Player Matchup

Maui
Maui
GrimmForteLight
Maui
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 262L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Oshevre
Heimdallr
Level 157
God Stats
14W - 4L
1,740 SR
Queue Stats
493W - 524L
1,414 Elo+
Solo
Ganesha
Ganesha
UnsecuredOven
Ganesha
Level 128
God Stats
6W - 6L
1,540 SR
Queue Stats
517W - 512L
1,455 Elo+
Solo
Chiron
Chiron
Vëxįşŧēŋŧįąļ
Chiron
Level 152
God Stats
5W - 3L
1,502 SR
Queue Stats
325W - 282L
1,532 Elo+
Party 1
Hades
Hades
itzzrenz
Hades
Level 160
God Stats
2W - 4L
1,522 SR
Queue Stats
396W - 416L
1,492 Elo+
Party 1
Team Averages
Level 141
1,561 SR
1,472 Elo+

VS

Team Averages
Level 73
1,529 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DaddyFloyd
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
ReiEnthusiast
Ymir
Level 41
God Stats
0W - 3L
1,597 SR
Queue Stats
18W - 23L
1,423 Elo+
Party 2
Artemis
Artemis
TaCaZoO
Artemis
Level 32
God Stats
2W - 3L
1,758 SR
Queue Stats
205W - 247L
1,397 Elo+
Solo
Merlin
Merlin
TheTurt1eMan
Merlin
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
52W - 51L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
10,056
838
3,543
13,829
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Oshevre
Heimdallr
16
7 / 4 / 13
9,864
822
14,465
12,484
6,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
16
0 / 1 / 22
9,254
771
9,414
11,424
10,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 14
9,738
812
19,208
9,429
5,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
itzzrenz
Hades
16
9 / 2 / 8
10,052
838
10,872
11,192
8,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 7 / 7
7,651
638
5,095
13,592
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
15
3 / 3 / 6
8,683
724
7,078
8,765
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 8
8,547
712
4,085
14,785
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
TaCaZoO
Artemis
13
2 / 6 / 6
8,300
692
8,956
13,960
4,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
4 / 3 / 5
9,123
760
18,306
8,396
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
23
Kills
10
10
Deaths
23
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
7
0.64
L
He Bo
3
3
6
2
W
3
1
15
10.5
W
Heimdallr
Oshevre
Heimdallr
7
4
13
3.38
L
0
4
8
1
L
Artemis
TaCaZoO
Artemis
2
6
6
0.83
L
Merlin
4
3
5
2.17
W
Ganesha
0
1
22
11
W
4
2
14
5.5
W
Hades
itzzrenz
Hades
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
43,520
58,358
Taken
59,498
46,870
Mitigated
34,362
22,242
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,095
2,432
1,212
930
13,592
5,430
0
5,864
7,503
0
13,650
L
He Bo
7,078
195
1,360
2,113
8,765
3,029
0
3,431
5,275
8,175
0
W
3,543
292
1,696
3,017
13,829
15,362
326
6,039
7,790
7,518
0
W
Heimdallr
Oshevre
Heimdallr
14,465
6,368
584
1,965
12,484
6,976
1,834
7,137
5,347
0
27,267
L
4,085
268
640
2,560
14,785
17,087
0
5,569
8,893
8,597
0
L
Artemis
TaCaZoO
Artemis
8,956
4,281
1,008
2,820
13,960
4,926
0
4,910
8,847
0
15,283
L
Merlin
18,306
696
2,233
2,190
8,396
3,890
0
3,196
5,143
44,731
0
W
Ganesha
9,414
377
1,695
1,933
11,424
10,819
669
4,851
6,573
22,110
0
W
19,208
4,414
3,561
1,891
9,429
5,357
3,033
6,395
3,010
0
42,662
W
Hades
itzzrenz
Hades
10,872
96
2,892
3,008
11,192
8,356
1,598
5,023
6,169
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
42,304
120
Minions Killed
114
0
Camps Cleared
0
1,075,003
Distance Traveled
1,061,709
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,651
638
28
2
0
154,429
1
L
He Bo
8,683
724
4
0
0
208,545
0
W
Maui
10,056
838
15
1
0
234,705
0
W
Heimdallr
9,864
822
28
2
0
186,590
0
L
Ymir
8,547
712
6
1
0
289,646
0
L
Artemis
8,300
692
19
2
0
198,249
4
L
Merlin
9,123
760
57
5
0
210,840
0
W
Ganesha
9,254
771
4
0
0
218,195
0
W
Chiron
9,738
812
51
4
0
212,118
0
W
Hades
10,052
838
22
2
0
223,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role