Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
AltairCraft
Thor
Platinum IV
Level 51
God Stats
4W - 1L
1,590 SR
Queue Stats
33W - 19L
2,021 MMR
Solo
King Arthur
King Arthur
Platinum III
SpeedP0wer
King Arthur
Platinum III
Level 105
God Stats
12W - 7L
1,335 SR
Queue Stats
109W - 79L
1,851 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
g0mito
Jing Wei
Platinum I
Level 145
God Stats
27W - 35L
1,563 SR
Queue Stats
276W - 266L
1,916 MMR
Solo
Horus
Horus
Diamond IV
gabocorbo
Horus
Diamond IV
Level 155
God Stats
34W - 21L
1,676 SR
Queue Stats
281W - 257L
2,071 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,533 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,526 SR
1,879 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
Izenyr
He Bo
Diamond IV
Level 137
God Stats
11W - 23L
1,516 SR
Queue Stats
374W - 405L
1,998 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
VBerus
Guan Yu
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
2,097 MMR
Solo
Ne Zha
Ne Zha
Platinum I
lMatiasl
Ne Zha
Platinum I
Level 83
God Stats
0W - 2L
1,291 SR
Queue Stats
59W - 44L
1,994 MMR
Solo
Rama
Rama
Gold III
sBlessd
Rama
Gold III
Level 160
God Stats
4W - 2L
1,822 SR
Queue Stats
35W - 20L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 1 / 5
11,598
552
6,515
11,187
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 6
13,166
627
23,384
21,244
10,235
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SpeedP0wer
King Arthur
20
3 / 0 / 6
13,453
641
17,321
22,081
24,845
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
g0mito
Jing Wei
20
6 / 3 / 7
13,682
652
19,061
18,039
7,864
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
gabocorbo
Horus
17
2 / 1 / 15
11,594
552
8,821
18,467
19,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KhepriAh Muzen CabGebSet

VS

Bans
HadesNemesisVulcanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 5 / 2
10,747
512
8,241
22,065
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Izenyr
He Bo
19
3 / 5 / 1
11,320
539
10,421
14,909
5,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
VBerus
Guan Yu
16
0 / 5 / 1
9,747
464
11,001
22,240
29,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
lMatiasl
Ne Zha
14
2 / 8 / 4
9,830
468
11,271
23,761
16,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
sBlessd
Rama
17
0 / 6 / 3
10,099
481
10,469
20,704
7,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
28
Kills
8
8
Deaths
29
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
5
8.5
L
Arachne
 
Arachne
3
5
2
0.8
W
11
3
6
4.67
L
He Bo
Izenyr
He Bo
3
5
1
0.7
W
King Arthur
SpeedP0wer
King Arthur
3
0
6
6
L
Guan Yu
VBerus
Guan Yu
0
5
1
0.1
W
Jing Wei
g0mito
Jing Wei
6
3
7
3.17
W
Horus
gabocorbo
Horus
2
1
15
9.5
L
Ne Zha
lMatiasl
Ne Zha
2
8
4
0.5
L
Rama
sBlessd
Rama
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,102
Damage
51,403
91,018
Taken
103,679
67,162
Mitigated
68,832
40,417
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,515
945
0
3,976
11,187
4,347
1,427
2,236
8,951
81,035
0
L
Arachne
 
Arachne
8,241
5,447
0
7,873
22,065
9,411
0
2,281
19,784
0
99,541
W
23,384
8,422
0
2,506
21,244
10,235
0
4,883
16,361
33
135,953
L
He Bo
Izenyr
He Bo
10,421
887
0
4,477
14,909
5,882
0
1,667
13,242
106,521
0
W
King Arthur
SpeedP0wer
King Arthur
17,321
1,134
0
8,658
22,081
24,845
339
2,929
18,725
720
124,294
L
Guan Yu
VBerus
Guan Yu
11,001
818
453
4,628
22,240
29,469
0
1,535
20,705
0
80,320
W
Jing Wei
g0mito
Jing Wei
19,061
15,653
0
11,095
18,039
7,864
5,300
483
17,556
0
144,940
W
Horus
gabocorbo
Horus
8,821
3,456
4,143
10,039
18,467
19,871
446
3,711
14,756
79
29,395
L
Ne Zha
lMatiasl
Ne Zha
11,271
3,182
0
4,662
23,761
16,929
0
961
22,800
0
54,268
L
Rama
sBlessd
Rama
10,469
8,875
0
4,808
20,704
7,141
1,225
903
19,801
0
87,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,493
Gold Earned
51,743
734
Minions Killed
682
0
Camps Cleared
0
2,227,724
Distance Traveled
2,049,002
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,598
552
148
7
0
427,640
8
L
Arachne
10,747
512
143
7
0
470,831
5
W
Thor
13,166
627
165
8
0
461,623
2
L
He Bo
11,320
539
175
8
0
379,343
6
W
King Arthur
13,453
641
195
9
0
444,846
5
L
Guan Yu
9,747
464
143
7
0
395,212
2
W
Jing Wei
13,682
652
195
9
0
424,808
7
W
Horus
11,594
552
31
1
0
468,807
13
L
Ne Zha
9,830
468
55
3
0
412,814
4
L
Rama
10,099
481
166
8
0
390,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role