Player Matchup

Baron Samedi
Baron Samedi
ChibiNekoLoli
Baron Samedi
Level 68
God Stats
4W - 3L
1,695 SR
Queue Stats
204W - 240L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DarkestGambit
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,188 SR
Queue Stats
13W - 22L
1,370 Elo+
Party 2
Medusa
Medusa
GwynHimself
Medusa
Level 57
God Stats
3W - 0L
1,421 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 2
Ares
Ares
JuicyOhney
Ares
Level 68
God Stats
16W - 10L
1,468 SR
Queue Stats
53W - 61L
1,432 Elo+
Party 3
He Bo
He Bo
jetplane12705
He Bo
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,486 Elo+
Party 3
Team Averages
Level 67
1,455 SR
1,422 Elo+

VS

Team Averages
Level 70
1,385 SR
1,321 Elo+
Merlin
Merlin
MingoUwU
Merlin
Level 19
God Stats
1W - 6L
1,140 SR
Queue Stats
21W - 45L
1,371 Elo+
Party 1
Ullr
Ullr
Skender-IX_
Ullr
Level 109
God Stats
2W - 1L
1,750 SR
Queue Stats
74W - 76L
1,409 Elo+
Solo
Discordia
Discordia
TealMonster12
Discordia
Level 93
God Stats
29W - 28L
1,465 SR
Queue Stats
134W - 204L
1,346 Elo+
Party 1
Khepri
Khepri
TequilamoNsTer16
Khepri
Level 114
God Stats
4W - 15L
1,209 SR
Queue Stats
120W - 166L
1,375 Elo+
Party 1
Hachiman
Hachiman
dominickjadon
Hachiman
Level 13
God Stats
2W - 7L
1,360 SR
Queue Stats
27W - 88L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChibiNekoLoli
Baron Samedi
18
6 / 2 / 15
11,107
1,111
13,793
7,573
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DarkestGambit
Ah Muzen Cab
18
7 / 1 / 21
11,538
1,154
17,308
10,077
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
18
10 / 0 / 15
11,885
1,189
28,808
13,159
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 24
10,518
1,052
7,883
10,207
9,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 15
11,615
1,162
18,321
8,629
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

293

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MingoUwU
Merlin
15
0 / 10 / 1
9,219
922
10,554
16,652
8,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 8 / 0
10,278
1,028
10,449
26,420
11,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TealMonster12
Discordia
14
0 / 4 / 1
9,059
906
13,908
12,879
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
9,399
940
4,416
20,312
25,959
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
dominickjadon
Hachiman
15
0 / 9 / 2
8,851
885
3,764
15,647
7,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
9
34
Kills
4
4
Deaths
34
90
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChibiNekoLoli
Baron Samedi
6
2
15
6.75
W
Ah Muzen Cab
DarkestGambit
Ah Muzen Cab
7
1
21
17.5
W
Medusa
10
0
15
17.5
W
2
1
24
14
L
Merlin
MingoUwU
Merlin
0
10
1
0.05
L
3
8
0
0.38
L
Discordia
TealMonster12
Discordia
0
4
1
0.13
L
1
3
1
0.5
L
Hachiman
dominickjadon
Hachiman
0
9
2
0.11
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,113
Damage
43,091
49,645
Taken
91,910
30,328
Mitigated
58,608
19,364
Healing
827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChibiNekoLoli
Baron Samedi
13,793
1,345
1,858
1,951
7,573
4,387
0
5,020
2,553
38,561
0
W
Ah Muzen Cab
DarkestGambit
Ah Muzen Cab
17,308
7,298
0
4,312
10,077
4,848
0
6,396
3,681
0
37,896
W
Medusa
28,808
17,367
0
6,032
13,159
7,273
0
6,543
6,342
0
47,278
W
7,883
74
353
882
10,207
9,945
0
5,946
4,261
12,190
0
L
Merlin
MingoUwU
Merlin
10,554
1,102
172
375
16,652
8,208
0
7,755
8,897
42,555
0
L
10,449
3,874
0
280
26,420
11,771
0
10,290
16,130
0
25,598
L
Discordia
TealMonster12
Discordia
13,908
927
0
0
12,879
5,273
0
8,245
4,634
34,474
0
L
4,416
230
0
0
20,312
25,959
0
8,611
11,701
16,813
0
L
Hachiman
dominickjadon
Hachiman
3,764
2,155
0
0
15,647
7,397
0
5,096
10,551
0
7,559
W
18,321
2,260
905
3,071
8,629
3,875
0
4,973
3,656
31,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,663
Gold Earned
46,806
191
Minions Killed
193
9
Camps Cleared
4
955,028
Distance Traveled
780,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,107
1,111
63
6
1
176,997
0
W
Ah Muzen Cab
11,538
1,154
53
5
2
194,798
0
W
Medusa
11,885
1,189
40
4
5
191,324
1
W
Ares
10,518
1,052
13
1
0
202,435
0
L
Merlin
9,219
922
71
7
0
126,814
0
L
Ullr
10,278
1,028
23
2
0
183,144
0
L
Discordia
9,059
906
57
6
3
183,699
0
L
Khepri
9,399
940
32
3
1
187,127
1
L
Hachiman
8,851
885
10
1
0
99,741
0
W
He Bo
11,615
1,162
22
2
1
189,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role