Player Matchup

King Arthur
King Arthur
DEUS MORTISFERO
King Arthur
Level 146
God Stats
1W - 2L
1,509 SR
Queue Stats
57W - 48L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
GrimReaper42520
Heimdallr
Level 52
God Stats
0W - 1L
1,279 SR
Queue Stats
6W - 7L
1,089 Elo+
Party 2
He Bo
He Bo
conqeefador
He Bo
Level 127
God Stats
0W - 1L
1,575 SR
Queue Stats
16W - 6L
1,694 Elo+
Party 2
Thanatos
Thanatos
dmgedtaco
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,587 Elo+
Party 2
Pele
Pele
xX Cegerto Xx
Pele
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
245W - 177L
1,587 Elo+
Party 2
Team Averages
Level 96
1,523 SR
1,507 Elo+

VS

Team Averages
Level 83
1,509 SR
1,482 Elo+
Nu Wa
Nu Wa
Fame17
Nu Wa
Level 28
God Stats
6W - 3L
1,513 SR
Queue Stats
105W - 71L
1,550 Elo+
Party 1
Hades
Hades
Geibõy
Hades
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Redmoonrush
Ne Zha
Level 48
God Stats
8W - 8L
1,437 SR
Queue Stats
202W - 218L
1,459 Elo+
Party 1
Artemis
Artemis
Shahrae
Artemis
Level 68
God Stats
6W - 5L
1,535 SR
Queue Stats
379W - 383L
1,455 Elo+
Party 1
Anubis
Anubis
öxÿgën
Anubis
Level 109
God Stats
24W - 21L
1,562 SR
Queue Stats
528W - 526L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEUS MORTISFERO
King Arthur
16
4 / 12 / 11
11,125
695
9,030
35,516
27,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
GrimReaper42520
Heimdallr
19
4 / 6 / 12
10,931
683
11,728
17,173
7,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 11 / 10
11,480
718
13,682
19,164
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
dmgedtaco
Thanatos
15
4 / 11 / 11
10,668
667
7,262
27,355
32,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 11 / 13
12,853
803
14,843
29,361
12,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fame17
Nu Wa
20
10 / 3 / 32
13,248
828
26,429
13,425
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Geibõy
Hades
20
7 / 4 / 30
13,183
824
21,853
21,733
22,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
17
6 / 6 / 28
12,004
750
17,064
14,337
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Shahrae
Artemis
17
9 / 6 / 19
11,920
745
21,908
14,609
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
öxÿgën
Anubis
20
19 / 5 / 24
15,145
947
31,182
16,628
9,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
184
24
Kills
51
51
Deaths
24
57
Assists
133
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEUS MORTISFERO
King Arthur
4
12
11
0.79
W
Nu Wa
Fame17
Nu Wa
10
3
32
8.67
W
Hades
Geibõy
Hades
7
4
30
5.5
L
Heimdallr
GrimReaper42520
Heimdallr
4
6
12
1.67
W
Ne Zha
6
6
28
3.33
W
Artemis
Shahrae
Artemis
9
6
19
3.08
L
6
11
10
1
L
Thanatos
dmgedtaco
Thanatos
4
11
11
0.86
L
6
11
13
1.14
W
Anubis
öxÿgën
Anubis
19
5
24
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,545
Damage
118,436
128,569
Taken
80,732
86,550
Mitigated
52,289
29,886
Healing
32,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEUS MORTISFERO
King Arthur
9,030
1,214
141
5,318
35,516
27,385
0
20,324
15,192
0
18,422
W
Nu Wa
Fame17
Nu Wa
26,429
8,394
1,396
4,104
13,425
5,916
2,224
2,204
11,036
43,238
0
W
Hades
Geibõy
Hades
21,853
2,335
1,237
7,965
21,733
22,924
789
3,071
18,220
48,765
0
L
Heimdallr
GrimReaper42520
Heimdallr
11,728
5,102
0
2,780
17,173
7,122
0
12,225
4,948
0
22,122
W
Ne Zha
17,064
4,861
1,385
2,051
14,337
7,001
2,295
1,497
12,840
0
22,959
W
Artemis
Shahrae
Artemis
21,908
12,652
1,520
3,044
14,609
6,458
1,432
3,998
10,408
0
31,449
L
13,682
350
1,286
3,275
19,164
6,519
114
13,695
5,469
31,787
0
L
Thanatos
dmgedtaco
Thanatos
7,262
1,120
1,360
5,508
27,355
32,672
0
16,980
10,375
0
12,615
L
14,843
1,886
3,048
7,170
29,361
12,852
0
16,240
13,121
0
47,374
W
Anubis
öxÿgën
Anubis
31,182
503
4,295
5,451
16,628
9,990
1,492
2,912
13,354
57,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
65,500
125
Minions Killed
161
0
Camps Cleared
0
1,221,888
Distance Traveled
1,430,173
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,125
695
6
0
0
203,115
0
W
Nu Wa
13,248
828
30
2
0
348,188
0
W
Hades
13,183
824
59
4
0
268,629
0
L
Heimdallr
10,931
683
22
1
0
275,306
0
W
Ne Zha
12,004
750
10
1
0
281,558
0
W
Artemis
11,920
745
10
1
0
279,249
0
L
He Bo
11,480
718
24
2
0
255,754
1
L
Thanatos
10,668
667
9
1
0
230,297
0
L
Pele
12,853
803
64
4
0
257,416
1
W
Anubis
15,145
947
52
3
0
252,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role