Player Matchup

Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MorganLaFaye
Baron Samedi
Level 145
God Stats
2W - 3L
1,714 SR
Queue Stats
128W - 132L
1,444 Elo+
Solo
Kukulkan
Kukulkan
RickF__ingDalton
Kukulkan
Level 102
God Stats
8W - 3L
1,586 SR
Queue Stats
217W - 220L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
VStrady
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Mercury
Mercury
xTrExMAYH3M
Mercury
Level 69
God Stats
0W - 1L
1,720 SR
Queue Stats
95W - 103L
1,486 Elo+
Solo
Team Averages
Level 89
1,604 SR
1,511 Elo+

VS

Team Averages
Level 90
1,605 SR
1,708 Elo+
Atlas
Atlas
AStonedTeddyBear
Atlas
Level 44
God Stats
9W - 0L
1,697 SR
Queue Stats
297W - 149L
1,721 Elo+
Party 1
Janus
Janus
Empo22
Janus
Level 26
God Stats
4W - 0L
1,749 SR
Queue Stats
114W - 22L
1,802 Elo+
Party 1
Hachiman
Hachiman
K0bar
Hachiman
Level 125
God Stats
4W - 3L
1,356 SR
Queue Stats
252W - 109L
1,752 Elo+
Party 1
Baron Samedi
Baron Samedi
Smith 9 Wesson
Baron Samedi
Level 143
God Stats
1W - 0L
1,520 SR
Queue Stats
22W - 17L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taibos
Tsukuyomi
Level 111
God Stats
20W - 4L
1,704 SR
Queue Stats
398W - 177L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 1 / 6
9,184
835
9,582
9,992
4,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MorganLaFaye
Baron Samedi
15
4 / 4 / 4
8,963
815
9,250
12,666
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 5
8,799
800
7,228
11,460
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
VStrady
Tsukuyomi
14
2 / 5 / 6
8,337
758
9,646
14,913
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
xTrExMAYH3M
Mercury
14
0 / 6 / 10
7,896
718
2,716
10,272
4,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
9,083
826
8,730
13,475
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Empo22
Janus
14
4 / 1 / 14
8,597
782
8,172
6,053
2,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
K0bar
Hachiman
15
3 / 3 / 14
8,557
778
13,576
9,315
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Smith 9 Wesson
Baron Samedi
16
4 / 4 / 10
8,887
808
8,362
11,107
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Taibos
Tsukuyomi
18
7 / 2 / 12
9,894
899
16,249
10,647
5,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
12
Kills
20
21
Deaths
12
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
1
6
7
W
2
2
15
4.75
W
Janus
Empo22
Janus
4
1
14
11
W
Hachiman
K0bar
Hachiman
3
3
14
3.33
L
Baron Samedi
MorganLaFaye
Baron Samedi
4
4
4
1.5
L
2
5
5
0.9
W
Baron Samedi
Smith 9 Wesson
Baron Samedi
4
4
10
2.25
W
Tsukuyomi
Taibos
Tsukuyomi
7
2
12
6.5
L
Tsukuyomi
VStrady
Tsukuyomi
2
5
6
1
L
Mercury
xTrExMAYH3M
Mercury
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
55,089
59,303
Taken
50,597
34,969
Mitigated
34,963
19,223
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,582
2,830
1,094
1,400
9,992
4,732
1,020
4,380
5,612
0
26,397
W
8,730
3,613
1,165
2,513
13,475
14,257
85
4,093
9,065
12,035
0
W
Janus
Empo22
Janus
8,172
48
505
1,000
6,053
2,581
65
1,544
4,288
10,196
0
W
Hachiman
K0bar
Hachiman
13,576
4,840
1,034
1,200
9,315
4,363
0
2,737
6,434
0
30,620
L
Baron Samedi
MorganLaFaye
Baron Samedi
9,250
164
3,913
4,570
12,666
7,643
357
6,256
6,410
16,764
0
L
7,228
202
872
1,744
11,460
5,421
0
4,256
7,204
25,104
0
W
Baron Samedi
Smith 9 Wesson
Baron Samedi
8,362
195
3,567
3,002
11,107
8,015
26
3,832
6,944
17,077
0
W
Tsukuyomi
Taibos
Tsukuyomi
16,249
3,189
596
4,016
10,647
5,747
0
4,272
6,167
0
40,153
L
Tsukuyomi
VStrady
Tsukuyomi
9,646
1,528
1,043
3,767
14,913
12,862
0
6,120
8,793
0
15,056
L
Mercury
xTrExMAYH3M
Mercury
2,716
883
194
626
10,272
4,311
556
4,252
6,020
0
5,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
45,018
126
Minions Killed
129
0
Camps Cleared
0
1,064,586
Distance Traveled
1,064,879
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,184
835
33
3
0
227,828
0
W
Atlas
9,083
826
10
1
0
193,656
0
W
Janus
8,597
782
8
1
0
245,048
2
W
Hachiman
8,557
778
37
3
0
196,081
0
L
Baron Samedi
8,963
815
23
2
0
197,565
0
L
Kukulkan
8,799
800
58
5
0
188,989
5
W
Baron Samedi
8,887
808
24
2
0
199,758
0
W
Tsukuyomi
9,894
899
50
5
0
230,336
0
L
Tsukuyomi
8,337
758
11
1
0
211,402
3
L
Mercury
7,896
718
1
0
0
238,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role