Player Matchup

Janus
Janus
Horus333
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,492 Elo+
Solo
Neith
Neith
Rormina
Neith
Level 79
God Stats
2W - 3L
1,263 SR
Queue Stats
288W - 279L
1,443 Elo+
Solo
Camazotz
Camazotz
SiriusShtorm
Camazotz
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 210L
1,456 Elo+
Solo
Ymir
Ymir
Sunny1606
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 48L
1,383 Elo+
Solo
Freya
Freya
VCKiko
Freya
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 150L
1,489 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,453 Elo+

VS

Team Averages
Level 74
1,394 SR
1,555 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KidemWest
Kali
Level 68
God Stats
0W - 3L
1,128 SR
Queue Stats
213W - 199L
1,461 Elo+
Solo
Raijin
Raijin
Metonimka
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Lancelot
Lancelot
redis_22
Lancelot
Level 55
God Stats
1W - 3L
1,344 SR
Queue Stats
236W - 244L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Horus333
Janus
16
5 / 3 / 6
8,866
806
14,256
7,696
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rormina
Neith
17
2 / 0 / 13
8,573
779
14,046
8,441
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
SiriusShtorm
Camazotz
14
4 / 2 / 7
8,301
755
8,928
14,176
7,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 2 / 9
9,068
824
5,788
13,607
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
VCKiko
Freya
15
4 / 3 / 7
8,499
773
11,242
8,864
4,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 2 / 3
8,233
748
13,814
9,331
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
14
1 / 3 / 7
8,206
746
10,469
18,405
15,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
14
0 / 3 / 5
6,986
635
5,504
10,332
4,872
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Metonimka
Raijin
12
1 / 3 / 5
7,188
653
9,612
7,400
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
redis_22
Lancelot
14
3 / 6 / 4
7,904
719
7,271
14,456
8,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
17
Kills
9
10
Deaths
17
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
3
2.75
L
Erlang Shen
 
Erlang Shen
1
3
7
1.5
W
Janus
Horus333
Janus
5
3
6
2.67
L
Kali
0
3
5
0.83
L
Raijin
Metonimka
Raijin
1
3
5
1.17
W
Neith
Rormina
Neith
2
0
13
8.5
W
Camazotz
SiriusShtorm
Camazotz
4
2
7
3.75
W
Ymir
2
2
9
3.25
W
Freya
VCKiko
Freya
4
3
7
2.5
L
Lancelot
redis_22
Lancelot
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
46,670
52,784
Taken
59,924
35,903
Mitigated
37,771
21,990
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,814
5,289
2,426
3,821
9,331
5,260
888
5,351
3,980
0
28,090
L
Erlang Shen
 
Erlang Shen
10,469
4,094
3,413
7,129
18,405
15,943
69
9,091
9,314
0
16,710
W
Janus
Horus333
Janus
14,256
514
775
692
7,696
3,675
208
196
7,500
30,412
0
L
Kali
5,504
1,794
693
2,717
10,332
4,872
0
6,142
4,190
0
13,392
L
Raijin
Metonimka
Raijin
9,612
1,020
606
598
7,400
3,622
0
4,109
3,291
19,580
0
W
Neith
Rormina
Neith
14,046
5,361
863
3,665
8,441
4,302
435
2,164
6,277
0
29,364
W
Camazotz
SiriusShtorm
Camazotz
8,928
2,716
888
5,543
14,176
7,188
447
2,363
11,813
0
14,509
W
Ymir
5,788
564
2,612
3,749
13,607
16,032
170
3,557
10,050
10,046
0
W
Freya
VCKiko
Freya
11,242
3,881
1,251
1,952
8,864
4,706
430
1,332
7,532
19,619
0
L
Lancelot
redis_22
Lancelot
7,271
1,019
1,374
2,184
14,456
8,074
0
6,593
7,863
0
12,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
38,517
119
Minions Killed
101
0
Camps Cleared
0
969,969
Distance Traveled
927,503
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,233
748
34
3
0
179,648
4
L
Erlang Shen
8,206
746
12
1
0
208,672
0
W
Janus
8,866
806
41
4
0
181,136
0
L
Kali
6,986
635
13
1
0
205,421
0
L
Raijin
7,188
653
31
3
0
138,082
0
W
Neith
8,573
779
38
3
0
192,435
1
W
Camazotz
8,301
755
11
1
0
205,732
0
W
Ymir
9,068
824
10
1
0
194,701
0
W
Freya
8,499
773
19
2
0
195,965
3
L
Lancelot
7,904
719
11
1
0
195,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role