Player Matchup

He Bo
He Bo
FISH_pr0JeCts
He Bo
Level 120
God Stats
3W - 2L
1,433 SR
Queue Stats
132W - 151L
1,436 Elo+
Party 1
Pele
Pele
FateThrillz
Pele
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
41W - 46L
1,421 Elo+
Party 1
Skadi
Skadi
getchapull6500
Skadi
Level 132
God Stats
2W - 2L
1,369 SR
Queue Stats
210W - 230L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
ping7121
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 28L
1,669 Elo+
Party 2
Amaterasu
Amaterasu
safariiii
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,605 Elo+
Party 2
Team Averages
Level 115
1,416 SR
1,515 Elo+

VS

Team Averages
Level 138
1,458 SR
1,450 Elo+
Erlang Shen
Erlang Shen
FFARAAM2815
Erlang Shen
Level 96
God Stats
3W - 3L
1,580 SR
Queue Stats
850W - 939L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Jermofot
Jormungandr
Level 159
God Stats
5W - 4L
1,530 SR
Queue Stats
396W - 404L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Preatorofthesea
Kukulkan
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
193W - 226L
1,442 Elo+
Solo
Hou Yi
Hou Yi
RorschachSH
Hou Yi
Level 154
God Stats
0W - 2L
1,262 SR
Queue Stats
22W - 37L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
xUncleFUBARx
Baba Yaga
Level 122
God Stats
0W - 2L
1,230 SR
Queue Stats
113W - 127L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
13,021
723
21,957
14,041
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 14
14,603
811
16,941
31,532
20,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 5 / 16
11,600
644
14,500
19,660
11,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ping7121
Cthulhu
20
4 / 5 / 25
14,482
805
20,842
32,390
55,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
safariiii
Amaterasu
20
12 / 8 / 10
14,611
812
22,296
38,962
44,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FFARAAM2815
Erlang Shen
19
3 / 10 / 13
12,115
673
15,263
29,913
22,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Jermofot
Jormungandr
20
3 / 7 / 17
12,358
687
17,098
25,680
36,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
10 / 5 / 14
13,387
744
25,637
13,542
7,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
11 / 6 / 11
13,088
727
26,456
18,727
9,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
xUncleFUBARx
Baba Yaga
20
3 / 4 / 22
11,843
658
22,994
21,038
12,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
107
32
Kills
30
31
Deaths
32
72
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FFARAAM2815
Erlang Shen
3
10
13
0.95
W
8
6
7
1.92
W
7
7
14
2
L
Jormungandr
Jermofot
Jormungandr
3
7
17
1.64
L
Kukulkan
10
5
14
3.4
L
Hou Yi
11
6
11
2.75
W
1
5
16
1.8
W
Cthulhu
ping7121
Cthulhu
4
5
25
3.3
W
Amaterasu
safariiii
Amaterasu
12
8
10
2.13
L
Baba Yaga
xUncleFUBARx
Baba Yaga
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,536
Damage
107,448
136,585
Taken
108,900
139,420
Mitigated
88,921
47,897
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FFARAAM2815
Erlang Shen
15,263
7,740
2,134
5,238
29,913
22,163
580
12,517
17,396
1,449
25,387
W
21,957
1,172
1,718
368
14,041
8,078
887
7,331
6,710
40,096
0
W
16,941
4,129
3,592
11,575
31,532
20,064
1,250
15,268
16,264
0
42,729
L
Jormungandr
Jermofot
Jormungandr
17,098
4,196
1,386
3,566
25,680
36,583
416
9,898
15,782
36,504
0
L
Kukulkan
25,637
2,683
1,167
591
13,542
7,732
744
5,387
8,155
49,524
0
L
Hou Yi
26,456
11,343
1,000
2,123
18,727
9,939
659
7,825
10,902
0
45,295
W
14,500
1,734
1,742
3,135
19,660
11,462
2,272
12,699
6,961
0
34,397
W
Cthulhu
ping7121
Cthulhu
20,842
1,563
5,577
5,115
32,390
55,176
144
14,167
18,223
40,800
0
W
Amaterasu
safariiii
Amaterasu
22,296
7,708
3,973
11,102
38,962
44,640
3,675
17,386
21,576
3,175
33,006
L
Baba Yaga
xUncleFUBARx
Baba Yaga
22,994
733
3,321
8,031
21,038
12,504
33
9,004
12,034
34,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
62,791
204
Minions Killed
184
0
Camps Cleared
0
1,712,022
Distance Traveled
1,522,429
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,115
673
23
1
0
286,612
4
W
He Bo
13,021
723
42
2
0
322,822
1
W
Pele
14,603
811
53
3
0
368,023
1
L
Jormungandr
12,358
687
38
2
0
298,965
3
L
Kukulkan
13,387
744
61
3
0
295,607
0
L
Hou Yi
13,088
727
43
2
0
300,240
1
W
Skadi
11,600
644
34
2
0
328,358
5
W
Cthulhu
14,482
805
45
3
0
356,794
0
W
Amaterasu
14,611
812
30
2
0
336,025
0
L
Baba Yaga
11,843
658
19
1
0
341,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role