Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FreakyPoOdle
Sol
Level 157
God Stats
12W - 14L
1,415 SR
Queue Stats
177W - 202L
1,521 Elo+
Solo
Poseidon
Poseidon
IYIakcu4
Poseidon
Level 113
God Stats
1W - 0L
1,801 SR
Queue Stats
84W - 51L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
PigeonFarter
Kuzenbo
Level 128
God Stats
10W - 16L
1,435 SR
Queue Stats
321W - 304L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soddyboy
Tsukuyomi
Level 105
God Stats
3W - 3L
1,485 SR
Queue Stats
95W - 80L
1,554 Elo+
Party 1
Team Averages
Level 130
1,527 SR
1,563 Elo+

VS

Team Averages
Level 79
1,533 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GOTHAM506
Maui
Level 28
God Stats
1W - 2L
1,692 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 2
Thor
Thor
KakaInMyPants
Thor
Level 37
God Stats
0W - 1L
1,333 SR
Queue Stats
34W - 32L
1,529 Elo+
Solo
King Arthur
King Arthur
iK3ey
King Arthur
Level 128
God Stats
3W - 2L
1,642 SR
Queue Stats
30W - 35L
1,543 Elo+
Solo
Charybdis
Charybdis
will0ish
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 3 / 8
7,978
798
12,345
12,165
11,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 8
8,695
870
14,416
9,227
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
IYIakcu4
Poseidon
16
3 / 4 / 8
8,899
890
10,773
8,705
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
PigeonFarter
Kuzenbo
17
6 / 0 / 7
9,108
911
9,101
9,899
6,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Soddyboy
Tsukuyomi
14
4 / 3 / 8
8,194
819
7,639
7,690
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 0 / 3
8,010
801
5,637
8,091
8,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
13
0 / 3 / 6
7,314
731
3,506
13,591
13,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 4
7,869
787
9,286
15,206
7,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
iK3ey
King Arthur
15
2 / 2 / 4
7,979
798
12,934
16,315
12,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
will0ish
Charybdis
14
1 / 7 / 1
7,313
731
3,909
13,933
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
20
Kills
10
10
Deaths
20
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
8
2.33
L
Fenrir
 
Fenrir
3
0
3
4.5
W
4
0
8
8
L
Maui
0
3
6
1
W
Poseidon
IYIakcu4
Poseidon
3
4
8
1.75
L
4
8
4
0.75
W
Kuzenbo
PigeonFarter
Kuzenbo
6
0
7
9.5
W
Tsukuyomi
Soddyboy
Tsukuyomi
4
3
8
2.67
L
King Arthur
iK3ey
King Arthur
2
2
4
2
L
Charybdis
will0ish
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
35,272
47,686
Taken
67,136
28,728
Mitigated
49,177
6,279
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,345
3,028
0
520
12,165
11,140
0
1,790
10,375
0
26,984
L
Fenrir
 
Fenrir
5,637
516
0
2,906
8,091
8,552
64
2,824
5,267
727
16,087
W
14,416
6,078
0
4,130
9,227
3,771
527
446
8,781
35,415
0
L
Maui
3,506
851
180
171
13,591
13,952
0
7,740
5,851
11,877
0
W
Poseidon
IYIakcu4
Poseidon
10,773
1,911
0
430
8,705
3,400
361
155
8,550
49,115
0
L
9,286
2,212
0
359
15,206
7,291
0
5,249
9,957
0
26,602
W
Kuzenbo
PigeonFarter
Kuzenbo
9,101
2,075
0
599
9,899
6,279
218
681
9,218
29,260
0
W
Tsukuyomi
Soddyboy
Tsukuyomi
7,639
2,901
0
600
7,690
4,138
0
653
7,037
0
20,289
L
King Arthur
iK3ey
King Arthur
12,934
1,848
0
3,364
16,315
12,479
0
8,518
7,797
0
32,183
L
Charybdis
will0ish
Charybdis
3,909
1,771
0
2,226
13,933
6,903
0
9,959
3,974
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,874
Gold Earned
38,485
248
Minions Killed
167
0
Camps Cleared
0
1,130,455
Distance Traveled
1,100,106
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,978
798
36
4
0
209,983
5
L
Fenrir
8,010
801
20
2
0
261,679
1
W
Sol
8,695
870
45
5
0
226,317
2
L
Maui
7,314
731
20
2
0
215,513
3
W
Poseidon
8,899
890
82
8
0
204,174
2
L
Thor
7,869
787
29
3
0
184,742
1
W
Kuzenbo
9,108
911
59
6
0
251,450
0
W
Tsukuyomi
8,194
819
26
3
0
238,531
0
L
King Arthur
7,979
798
58
6
0
244,589
1
L
Charybdis
7,313
731
40
4
0
193,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role