Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
San136_
Morgan Le Fay
Level 152
God Stats
5W - 1L
1,919 SR
Queue Stats
347W - 349L
1,495 Elo+
Solo
Susano
Susano
main-Susanoo
Susano
Level 132
God Stats
175W - 32L
1,850 SR
Queue Stats
548W - 196L
1,743 Elo+
Party 1
Team Averages
Level 148
1,756 SR
1,579 Elo+

VS

Team Averages
Level 73
1,419 SR
1,458 Elo+
Geb
Geb
GingerMonstaa
Geb
Level 159
God Stats
7W - 3L
1,760 SR
Queue Stats
331W - 240L
1,713 Elo+
Solo
Pele
Pele
SAU 212
Pele
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 24L
1,303 Elo+
Party 2
Da Ji
Da Ji
SnugLemming4237
Da Ji
Level 12
God Stats
1W - 6L
1,233 SR
Queue Stats
10W - 20L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 11
8,251
825
6,912
9,001
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
San136_
Morgan Le Fay
12
5 / 1 / 9
8,298
830
8,823
4,635
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
14
7 / 1 / 8
8,742
874
14,287
8,822
3,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,222
622
5,575
12,588
5,327
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
SAU 212
Pele
9
0 / 8 / 1
6,135
614
3,285
12,496
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 0
6,910
691
5,320
9,448
3,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
11
8.5
L
0
2
1
0.25
L
Pele
SAU 212
Pele
0
8
1
0.06
W
Morgan Le Fay
San136_
Morgan Le Fay
5
1
9
9.5
L
2
5
0
0.4
W
Susano
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
14,180
22,458
Taken
34,532
16,536
Mitigated
12,704
8,065
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,912
1,122
0
4,717
9,001
11,065
479
2,141
6,860
16,521
0
L
5,575
442
0
4,375
12,588
5,327
0
6,241
6,049
24,439
0
L
Pele
SAU 212
Pele
3,285
852
0
551
12,496
3,779
0
4,986
7,167
0
12,754
W
Morgan Le Fay
San136_
Morgan Le Fay
8,823
1,463
0
1,634
4,635
1,976
463
2,199
2,436
25,246
0
L
5,320
883
0
22
9,448
3,598
0
3,925
5,320
0
12,498
W
Susano
14,287
3,820
0
1,714
8,822
3,495
1,350
2,136
6,686
0
39,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
19,267
109
Minions Killed
83
6
Camps Cleared
3
615,764
Distance Traveled
559,803
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,251
825
20
2
0
208,878
2
L
Geb
6,222
622
37
4
2
205,449
1
L
Pele
6,135
614
21
2
0
183,225
0
W
Morgan Le Fay
8,298
830
34
3
3
199,908
4
L
Da Ji
6,910
691
25
3
1
171,129
0
W
Susano
8,742
874
55
6
3
206,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role