Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FlashCentry
Cthulhu
Level 156
God Stats
1W - 2L
1,597 SR
Queue Stats
80W - 57L
1,660 Elo+
Party 2
Sol
Sol
Thatwhitekyurem
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,915 Elo+
Party 2
Team Averages
Level 150
1,532 SR
1,692 Elo+

VS

Team Averages
Level 82
1,386 SR
1,299 Elo+
Neith
Neith
Dametri
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 1
Amaterasu
Amaterasu
DrunkVash
Amaterasu
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 1
Discordia
Discordia
Luracien
Discordia
Level 18
God Stats
1W - 4L
1,359 SR
Queue Stats
1W - 7L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 6
10,715
714
9,909
11,126
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
FlashCentry
Cthulhu
18
6 / 0 / 5
12,777
852
16,558
17,742
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 2 / 5
10,287
686
8,789
15,624
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dametri
Neith
14
0 / 4 / 2
8,860
591
8,008
12,823
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DrunkVash
Amaterasu
12
3 / 5 / 0
9,493
633
9,174
22,121
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Luracien
Discordia
13
0 / 2 / 2
8,553
570
6,899
9,653
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
6
2.5
L
Neith
Dametri
Neith
0
4
2
0.25
L
Amaterasu
DrunkVash
Amaterasu
3
5
0
0.6
W
Cthulhu
FlashCentry
Cthulhu
6
0
5
8.5
L
Discordia
Luracien
Discordia
0
2
2
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
24,081
44,492
Taken
44,597
35,058
Mitigated
30,614
15,559
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,909
4,114
0
2,758
11,126
4,962
344
1,775
9,351
0
51,386
L
Neith
Dametri
Neith
8,008
2,913
0
1,183
12,823
6,017
0
8,700
4,123
0
39,879
L
Amaterasu
DrunkVash
Amaterasu
9,174
4,342
1,594
7,552
22,121
20,205
0
10,464
11,657
0
20,863
W
Cthulhu
FlashCentry
Cthulhu
16,558
628
1,007
5,645
17,742
24,663
0
5,027
12,715
53,492
0
L
Discordia
Luracien
Discordia
6,899
525
0
0
9,653
4,392
0
6,326
3,327
22,571
0
W
8,789
3,221
0
6,149
15,624
5,433
2,826
1,039
14,585
40,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
26,906
211
Minions Killed
128
14
Camps Cleared
1
844,728
Distance Traveled
782,607
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,715
714
92
6
10
254,864
0
L
Neith
8,860
591
68
5
0
239,388
3
L
Amaterasu
9,493
633
14
1
1
281,910
4
W
Cthulhu
12,777
852
78
5
2
332,389
5
L
Discordia
8,553
570
46
3
0
261,309
0
W
Sol
10,287
686
41
3
2
257,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role