Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Aldo_HBK
Medusa
Level 131
God Stats
8W - 12L
1,442 SR
Queue Stats
137W - 172L
1,367 Elo+
Party 1
Zeus
Zeus
CarlosLara93
Zeus
Level 128
God Stats
3W - 8L
1,335 SR
Queue Stats
373W - 410L
1,380 Elo+
Party 1
Ravana
Ravana
SC_SUPER_COSTAL_
Ravana
Level 160
God Stats
2W - 8L
1,173 SR
Queue Stats
682W - 764L
1,385 Elo+
Party 1
Maui
Maui
nocalNate
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,751 Elo+
Solo
Team Averages
Level 140
1,390 SR
1,477 Elo+

VS

Team Averages
Level 104
1,598 SR
1,558 Elo+
Ymir
Ymir
Hallanger
Ymir
Level 160
God Stats
24W - 21L
1,512 SR
Queue Stats
441W - 425L
1,503 Elo+
Party 3
Anubis
Anubis
LockMafioso
Anubis
Level 128
God Stats
16W - 19L
1,566 SR
Queue Stats
131W - 113L
1,600 Elo+
Party 3
Artio
Artio
Smurfofthejungle
Artio
Level 40
God Stats
4W - 3L
1,694 SR
Queue Stats
130W - 64L
1,687 Elo+
Party 2
Achilles
Achilles
ThundaClappa639
Achilles
Level 124
God Stats
52W - 54L
1,521 SR
Queue Stats
787W - 844L
1,353 Elo+
Solo
Ishtar
Ishtar
sueyoshii
Ishtar
Level 68
God Stats
29W - 19L
1,698 SR
Queue Stats
327W - 227L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 4 / 1
6,848
489
6,036
12,742
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Aldo_HBK
Medusa
10
2 / 4 / 1
6,889
492
6,100
9,992
3,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
6,885
492
8,653
8,910
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 3
7,106
508
5,955
10,445
5,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
1 / 2 / 3
6,409
458
4,450
18,835
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 6
7,919
566
7,513
13,933
7,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
6 / 2 / 1
8,158
583
6,568
9,803
5,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 4
8,460
604
8,478
9,400
10,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
10
1 / 2 / 3
6,955
497
4,079
13,009
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
sueyoshii
Ishtar
13
3 / 1 / 3
8,051
575
12,521
9,953
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
17
17
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
L
Medusa
Aldo_HBK
Medusa
2
4
1
0.63
L
1
4
2
0.5
W
Ymir
3
1
6
6
W
Anubis
6
2
1
3.25
L
1
3
3
0.83
W
4
0
4
6
W
Achilles
1
2
3
1.25
L
Maui
1
2
3
1.25
W
Ishtar
sueyoshii
Ishtar
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
39,159
60,924
Taken
56,098
28,085
Mitigated
37,103
14,271
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,036
4,225
0
1,969
12,742
4,813
0
5,318
7,424
0
53,029
L
Medusa
Aldo_HBK
Medusa
6,100
1,681
0
1,319
9,992
3,225
0
2,248
7,744
0
37,944
L
8,653
1,200
0
1,100
8,910
2,961
0
5,237
3,673
45,402
0
W
Ymir
7,513
3,367
0
4,545
13,933
7,621
192
2,542
11,228
48,534
0
W
Anubis
6,568
1,086
0
5,431
9,803
5,162
1,815
3,202
6,340
57,953
0
L
5,955
1,937
0
3,551
10,445
5,688
1,332
5,891
4,554
0
45,325
W
8,478
2,290
449
5,681
9,400
10,460
384
551
8,815
55,283
0
W
Achilles
4,079
1,533
0
2,889
13,009
9,977
34
2,856
10,059
0
17,598
L
Maui
4,450
1,787
0
6,332
18,835
11,398
0
4,033
14,802
21,965
0
W
Ishtar
sueyoshii
Ishtar
12,521
9,105
0
4,260
9,953
3,883
966
3,276
6,553
0
71,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
39,543
350
Minions Killed
408
0
Camps Cleared
0
1,296,680
Distance Traveled
1,264,173
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,848
489
93
7
0
304,729
3
L
Medusa
6,889
492
67
5
0
235,644
2
L
Zeus
6,885
492
71
5
0
251,572
4
W
Ymir
7,919
566
74
5
0
289,675
3
W
Anubis
8,158
583
101
7
0
237,661
3
L
Ravana
7,106
508
89
6
0
252,664
2
W
Artio
8,460
604
91
7
0
260,800
3
W
Achilles
6,955
497
20
1
0
235,617
2
L
Maui
6,409
458
30
2
0
252,071
4
W
Ishtar
8,051
575
122
9
0
240,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role