Player Matchup

Mulan
Mulan
DoctorCorleone
Mulan
Level 107
God Stats
1W - 3L
1,341 SR
Queue Stats
67W - 58L
1,601 Elo+
Solo
Ymir
Ymir
Lysonae
Ymir
Level 120
God Stats
0W - 2L
1,413 SR
Queue Stats
101W - 102L
1,569 Elo+
Solo
Baba Yaga
Baba Yaga
MonsterBlaze9712
Baba Yaga
Level 127
God Stats
4W - 7L
1,418 SR
Queue Stats
296W - 279L
1,486 Elo+
Solo
Chernobog
Chernobog
achekid
Chernobog
Level 160
God Stats
0W - 1L
1,850 SR
Queue Stats
27W - 30L
1,507 Elo+
Solo
Rama
Rama
闪现送人头
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,585 Elo+
Solo
Team Averages
Level 124
1,504 SR
1,550 Elo+

VS

Team Averages
Level 124
1,638 SR
1,552 Elo+
Ganesha
Ganesha
FunkyRob_
Ganesha
Level 129
God Stats
11W - 18L
1,568 SR
Queue Stats
740W - 605L
1,479 Elo+
Party 1
Atlas
Atlas
GhostBladeTV
Atlas
Level 128
God Stats
7W - 4L
1,589 SR
Queue Stats
301W - 258L
1,517 Elo+
Party 1
Vamana
Vamana
KILLINGMAN4563
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
NebulaNu
Cernunnos
Level 155
God Stats
13W - 1L
2,056 SR
Queue Stats
571W - 306L
1,643 Elo+
Party 1
Anhur
Anhur
SnootyDeath
Anhur
Level 148
God Stats
16W - 10L
1,478 SR
Queue Stats
856W - 495L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
9,287
844
17,061
16,283
14,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Lysonae
Ymir
15
2 / 6 / 13
8,791
799
8,818
21,779
27,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
17
4 / 3 / 11
9,237
840
18,705
10,802
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
achekid
Chernobog
14
3 / 4 / 9
8,274
752
11,771
12,901
5,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 5 / 8
8,283
753
10,556
12,227
5,764
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FunkyRob_
Ganesha
14
0 / 5 / 18
9,257
842
7,480
18,135
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 13
9,915
901
14,427
16,532
23,193
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 5 / 9
10,198
927
6,889
20,353
18,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
NebulaNu
Cernunnos
18
6 / 1 / 12
10,223
929
20,999
15,848
8,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 10
9,438
858
10,581
11,317
5,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
18
Kills
21
21
Deaths
18
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
3
9
3.5
W
Ganesha
FunkyRob_
Ganesha
0
5
18
1.8
W
5
4
13
2.88
W
5
5
9
1.9
L
Ymir
Lysonae
Ymir
2
6
13
1.42
L
Baba Yaga
4
3
11
3.17
W
Cernunnos
NebulaNu
Cernunnos
6
1
12
12
W
5
3
10
3.33
L
Chernobog
achekid
Chernobog
3
4
9
1.88
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,911
Damage
60,376
73,992
Taken
82,185
58,620
Mitigated
76,209
23,574
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,061
2,206
913
6,349
16,283
14,309
0
5,262
11,021
0
21,785
W
Ganesha
FunkyRob_
Ganesha
7,480
742
1,704
2,915
18,135
19,589
378
5,293
12,842
16,918
0
W
14,427
5,929
2,297
2,378
16,532
23,193
612
6,151
10,381
20,715
0
W
6,889
2,578
2,510
5,576
20,353
18,948
772
6,931
13,422
0
15,069
L
Ymir
Lysonae
Ymir
8,818
839
2,028
3,162
21,779
27,400
60
4,105
17,674
12,305
0
L
Baba Yaga
18,705
1,831
2,958
2,743
10,802
5,531
394
3,991
6,811
37,572
0
W
Cernunnos
NebulaNu
Cernunnos
20,999
8,736
817
6,083
15,848
8,656
3,739
6,316
9,532
0
46,596
W
10,581
5,439
335
2,171
11,317
5,823
2,443
2,832
8,485
0
22,115
L
Chernobog
achekid
Chernobog
11,771
5,008
617
2,860
12,901
5,616
282
4,086
8,815
0
22,689
L
10,556
7,704
883
1,061
12,227
5,764
572
4,463
7,764
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
49,031
109
Minions Killed
120
0
Camps Cleared
0
929,365
Distance Traveled
988,150
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,287
844
11
1
0
212,921
0
W
Ganesha
9,257
842
3
0
0
193,209
0
W
Atlas
9,915
901
21
2
0
182,628
0
W
Vamana
10,198
927
14
1
0
213,483
1
L
Ymir
8,791
799
6
1
0
172,882
1
L
Baba Yaga
9,237
840
37
3
0
198,490
1
W
Cernunnos
10,223
929
61
6
0
186,239
0
W
Anhur
9,438
858
21
2
0
212,591
0
L
Chernobog
8,274
752
33
3
0
167,213
0
L
Rama
8,283
753
22
2
0
177,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role