Player Matchup

Hercules
Hercules
Okmine
Hercules
Level 127
God Stats
7W - 7L
1,584 SR
Queue Stats
127W - 88L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Stanouch
Baron Samedi
Level 155
God Stats
3W - 2L
1,785 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Artemis
Artemis
Villame
Artemis
Level 153
God Stats
1W - 2L
1,512 SR
Queue Stats
126W - 87L
1,713 Elo+
Party 1
Team Averages
Level 145
1,627 SR
1,617 Elo+

VS

Team Averages
Level 128
1,633 SR
1,569 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kucik0123
Ne Zha
Level 141
God Stats
23W - 8L
1,812 SR
Queue Stats
112W - 89L
1,736 Elo+
Solo
Xbalanque
Xbalanque
Кракен186
Xbalanque
Level 98
God Stats
29W - 25L
1,587 SR
Queue Stats
63W - 82L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Okmine
Hercules
12
3 / 4 / 4
7,954
663
7,438
19,721
24,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Stanouch
Baron Samedi
11
0 / 5 / 7
7,470
623
3,222
10,543
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Villame
Artemis
12
4 / 4 / 3
8,766
731
12,210
14,734
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 8
9,440
787
17,432
6,304
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
kucik0123
Ne Zha
14
7 / 5 / 5
9,745
812
10,974
12,254
8,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Кракен186
Xbalanque
14
1 / 2 / 10
9,171
764
10,793
10,960
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
13
13
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
8
9
L
Hercules
Okmine
Hercules
3
4
4
1.25
L
Baron Samedi
Stanouch
Baron Samedi
0
5
7
0.7
L
Artemis
Villame
Artemis
4
4
3
1.38
W
Ne Zha
kucik0123
Ne Zha
7
5
5
1.9
W
Xbalanque
Кракен186
Xbalanque
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
39,199
44,998
Taken
29,518
36,477
Mitigated
16,306
12,408
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,432
892
272
2,579
6,304
2,600
577
438
5,651
41,841
0
L
Hercules
Okmine
Hercules
7,438
2,744
0
7,051
19,721
24,976
0
5,733
13,988
0
19,533
L
Baron Samedi
Stanouch
Baron Samedi
3,222
304
805
1,078
10,543
5,782
0
5,561
4,982
19,307
0
L
Artemis
Villame
Artemis
12,210
3,940
0
3,474
14,734
5,719
0
6,692
8,042
0
36,940
W
Ne Zha
kucik0123
Ne Zha
10,974
2,140
0
1,443
12,254
8,728
498
1,937
10,062
0
22,793
W
Xbalanque
Кракен186
Xbalanque
10,793
5,648
0
2,877
10,960
4,978
1,866
1,103
9,655
0
48,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
28,356
117
Minions Killed
155
3
Camps Cleared
8
637,894
Distance Traveled
732,410
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,440
787
49
4
3
262,972
4
L
Hercules
7,954
663
20
2
0
229,589
3
L
Baron Samedi
7,470
623
37
3
0
210,492
8
L
Artemis
8,766
731
60
5
3
197,813
4
W
Ne Zha
9,745
812
17
1
1
230,943
5
W
Xbalanque
9,171
764
89
7
4
238,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role