Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Rormina
Jing Wei
Level 79
God Stats
3W - 5L
1,395 SR
Queue Stats
288W - 279L
1,453 Elo+
Solo
Ullr
Ullr
Slava4801
Ullr
Level 148
God Stats
10W - 11L
1,455 SR
Queue Stats
477W - 471L
1,447 Elo+
Party 1
Vamana
Vamana
slavkaNA
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 134L
1,370 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,454 Elo+

VS

Team Averages
Level 93
1,429 SR
1,458 Elo+
Ullr
Ullr
ELIOR78904
Ullr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,477 Elo+
Solo
Pele
Pele
InquiSitoR34Rus
Pele
Level 149
God Stats
8W - 5L
1,435 SR
Queue Stats
475W - 504L
1,464 Elo+
Solo
Bacchus
Bacchus
MrByeMan
Bacchus
Level 120
God Stats
3W - 0L
1,850 SR
Queue Stats
299W - 308L
1,450 Elo+
Solo
King Arthur
King Arthur
iTÜRKMENi
King Arthur
Level 44
God Stats
1W - 2L
1,149 SR
Queue Stats
142W - 176L
1,413 Elo+
Solo
Hachiman
Hachiman
javalin91
Hachiman
Level 54
God Stats
1W - 3L
1,210 SR
Queue Stats
127W - 142L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 2 / 8
10,082
672
21,806
11,779
4,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
 
Eset
16
3 / 6 / 9
10,018
668
14,661
12,123
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Rormina
Jing Wei
16
3 / 3 / 9
9,722
648
11,227
13,233
6,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
16
1 / 6 / 9
9,358
624
11,791
18,647
8,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
slavkaNA
Vamana
18
3 / 4 / 7
10,546
703
16,809
27,118
26,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
10,849
723
15,628
14,718
9,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 10
11,840
789
19,409
19,575
12,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MrByeMan
Bacchus
16
1 / 4 / 17
10,557
704
11,617
21,811
32,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
iTÜRKMENi
King Arthur
17
3 / 2 / 11
10,118
675
13,591
22,005
24,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
javalin91
Hachiman
17
3 / 2 / 15
10,458
697
15,377
17,986
10,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
13
Kills
21
21
Deaths
13
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
8
3.5
L
Eset
 
Eset
3
6
9
1.25
W
6
2
11
5.75
W
8
3
10
4.33
W
Bacchus
MrByeMan
Bacchus
1
4
17
2.38
L
Jing Wei
Rormina
Jing Wei
3
3
9
2.5
L
Ullr
1
6
9
0.92
W
King Arthur
iTÜRKMENi
King Arthur
3
2
11
4.25
W
Hachiman
javalin91
Hachiman
3
2
15
5.25
L
Vamana
slavkaNA
Vamana
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,294
Damage
75,622
82,900
Taken
96,095
50,631
Mitigated
89,518
31,098
Healing
40,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,806
6,438
2,852
3,905
11,779
4,907
1,306
2,037
9,742
37,594
0
L
Eset
 
Eset
14,661
962
3,416
1,221
12,123
5,128
220
2,689
9,434
24,344
0
W
15,628
6,166
4,765
4,333
14,718
9,417
4,146
6,820
7,898
35
28,593
W
19,409
2,016
1,923
5,660
19,575
12,063
862
7,188
12,387
0
43,870
W
Bacchus
MrByeMan
Bacchus
11,617
762
4,033
4,053
21,811
32,937
313
5,971
15,840
19,207
0
L
Jing Wei
Rormina
Jing Wei
11,227
7,374
2,501
3,537
13,233
6,175
707
2,392
10,841
0
23,621
L
Ullr
11,791
4,429
1,387
920
18,647
8,309
941
3,160
15,487
0
21,719
W
King Arthur
iTÜRKMENi
King Arthur
13,591
391
1,983
3,579
22,005
24,882
155
9,492
12,513
99
21,316
W
Hachiman
javalin91
Hachiman
15,377
5,948
4,263
6,350
17,986
10,219
2,247
6,996
10,990
0
40,451
L
Vamana
slavkaNA
Vamana
16,809
7,971
1,304
10,055
27,118
26,112
235
1,473
25,645
0
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
53,822
155
Minions Killed
146
0
Camps Cleared
0
1,304,150
Distance Traveled
1,455,630
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,082
672
51
3
0
251,469
0
L
Eset
10,018
668
23
2
0
248,377
0
W
Ullr
10,849
723
28
2
0
252,108
0
W
Pele
11,840
789
44
3
0
319,950
0
W
Bacchus
10,557
704
8
1
0
307,948
1
L
Jing Wei
9,722
648
29
2
0
261,806
1
L
Ullr
9,358
624
20
1
0
238,492
1
W
King Arthur
10,118
675
20
1
0
284,130
3
W
Hachiman
10,458
697
46
3
0
291,494
1
L
Vamana
10,546
703
32
2
0
304,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role