Player Matchup

Ganesha
Ganesha
AmaterasuDemon
Ganesha
Level 160
God Stats
3W - 1L
1,758 SR
Queue Stats
102W - 109L
1,464 Elo+
Solo
Rama
Rama
DanDsOne
Rama
Level 151
God Stats
2W - 2L
1,441 SR
Queue Stats
106W - 123L
1,519 Elo+
Solo
Achilles
Achilles
SITHLACrossFire
Achilles
Level 155
God Stats
2W - 6L
1,460 SR
Queue Stats
276W - 301L
1,535 Elo+
Solo
Hou Yi
Hou Yi
X-Rhisiart-X
Hou Yi
Level 158
God Stats
3W - 2L
1,478 SR
Queue Stats
493W - 500L
1,475 Elo+
Solo
Guan Yu
Guan Yu
zFlaM3z
Guan Yu
Level 138
God Stats
4W - 6L
1,362 SR
Queue Stats
325W - 305L
1,480 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,494 Elo+

VS

Team Averages
Level 66
1,557 SR
1,483 Elo+
Poseidon
Poseidon
Paco79
Poseidon
Level 18
God Stats
0W - 1L
1,705 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Hun Batz
Hun Batz
TexasTrilliz
Hun Batz
Level 111
God Stats
0W - 1L
1,348 SR
Queue Stats
57W - 55L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Whesk_goin_on
Sylvanus
Level 26
God Stats
1W - 3L
1,515 SR
Queue Stats
144W - 186L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
iEternal Hero
Gilgamesh
Level 154
God Stats
4W - 3L
1,719 SR
Queue Stats
211W - 239L
1,528 Elo+
Solo
Scylla
Scylla
ichatus
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 16
9,339
667
9,094
18,193
15,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
18
4 / 3 / 13
10,533
752
15,598
10,117
4,259
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
17
8 / 5 / 12
11,209
801
17,212
19,994
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
9 / 2 / 12
11,785
842
16,763
13,221
6,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
zFlaM3z
Guan Yu
18
3 / 3 / 18
10,394
742
10,905
17,464
22,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Paco79
Poseidon
16
1 / 9 / 9
9,739
696
11,438
15,614
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
TexasTrilliz
Hun Batz
15
1 / 8 / 8
8,815
630
7,839
20,063
8,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Whesk_goin_on
Sylvanus
14
3 / 2 / 9
9,429
674
6,620
12,675
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
iEternal Hero
Gilgamesh
17
3 / 3 / 11
9,989
714
12,027
17,256
15,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ichatus
Scylla
19
9 / 2 / 6
10,930
781
21,034
9,134
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
24
Kills
17
19
Deaths
24
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
6
16
1.33
W
Rama
4
3
13
3.5
L
Poseidon
Paco79
Poseidon
1
9
9
0.61
W
Achilles
8
5
12
2.8
L
Hun Batz
TexasTrilliz
Hun Batz
1
8
8
0.63
L
Sylvanus
Whesk_goin_on
Sylvanus
3
2
9
3.75
W
Hou Yi
9
2
12
7.5
L
Gilgamesh
iEternal Hero
Gilgamesh
3
3
11
2.83
L
Scylla
ichatus
Scylla
9
2
6
6
W
Guan Yu
zFlaM3z
Guan Yu
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,572
Damage
58,958
78,989
Taken
74,742
67,326
Mitigated
43,824
35,780
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,094
373
1,996
2,912
18,193
15,312
198
9,089
9,104
24,823
0
W
Rama
15,598
10,507
2,197
2,320
10,117
4,259
3,314
7,279
2,838
0
33,427
L
Poseidon
Paco79
Poseidon
11,438
1,820
712
2,024
15,614
4,975
0
1,699
13,463
31,838
0
W
Achilles
17,212
2,951
1,533
5,502
19,994
18,983
330
9,645
10,349
0
21,727
L
Hun Batz
TexasTrilliz
Hun Batz
7,839
868
468
3,207
20,063
8,591
0
2,600
17,252
0
19,581
L
Sylvanus
Whesk_goin_on
Sylvanus
6,620
783
7,363
5,871
12,675
10,623
0
1,390
11,105
8,139
0
W
Hou Yi
16,763
9,066
3,934
6,283
13,221
6,044
2,082
5,811
7,410
0
37,479
L
Gilgamesh
iEternal Hero
Gilgamesh
12,027
3,066
2,963
2,566
17,256
15,404
0
2,226
14,634
0
17,993
L
Scylla
ichatus
Scylla
21,034
3,356
1,032
1,057
9,134
4,231
0
1,179
7,849
42,950
0
W
Guan Yu
zFlaM3z
Guan Yu
10,905
1,750
4,211
4,892
17,464
22,728
142
7,268
10,196
0
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
48,902
164
Minions Killed
141
0
Camps Cleared
0
1,227,269
Distance Traveled
1,110,784
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,339
667
0
0
0
237,880
4
W
Rama
10,533
752
73
5
0
229,082
2
L
Poseidon
9,739
696
46
3
0
216,567
0
W
Achilles
11,209
801
24
2
0
239,953
2
L
Hun Batz
8,815
630
22
2
0
212,662
0
L
Sylvanus
9,429
674
5
0
0
174,780
1
W
Hou Yi
11,785
842
46
3
0
253,354
2
L
Gilgamesh
9,989
714
11
1
0
263,693
1
L
Scylla
10,930
781
57
4
0
243,082
1
W
Guan Yu
10,394
742
21
2
0
267,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role