.08
W
Vamana
Swiftly
Vamana
3
4
12
2.25
W
Yu Huang
xferaYT
Yu Huang
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,766
Damage
72,845
88,624
Taken
85,672
75,014
Mitigated
73,030
28,562
Healing
34,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,502
901
2,108
1,457
18,524
20,218
223
8,410
9,871
0
29,359
L
Chaac
18,531
1,200
1,907
6,215
16,415
16,518
467
7,239
8,979
0
28,456
L
15,754
1,455
2,312
1,066
16,932
8,502
378
8,175
8,481
21,961
0
L
Cerberus
HungryCracka
Cerberus
10,464
446
1,006
4,685
19,229
21,766
269
10,183
8,765
20,419
0
W
Chernobog
IDroepcke
Chernobog
14,829
5,768
2,243
1,868
14,910
8,175
3,035
4,624
9,940
0
33,243
W
Baron Samedi
IamMatt 1926
Baron Samedi
15,487
1,293
3,826
3,206
13,250
7,472
2,709
5,622
7,494
31,189
0
W
Kuzenbo
JusGrimmz
Kuzenbo
10,065
3,540
2,370
5,616
21,924
34,048
618
7,859
13,864
18,116
0
L
Kali
8,515
2,702
2,570
5,236
17,524
8,010
736
10,629
6,633
0
18,840
W
Vamana
Swiftly
Vamana
12,121
6,593
3,574
9,415
25,123
17,826
1,299
3,922
20,920
0
21,418
W
Yu Huang
xferaYT
Yu Huang
20,343
2,709
1,356
649
10,465
5,509
1,370
4,191
6,179
30,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
52,577
119
Minions Killed
128
0
Camps Cleared
0
996,679
Distance Traveled
1,160,745
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,799
677
25
2
0
190,374
0
L
Chaac
9,933
764
17
1
0
213,685
0
L
Geb
8,646
665
13
1
0
230,367
2
L
Cerberus
9,736
749
33
3
0
156,045
0
W
Chernobog
9,877
760
31
2
0
219,706
0
W
Baron Samedi
10,145
780
48
4
0
210,022
1
W
Kuzenbo
11,597
892
12
1
0
274,923
0
L
Kali
8,743
673
31
2
0
206,208
1
W
Vamana
10,406
800
20
2
0
242,186
3
W
Yu Huang
10,552
812
17
1
0
213,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role