Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Krogstad2000
Fenrir
Level 108
God Stats
2W - 1L
1,315 SR
Queue Stats
244W - 241L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
NiceDaytoDie
Ne Zha
Level 138
God Stats
2W - 0L
1,680 SR
Queue Stats
121W - 116L
1,523 Elo+
Solo
Maui
Maui
PotatisGold
Maui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 178L
1,493 Elo+
Party 1
Da Ji
Da Ji
xkri86hus99
Da Ji
Level 112
God Stats
3W - 6L
1,312 SR
Queue Stats
264W - 266L
1,498 Elo+
Party 1
Team Averages
Level 94
1,461 SR
1,503 Elo+

VS

Team Averages
Level 68
1,532 SR
1,462 Elo+
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gladbanan
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Awilix
Awilix
SnakeTrick
Awilix
Level 123
God Stats
2W - 5L
1,441 SR
Queue Stats
183W - 199L
1,548 Elo+
Solo
Bacchus
Bacchus
UNDERCOWER
Bacchus
Level 25
God Stats
0W - 1L
1,499 SR
Queue Stats
27W - 20L
1,586 Elo+
Solo
Janus
Janus
VCKiko
Janus
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
138W - 150L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
7 / 2 / 19
10,635
967
18,824
13,200
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
7 / 4 / 16
9,572
870
10,446
12,838
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
17
6 / 2 / 17
9,613
874
12,868
11,461
8,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 21
9,439
858
5,040
11,657
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
6 / 4 / 18
9,501
864
11,950
10,706
5,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 3 / 4
6,659
605
2,319
7,102
2,327
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
15
1 / 7 / 7
8,299
754
10,491
15,947
7,813
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
SnakeTrick
Awilix
15
2 / 8 / 6
8,336
758
6,411
14,690
7,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
UNDERCOWER
Bacchus
16
4 / 5 / 4
8,909
810
7,912
18,450
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
VCKiko
Janus
17
6 / 5 / 4
9,853
896
16,027
9,254
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
28
Kills
13
14
Deaths
28
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
19
8.25
L
Cupid
 
Cupid
0
3
4
0.67
L
Nike
1
7
7
0.64
W
Fenrir
7
4
16
3.75
W
Ne Zha
6
2
17
7.25
W
2
2
21
6.25
L
Awilix
SnakeTrick
Awilix
2
8
6
0.63
L
Bacchus
UNDERCOWER
Bacchus
4
5
4
1.2
L
Janus
VCKiko
Janus
6
5
4
1.6
W
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,128
Damage
43,160
59,862
Taken
65,443
41,455
Mitigated
47,039
23,786
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,824
11,268
3,982
7,072
13,200
6,541
3,240
4,904
8,296
0
46,792
L
Cupid
 
Cupid
2,319
1,194
2,331
1,902
7,102
2,327
0
686
6,149
0
4,609
L
Nike
10,491
1,555
0
1,760
15,947
7,813
630
1,959
13,861
0
18,876
W
Fenrir
10,446
2,845
731
3,339
12,838
7,689
2,088
5,043
7,795
0
14,784
W
Ne Zha
12,868
2,380
1,210
3,660
11,461
8,322
1,314
5,003
6,458
0
30,078
W
5,040
966
621
2,121
11,657
13,239
189
4,647
7,010
8,392
0
L
Awilix
SnakeTrick
Awilix
6,411
2,356
134
207
14,690
7,155
848
881
13,677
0
9,516
L
Bacchus
UNDERCOWER
Bacchus
7,912
657
725
2,961
18,450
25,235
0
1,073
17,133
15,563
0
L
Janus
VCKiko
Janus
16,027
959
1,182
493
9,254
4,509
255
441
8,730
33,715
0
W
11,950
3,372
464
586
10,706
5,664
1,187
4,342
6,364
0
16,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
42,056
107
Minions Killed
87
0
Camps Cleared
0
1,090,726
Distance Traveled
899,458
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,635
967
68
6
0
198,538
0
L
Cupid
6,659
605
5
0
0
164,218
5
L
Nike
8,299
754
18
2
0
186,076
1
W
Fenrir
9,572
870
12
1
0
224,371
0
W
Ne Zha
9,613
874
11
1
0
234,767
4
W
Maui
9,439
858
8
1
0
215,654
0
L
Awilix
8,336
758
6
1
0
186,376
2
L
Bacchus
8,909
810
13
1
0
184,131
0
L
Janus
9,853
896
45
4
0
178,657
2
W
Da Ji
9,501
864
8
1
0
217,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role