Player Matchup

Jing Wei
Jing Wei
Foubrack QC1
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 1
Osiris
Osiris
ItsHuby19
Osiris
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,296 Elo+
Party 1
Awilix
Awilix
LuciusGrave
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,636 Elo+
Solo
Horus
Horus
Tigidoulailai
Horus
Level 25
God Stats
0W - 1L
1,639 SR
Queue Stats
3W - 8L
1,358 Elo+
Party 1
Baba Yaga
Baba Yaga
itsMondou20
Baba Yaga
Level 88
God Stats
1W - 1L
1,569 SR
Queue Stats
10W - 19L
1,313 Elo+
Party 1
Team Averages
Level 40
1,542 SR
1,400 Elo+

VS

Team Averages
Level 126
1,630 SR
1,577 Elo+
Loki
Loki
Aldha
Loki
Level 156
God Stats
28W - 16L
1,650 SR
Queue Stats
549W - 498L
1,632 Elo+
Party 2
Skadi
Skadi
CaasTieeL
Skadi
Level 144
God Stats
5W - 3L
1,589 SR
Queue Stats
493W - 443L
1,602 Elo+
Party 2
Cerberus
Cerberus
ErTyuM
Cerberus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KamikazeDatOh
Yu Huang
Level 160
God Stats
5W - 6L
1,757 SR
Queue Stats
473W - 421L
1,620 Elo+
Party 3
Merlin
Merlin
Legalos1
Merlin
Level 160
God Stats
41W - 21L
1,653 SR
Queue Stats
185W - 183L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Foubrack QC1
Jing Wei
17
1 / 9 / 3
10,345
609
6,089
18,908
8,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ItsHuby19
Osiris
17
2 / 7 / 2
10,386
611
9,434
20,624
20,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
18
2 / 5 / 1
10,941
644
8,628
20,015
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 4 / 5
10,045
591
9,620
22,194
25,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
itsMondou20
Baba Yaga
20
2 / 5 / 1
12,056
709
14,051
19,799
11,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aldha
Loki
20
6 / 1 / 14
12,801
753
13,751
14,032
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
CaasTieeL
Skadi
20
3 / 3 / 14
12,401
729
17,501
13,687
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ErTyuM
Cerberus
18
1 / 2 / 19
12,299
723
5,526
18,714
20,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
KamikazeDatOh
Yu Huang
20
15 / 1 / 12
14,105
830
33,808
11,516
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Legalos1
Merlin
20
5 / 1 / 9
13,579
799
17,461
11,421
6,208
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
7
Kills
30
30
Deaths
8
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Loki
Aldha
Loki
6
1
14
13
W
Skadi
CaasTieeL
Skadi
3
3
14
3.33
W
Cerberus
ErTyuM
Cerberus
1
2
19
5.25
L
Jing Wei
Foubrack QC1
Jing Wei
1
9
3
0.28
L
Osiris
ItsHuby19
Osiris
2
7
2
0.43
W
Yu Huang
KamikazeDatOh
Yu Huang
15
1
12
21
W
Merlin
Legalos1
Merlin
5
1
9
9.5
L
Awilix
2
5
1
0.5
L
0
4
5
0.63
L
Baba Yaga
itsMondou20
Baba Yaga
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
88,047
101,540
Taken
69,370
75,185
Mitigated
47,434
13,452
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Aldha
Loki
13,751
3,384
0
770
14,032
7,801
812
2,785
11,111
0
44,805
W
Skadi
CaasTieeL
Skadi
17,501
7,232
0
960
13,687
6,305
6,363
3,814
9,825
0
63,936
W
Cerberus
ErTyuM
Cerberus
5,526
673
0
5,367
18,714
20,530
345
3,348
14,803
19,510
0
L
Jing Wei
Foubrack QC1
Jing Wei
6,089
4,454
0
1,296
18,908
8,003
962
12,674
6,234
0
23,148
L
Osiris
ItsHuby19
Osiris
9,434
2,513
0
304
20,624
20,688
0
12,027
8,597
0
23,058
W
Yu Huang
KamikazeDatOh
Yu Huang
33,808
4,647
0
290
11,516
6,590
1,575
400
10,844
70,972
0
W
Merlin
Legalos1
Merlin
17,461
380
0
741
11,421
6,208
60
3,704
7,554
71,534
0
L
Awilix
8,628
3,235
0
2,568
20,015
9,433
884
9,224
10,791
0
45,001
L
9,620
3,329
2,051
5,628
22,194
25,873
0
12,650
9,544
0
19,006
L
Baba Yaga
itsMondou20
Baba Yaga
14,051
480
0
1,605
19,799
11,188
0
10,220
9,579
62,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
65,185
267
Minions Killed
394
0
Camps Cleared
0
1,624,429
Distance Traveled
1,644,469
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,801
753
60
4
0
366,700
0
W
Skadi
12,401
729
101
6
0
316,797
2
W
Cerberus
12,299
723
37
2
0
313,155
1
L
Jing Wei
10,345
609
38
2
0
312,901
0
L
Osiris
10,386
611
25
1
0
309,039
0
W
Yu Huang
14,105
830
80
5
0
318,415
2
W
Merlin
13,579
799
116
7
0
329,402
5
L
Awilix
10,941
644
71
4
0
378,228
3
L
Horus
10,045
591
20
1
0
303,204
0
L
Baba Yaga
12,056
709
113
7
0
321,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role