Player Matchup

The Morrigan
The Morrigan
Amarora
The Morrigan
Level 134
God Stats
0W - 2L
1,737 SR
Queue Stats
130W - 61L
1,822 Elo+
Party 2
Cthulhu
Cthulhu
Costlywinds
Cthulhu
Level 29
God Stats
1W - 1L
1,974 SR
Queue Stats
86W - 6L
2,031 Elo+
Party 2
Ishtar
Ishtar
MercyMain7811
Ishtar
Level 35
God Stats
0W - 2L
1,712 SR
Queue Stats
141W - 23L
2,236 Elo+
Party 2
Team Averages
Level 66
1,808 SR
2,030 Elo+

VS

Team Averages
Level 53
2,057 SR
2,169 Elo+
Achilles
Achilles
Kulvv
Achilles
Level 76
God Stats
213W - 10L
2,079 SR
Queue Stats
1,620W - 77L
2,137 Elo+
Party 1
Poseidon
Poseidon
temp-135245
Poseidon
Level 27
God Stats
11W - 0L
1,870 SR
Queue Stats
602W - 15L
2,210 Elo+
Party 1
Awilix
Awilix
нāus
Awilix
Level 55
God Stats
68W - 0L
2,222 SR
Queue Stats
1,067W - 37L
2,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amarora
The Morrigan
9
0 / 5 / 0
5,873
587
3,892
7,460
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Costlywinds
Cthulhu
11
0 / 4 / 1
7,005
701
6,819
13,419
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 0
6,606
661
7,590
11,071
4,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kulvv
Achilles
12
7 / 0 / 6
8,851
885
9,253
11,264
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
temp-135245
Poseidon
13
2 / 1 / 11
7,786
779
11,348
6,391
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
нāus
Awilix
11
4 / 0 / 9
7,813
781
8,568
11,640
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amarora
The Morrigan
0
5
0
0
L
Cthulhu
Costlywinds
Cthulhu
0
4
1
0.13
W
Achilles
Kulvv
Achilles
7
0
6
10
L
1
4
0
0.25
W
Poseidon
temp-135245
Poseidon
2
1
11
7.5
W
Awilix
нāus
Awilix
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
29,169
31,950
Taken
29,295
19,023
Mitigated
25,547
6,158
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amarora
The Morrigan
3,892
70
400
100
7,460
2,727
0
1,850
5,403
13,150
0
L
Cthulhu
Costlywinds
Cthulhu
6,819
208
815
3,119
13,419
11,520
0
5,476
7,602
19,176
0
W
Achilles
Kulvv
Achilles
9,253
1,357
662
3,929
11,264
12,766
335
4,050
7,214
361
16,141
L
7,590
5,100
0
1,724
11,071
4,776
0
4,640
6,189
0
20,767
W
Poseidon
temp-135245
Poseidon
11,348
1,251
0
1,391
6,391
2,398
469
2,449
3,942
44,996
0
W
Awilix
нāus
Awilix
8,568
2,312
467
3,918
11,640
10,383
393
4,588
7,052
164
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
24,450
94
Minions Killed
116
2
Camps Cleared
7
512,218
Distance Traveled
648,775
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,873
587
26
3
1
144,221
0
L
Cthulhu
7,005
701
26
3
0
194,243
2
W
Achilles
8,851
885
14
1
0
216,266
2
L
Ishtar
6,606
661
42
4
1
173,754
1
W
Poseidon
7,786
779
85
9
6
205,691
4
W
Awilix
7,813
781
17
2
1
226,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role