Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Hielos
Cabrakan
Gold III
Level 159
God Stats
7W - 5L
1,609 SR
Queue Stats
264W - 259L
1,600 MMR
Solo
Athena
Athena
Silver II
Naomo
Athena
Silver II
Level 158
God Stats
7W - 9L
1,594 SR
Queue Stats
124W - 114L
1,555 MMR
Solo
Cupid
Cupid
Gold I
NoobGoToHeaven
Cupid
Gold I
Level 98
God Stats
34W - 26L
1,426 SR
Queue Stats
269W - 281L
1,596 MMR
Solo
Raijin
Raijin
Silver I
TrasherON
Raijin
Silver I
Level 128
God Stats
8W - 4L
1,663 SR
Queue Stats
39W - 35L
1,572 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,559 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,445 SR
1,492 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Biiste
Cerberus
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,481 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Gоwther
Zhong Kui
Gold IV
Level 158
God Stats
1W - 4L
1,269 SR
Queue Stats
189W - 187L
1,575 MMR
Solo
Artemis
Artemis
Gold IV
Inwë
Artemis
Gold IV
Level 160
God Stats
4W - 5L
1,259 SR
Queue Stats
121W - 115L
1,429 MMR
Solo
Hel
Hel
Gold IV
xXzorteXx
Hel
Gold IV
Level 146
God Stats
0W - 1L
1,694 SR
Queue Stats
88W - 93L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
7 / 2 / 10
15,144
541
19,453
33,585
21,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cabrakan
Hielos
Cabrakan
20
12 / 5 / 10
16,310
583
25,266
29,680
24,202
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
Naomo
Athena
20
0 / 1 / 20
14,355
513
9,790
33,330
57,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 0 / 5
17,579
628
21,285
26,865
15,362
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
TrasherON
Raijin
20
4 / 3 / 11
14,839
530
21,776
21,430
11,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LancelotCliodhnaHades

VS

Bans
Ne ZhaThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
1 / 6 / 5
11,994
428
19,468
27,855
13,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Biiste
Cerberus
18
2 / 6 / 4
12,499
446
12,266
32,380
49,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Zhong Kui
Gоwther
Zhong Kui
20
3 / 9 / 2
13,934
498
26,617
32,006
31,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Inwë
Artemis
20
3 / 4 / 0
13,441
480
22,162
21,319
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 2
10,987
392
10,416
17,061
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
31
Kills
11
11
Deaths
31
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
10
6
L
Thor
 
Thor
1
6
5
0.58
L
Cerberus
Biiste
Cerberus
2
6
4
0.67
L
Zhong Kui
Gоwther
Zhong Kui
3
9
2
0.44
W
Cabrakan
Hielos
Cabrakan
12
5
10
3.4
L
Artemis
Inwë
Artemis
3
4
0
0.75
W
Athena
Naomo
Athena
0
1
20
10
W
8
0
5
10.5
W
Raijin
TrasherON
Raijin
4
3
11
3.17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,570
Damage
90,929
144,890
Taken
130,621
130,349
Mitigated
113,719
56,173
Healing
43,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
19,453
7,979
0
12,187
33,585
21,834
2,571
10,631
22,954
0
132,845
L
Thor
 
Thor
19,468
4,016
0
9,823
27,855
13,834
0
7,381
20,474
0
129,654
L
Cerberus
Biiste
Cerberus
12,266
577
0
3,207
32,380
49,709
0
14,803
17,577
65,536
0
L
Zhong Kui
Gоwther
Zhong Kui
26,617
2,242
0
11,689
32,006
31,501
135
18,182
13,824
149,740
0
W
Cabrakan
Hielos
Cabrakan
25,266
2,466
0
9,815
29,680
24,202
2,372
14,954
14,726
111,452
0
L
Artemis
Inwë
Artemis
22,162
10,491
0
8,709
21,319
10,210
1,125
6,575
14,744
0
134,956
W
Athena
Naomo
Athena
9,790
2,326
0
6,798
33,330
57,182
623
10,570
22,760
57,259
0
W
21,285
9,939
2,160
20,427
26,865
15,362
9,676
5,151
21,714
0
210,698
W
Raijin
TrasherON
Raijin
21,776
3,090
315
4,471
21,430
11,769
2,897
11,472
9,958
142,851
0
L
10,416
998
3,475
6,766
17,061
8,465
0
10,216
6,845
85,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,227
Gold Earned
62,855
875
Minions Killed
882
0
Camps Cleared
0
2,761,450
Distance Traveled
2,367,669
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,144
541
167
6
0
636,324
4
L
Thor
11,994
428
173
6
0
545,663
7
L
Cerberus
12,499
446
110
4
0
489,799
6
L
Zhong Kui
13,934
498
233
8
0
466,088
3
W
Cabrakan
16,310
583
161
6
0
520,199
4
L
Artemis
13,441
480
213
8
0
470,342
14
W
Athena
14,355
513
60
2
0
560,700
12
W
Cupid
17,579
628
273
10
0
528,632
5
W
Raijin
14,839
530
214
8
0
515,595
11
L
Hel
10,987
392
153
5
0
395,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role