Player Matchup

Ganesha
Ganesha
Dilhole_baginz69
Ganesha
Level 123
God Stats
1W - 0L
1,372 SR
Queue Stats
36W - 28L
1,548 Elo+
Party 1
Geb
Geb
MoistToast__
Geb
Level 121
God Stats
2W - 0L
1,478 SR
Queue Stats
35W - 21L
1,555 Elo+
Party 1
Athena
Athena
go_fun-yourself2
Athena
Level 111
God Stats
1W - 2L
1,455 SR
Queue Stats
41W - 26L
1,574 Elo+
Party 1
Team Averages
Level 118
1,435 SR
1,559 Elo+

VS

Team Averages
Level 74
1,527 SR
1,289 Elo+
Medusa
Medusa
Ashvelt4realz
Medusa
Level 48
God Stats
2W - 2L
1,507 SR
Queue Stats
13W - 26L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
BigDJ14
Baron Samedi
Level 47
God Stats
9W - 9L
1,532 SR
Queue Stats
30W - 63L
1,195 Elo+
Solo
Cerberus
Cerberus
WarHammerWolfGuy
Cerberus
Level 127
God Stats
5W - 7L
1,543 SR
Queue Stats
146W - 190L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 12
7,084
708
8,700
7,897
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
12 / 0 / 3
9,027
903
9,628
7,416
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 10
7,355
736
7,547
7,707
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,611
661
4,054
8,213
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BigDJ14
Baron Samedi
9
0 / 8 / 2
5,939
594
2,490
9,129
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 1
6,696
670
6,773
12,284
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Baron Samedi
BigDJ14
Baron Samedi
0
8
2
0.13
W
0
2
12
3
W
12
0
3
13.5
L
2
2
1
1.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
13,317
23,020
Taken
29,626
11,720
Mitigated
19,521
3,561
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,054
1,858
0
280
8,213
3,629
0
7,352
611
0
20,914
L
Baron Samedi
BigDJ14
Baron Samedi
2,490
368
423
232
9,129
4,038
0
8,577
311
14,165
0
W
8,700
845
0
1,393
7,897
4,017
0
2,842
4,711
20,766
0
W
9,628
1,758
133
1,443
7,416
4,192
0
2,811
4,534
29,047
0
L
6,773
1,019
0
3,647
12,284
11,854
0
9,573
2,410
13,125
0
W
7,547
1,967
0
592
7,707
3,511
61
3,160
4,149
19,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
19,246
104
Minions Killed
102
9
Camps Cleared
0
577,468
Distance Traveled
454,124
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,611
661
35
4
0
152,518
6
L
Baron Samedi
5,939
594
26
3
0
134,996
3
W
Ganesha
7,084
708
10
1
1
188,323
0
W
Geb
9,027
903
56
6
5
195,479
1
L
Cerberus
6,696
670
41
4
0
166,610
3
W
Athena
7,355
736
38
4
3
193,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role