Player Matchup

Cernunnos
Cernunnos
I_-lag_-ge_-d
Cernunnos
Level 46
God Stats
10W - 4L
1,266 SR
Queue Stats
26W - 32L
1,158 Elo+
Solo
Zhong Kui
Zhong Kui
Mezpha
Zhong Kui
Level 49
God Stats
0W - 3L
1,269 SR
Queue Stats
135W - 144L
1,501 Elo+
Solo
Bakasura
Bakasura
PunBuDDy
Bakasura
Level 40
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 5L
1,654 Elo+
Solo
Athena
Athena
Sedriex
Athena
Level 76
God Stats
10W - 6L
1,663 SR
Queue Stats
159W - 175L
1,436 Elo+
Solo
Scylla
Scylla
Toronja6766
Scylla
Level 43
God Stats
0W - 3L
1,207 SR
Queue Stats
66W - 73L
1,426 Elo+
Solo
Team Averages
Level 51
1,387 SR
1,435 Elo+

VS

Team Averages
Level 78
1,658 SR
1,656 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Amarora
Jing Wei
Level 134
God Stats
5W - 0L
1,726 SR
Queue Stats
14W - 6L
1,666 Elo+
Party 1
Ra
Ra
Costlywinds
Ra
Level 29
God Stats
2W - 1L
1,851 SR
Queue Stats
18W - 4L
1,843 Elo+
Party 1
Awilix
Awilix
MercyMain7811
Awilix
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 11L
1,921 Elo+
Party 1
Atlas
Atlas
T Boss Diesel
Atlas
Level 35
God Stats
5W - 0L
1,715 SR
Queue Stats
65W - 89L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I_-lag_-ge_-d
Cernunnos
10
0 / 3 / 1
6,143
410
7,199
10,224
2,982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Mezpha
Zhong Kui
14
3 / 2 / 2
8,620
575
11,910
11,872
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PunBuDDy
Bakasura
10
0 / 6 / 1
6,285
419
3,388
12,841
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Sedriex
Athena
9
0 / 3 / 1
6,562
437
3,916
14,143
9,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
2 / 4 / 0
7,255
484
9,329
9,056
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
8 / 1 / 2
9,567
638
10,149
12,050
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Amarora
Jing Wei
12
1 / 0 / 1
6,954
464
6,108
9,636
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 4
8,230
549
3,208
10,426
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 5
9,303
620
13,830
13,074
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 0 / 7
7,354
490
5,221
9,259
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
1
2
9
W
Jing Wei
Amarora
Jing Wei
1
0
1
1.5
W
0
3
4
0.67
L
Cernunnos
I_-lag_-ge_-d
Cernunnos
0
3
1
0.17
W
9
1
5
11.5
L
Zhong Kui
Mezpha
Zhong Kui
3
2
2
2
L
Bakasura
PunBuDDy
Bakasura
0
6
1
0.08
L
Athena
Sedriex
Athena
0
3
1
0.17
W
0
0
7
3.5
L
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
38,516
58,136
Taken
54,445
30,043
Mitigated
26,697
14,676
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,149
782
1,448
7,602
12,050
5,306
715
7,393
3,932
79,336
0
W
Jing Wei
Amarora
Jing Wei
6,108
4,784
0
4,790
9,636
3,439
1,307
2,803
6,793
0
51,398
W
3,208
704
115
2,316
10,426
4,731
0
7,009
3,377
61,370
0
L
Cernunnos
I_-lag_-ge_-d
Cernunnos
7,199
3,354
0
2,761
10,224
2,982
0
3,011
7,175
0
39,890
W
13,830
8,153
0
840
13,074
5,630
0
3,696
8,978
0
81,169
L
Zhong Kui
Mezpha
Zhong Kui
11,910
2,521
0
4,380
11,872
10,787
0
3,908
7,664
58,279
9,156
L
Bakasura
PunBuDDy
Bakasura
3,388
2,340
0
1,517
12,841
4,343
0
1,218
11,589
0
38,779
L
Athena
Sedriex
Athena
3,916
1,251
1,853
2,515
14,143
9,027
0
5,822
8,303
18,344
4,214
W
5,221
1,648
438
2,757
9,259
7,591
98
1,476
7,743
23,067
4,406
L
Scylla
9,329
725
0
1,650
9,056
2,904
0
3,778
5,278
38,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
41,408
331
Minions Killed
502
0
Camps Cleared
0
1,381,688
Distance Traveled
1,448,036
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,567
638
140
9
0
246,392
2
W
Jing Wei
6,954
464
83
6
0
290,206
0
W
Ra
8,230
549
135
9
0
267,594
0
L
Cernunnos
6,143
410
71
5
0
248,060
0
W
Awilix
9,303
620
116
8
0
339,167
2
L
Zhong Kui
8,620
575
99
7
0
249,862
2
L
Bakasura
6,285
419
70
5
0
328,496
0
L
Athena
6,562
437
32
2
0
279,553
3
W
Atlas
7,354
490
28
2
0
304,677
0
L
Scylla
7,255
484
59
4
0
275,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role