Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
FlashCentry
He Bo
Level 156
God Stats
1W - 0L
1,355 SR
Queue Stats
80W - 57L
1,665 Elo+
Party 2
Mercury
Mercury
Thatwhitekyurem
Mercury
Level 138
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 0L
1,923 Elo+
Party 2
Team Averages
Level 150
1,537 SR
1,696 Elo+

VS

Team Averages
Level 82
1,500 SR
1,278 Elo+
Bellona
Bellona
Dametri
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 1
Awilix
Awilix
DrunkVash
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 1
Scylla
Scylla
Luracien
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 4 / 9
10,129
779
11,131
16,428
16,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
10 / 2 / 5
11,195
861
18,907
11,184
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 11
9,334
718
4,690
8,824
3,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dametri
Bellona
12
1 / 6 / 6
8,889
684
8,832
16,101
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
DrunkVash
Awilix
13
7 / 6 / 1
9,404
723
11,208
15,253
7,892
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Luracien
Scylla
12
0 / 6 / 7
7,818
601
3,482
8,656
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
8
8
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
4
9
2.63
L
Bellona
Dametri
Bellona
1
6
6
0.67
L
Awilix
DrunkVash
Awilix
7
6
1
1.25
W
10
2
5
6.25
L
Scylla
Luracien
Scylla
0
6
7
0.58
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
23,522
36,436
Taken
40,010
24,184
Mitigated
31,207
10,726
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,131
3,901
0
7,211
16,428
16,528
93
3,174
13,254
0
30,704
L
Bellona
Dametri
Bellona
8,832
2,467
0
1,602
16,101
19,665
0
8,503
7,319
0
23,554
L
Awilix
DrunkVash
Awilix
11,208
2,901
0
216
15,253
7,892
0
7,654
7,156
0
25,024
W
18,907
825
126
2,317
11,184
4,110
846
477
10,707
56,878
0
L
Scylla
Luracien
Scylla
3,482
541
0
0
8,656
3,650
0
2,916
5,701
14,525
0
W
4,690
1,772
0
1,072
8,824
3,546
879
321
8,503
0
26,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
26,111
162
Minions Killed
89
9
Camps Cleared
2
775,968
Distance Traveled
649,571
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,129
779
45
3
3
255,206
2
L
Bellona
8,889
684
41
3
0
226,152
3
L
Awilix
9,404
723
21
2
2
227,977
2
W
He Bo
11,195
861
82
6
4
248,201
3
L
Scylla
7,818
601
27
2
0
195,442
0
W
Mercury
9,334
718
35
3
2
272,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role