Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Soddyboy
Nox
Level 105
God Stats
1W - 1L
1,561 SR
Queue Stats
112W - 91L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
daimler42
Baba Yaga
Level 55
God Stats
1W - 1L
1,336 SR
Queue Stats
97W - 85L
1,469 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,507 Elo+

VS

Team Averages
Level 109
1,467 SR
1,528 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kzum31
Sylvanus
Level 128
God Stats
5W - 9L
1,497 SR
Queue Stats
478W - 476L
1,541 Elo+
Solo
Anhur
Anhur
MpTiger1
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 65L
1,495 Elo+
Solo
Nu Wa
Nu Wa
QBrabus
Nu Wa
Level 138
God Stats
5W - 8L
1,373 SR
Queue Stats
411W - 436L
1,519 Elo+
Solo
Odin
Odin
SehZuTyp
Odin
Level 67
God Stats
4W - 5L
1,467 SR
Queue Stats
264W - 264L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 0
6,983
698
9,970
9,703
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 1
6,510
651
4,505
4,876
1,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
 
Loki
10
1 / 0 / 2
5,595
560
1,206
7,554
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 2
5,438
544
3,194
5,260
2,486
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
daimler42
Baba Yaga
10
0 / 0 / 0
5,607
561
2,691
3,282
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 3 / 0
4,727
473
1,618
8,777
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Kzum31
Sylvanus
9
1 / 0 / 0
5,362
536
2,670
6,876
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anhur
MpTiger1
Anhur
9
0 / 2 / 0
4,995
500
1,154
7,008
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
QBrabus
Nu Wa
10
0 / 0 / 0
5,381
538
4,167
3,298
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
10
0 / 2 / 0
5,655
566
3,726
8,044
6,047
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
0
4
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Loki
 
Loki
1
0
2
2
L
Mercury
 
Mercury
0
3
0
0
L
Sylvanus
Kzum31
Sylvanus
1
0
0
1
L
Anhur
MpTiger1
Anhur
0
2
0
0
L
Nu Wa
QBrabus
Nu Wa
0
0
0
0
L
Odin
0
2
0
0
W
0
0
2
1
W
Baba Yaga
daimler42
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
13,335
30,675
Taken
34,003
14,211
Mitigated
16,541
13,457
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,970
4,225
0
5,917
9,703
6,875
0
851
8,818
0
51,947
W
Ah Muzen Cab
 
Ah Muzen Cab
4,505
1,440
0
1,676
4,876
1,542
183
865
3,977
0
56,447
W
Loki
 
Loki
1,206
354
0
2,065
7,554
2,331
0
956
6,470
0
43,791
L
Mercury
 
Mercury
1,618
1,074
0
933
8,777
2,940
0
1,316
7,301
0
23,418
L
Sylvanus
Kzum31
Sylvanus
2,670
682
823
3,187
6,876
4,203
0
1,318
5,511
17,375
5,080
L
Anhur
MpTiger1
Anhur
1,154
635
0
2,287
7,008
1,966
0
760
6,248
0
29,856
L
Nu Wa
QBrabus
Nu Wa
4,167
1,257
0
315
3,298
1,385
0
2,304
994
36,621
0
L
Odin
3,726
1,772
0
1,625
8,044
6,047
0
0
7,486
0
36,691
W
3,194
445
0
1,725
5,260
2,486
0
1,414
3,763
12,886
3,469
W
Baba Yaga
daimler42
Baba Yaga
2,691
279
0
2,074
3,282
977
249
2,044
1,086
42,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
26,120
384
Minions Killed
320
0
Camps Cleared
0
1,039,976
Distance Traveled
1,008,278
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,983
698
97
10
0
218,343
3
W
Ah Muzen Cab
6,510
651
102
10
0
196,394
3
W
Loki
5,595
560
80
8
0
241,854
3
L
Mercury
4,727
473
49
5
0
206,351
0
L
Sylvanus
5,362
536
42
4
0
209,231
5
L
Anhur
4,995
500
63
6
0
186,849
4
L
Nu Wa
5,381
538
83
8
0
208,361
3
L
Odin
5,655
566
83
8
0
197,486
1
W
Nox
5,438
544
28
3
0
194,876
1
W
Baba Yaga
5,607
561
77
8
0
188,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role