Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Acceleratxx
Mercury
Level 25
God Stats
4W - 5L
1,442 SR
Queue Stats
131W - 85L
1,569 Elo+
Party 2
Geb
Geb
WantedKatana428
Geb
Level 87
God Stats
5W - 7L
1,604 SR
Queue Stats
285W - 226L
1,545 Elo+
Party 2
Merlin
Merlin
elbeny001
Merlin
Level 109
God Stats
12W - 8L
1,665 SR
Queue Stats
284W - 255L
1,590 Elo+
Solo
Izanami
Izanami
kingoflean
Izanami
Level 46
God Stats
5W - 3L
1,611 SR
Queue Stats
207W - 168L
1,547 Elo+
Party 2
Team Averages
Level 59
1,564 SR
1,550 Elo+

VS

Team Averages
Level 114
1,621 SR
1,507 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KitaiiArisu
Mulan
Level 153
God Stats
3W - 3L
1,807 SR
Queue Stats
80W - 78L
1,561 Elo+
Party 1
Ishtar
Ishtar
Noreak250
Ishtar
Level 109
God Stats
2W - 1L
1,798 SR
Queue Stats
43W - 49L
1,457 Elo+
Solo
Arachne
Arachne
erenyeager16
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 3 / 3
8,560
571
9,634
13,512
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Acceleratxx
Mercury
14
7 / 3 / 2
8,894
593
8,600
12,220
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 7
7,895
526
10,579
15,037
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
elbeny001
Merlin
15
0 / 0 / 4
8,616
574
4,589
5,911
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kingoflean
Izanami
15
2 / 2 / 1
8,983
599
8,016
10,029
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 5 / 1
7,043
470
5,716
8,832
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
 
Xing Tian
9
2 / 2 / 1
6,326
422
5,303
13,813
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 2
7,873
525
10,271
17,361
11,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Noreak250
Ishtar
12
0 / 2 / 1
7,011
467
6,429
11,200
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
erenyeager16
Arachne
12
5 / 2 / 2
7,857
524
7,545
15,588
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
9
9
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
3
1.5
L
Discordia
 
Discordia
0
5
1
0.1
L
Xing Tian
 
Xing Tian
2
2
1
1.25
W
Mercury
Acceleratxx
Mercury
7
3
2
2.67
L
2
4
2
0.75
L
Ishtar
Noreak250
Ishtar
0
2
1
0.25
W
2
1
7
5.5
W
Merlin
elbeny001
Merlin
0
0
4
2
L
Arachne
erenyeager16
Arachne
5
2
2
3
W
Izanami
kingoflean
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,418
Damage
35,264
56,709
Taken
66,794
37,704
Mitigated
32,744
19,782
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,634
2,747
0
7,352
13,512
12,217
0
463
13,049
0
58,764
L
Discordia
 
Discordia
5,716
292
0
1,014
8,832
3,780
0
3,583
5,249
56,811
0
L
Xing Tian
 
Xing Tian
5,303
635
0
3,874
13,813
6,894
16
4,076
9,737
21,661
0
W
Mercury
Acceleratxx
Mercury
8,600
4,951
0
700
12,220
5,449
0
1,678
10,542
0
66,088
L
10,271
2,446
0
6,933
17,361
11,941
0
375
16,058
0
52,156
L
Ishtar
Noreak250
Ishtar
6,429
4,624
0
6,416
11,200
3,603
0
1,901
9,299
0
56,053
W
10,579
2,065
382
4,993
15,037
12,967
16
4,613
10,424
29,330
1,696
W
Merlin
elbeny001
Merlin
4,589
138
0
500
5,911
2,931
80
2,690
3,221
88,335
0
L
Arachne
erenyeager16
Arachne
7,545
5,562
0
4,229
15,588
6,526
86
4,368
11,124
0
40,726
W
Izanami
kingoflean
Izanami
8,016
6,475
0
5,855
10,029
4,140
467
1,575
8,454
0
92,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
36,110
584
Minions Killed
392
0
Camps Cleared
0
1,511,675
Distance Traveled
1,398,199
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,560
571
111
7
0
281,853
2
L
Discordia
7,043
470
100
7
0
266,233
2
L
Xing Tian
6,326
422
27
2
0
290,105
4
W
Mercury
8,894
593
106
7
0
349,569
1
L
Mulan
7,873
525
92
6
0
251,989
0
L
Ishtar
7,011
467
104
7
0
275,768
3
W
Geb
7,895
526
41
3
0
319,412
1
W
Merlin
8,616
574
163
11
0
291,176
3
L
Arachne
7,857
524
69
5
0
314,104
0
W
Izanami
8,983
599
163
11
0
269,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role