Player Matchup

Hel
Hel
Gromahn
Hel
Level 134
God Stats
5W - 1L
1,837 SR
Queue Stats
732W - 427L
1,795 Elo+
Party 1
Izanami
Izanami
Kynoe
Izanami
Level 159
God Stats
21W - 9L
1,701 SR
Queue Stats
792W - 287L
1,987 Elo+
Party 1
Maui
Maui
PeekAsneek96123
Maui
Level 142
God Stats
18W - 8L
1,694 SR
Queue Stats
841W - 312L
1,946 Elo+
Party 1
Team Averages
Level 145
1,744 SR
1,910 Elo+

VS

Team Averages
Level 58
1,553 SR
1,559 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Northernsoul01
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 40L
1,594 Elo+
Party 2
Hades
Hades
SalamiNoFloaties
Hades
Level 26
God Stats
1W - 1L
1,659 SR
Queue Stats
55W - 28L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 0 / 4
6,654
739
4,546
7,737
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kynoe
Izanami
13
4 / 0 / 1
7,658
851
11,255
5,791
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 5
6,983
776
3,593
5,512
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 0
5,513
613
5,208
3,913
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
5,297
589
1,135
9,461
4,798
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,336
593
2,996
8,388
4,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Hel
1
0
4
3
W
Izanami
Kynoe
Izanami
4
0
1
4.5
L
0
2
0
0
W
0
0
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
9,339
19,040
Taken
21,762
11,243
Mitigated
11,167
15,907
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,208
132
0
0
3,913
1,379
0
1,575
2,338
26,420
0
W
Hel
4,546
386
3,751
5,694
7,737
3,910
577
3,141
4,596
15,761
0
W
Izanami
Kynoe
Izanami
11,255
8,269
0
3,039
5,791
2,466
1,434
2,993
2,798
0
59,230
L
1,135
45
562
658
9,461
4,798
0
3,150
6,311
0
3,624
W
3,593
651
519
2,904
5,512
4,867
137
2,605
2,907
9,314
0
L
2,996
941
36
2,963
8,388
4,990
0
3,509
4,879
9,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
16,146
133
Minions Killed
79
8
Camps Cleared
0
495,064
Distance Traveled
467,208
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,513
613
57
6
0
162,445
4
W
Hel
6,654
739
22
2
3
182,957
3
W
Izanami
7,658
851
100
11
3
164,240
2
L
Guan Yu
5,297
589
3
0
0
165,851
1
W
Maui
6,983
776
11
1
2
147,867
2
L
Hades
5,336
593
19
2
0
138,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role