Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
K1R Demonic
Sol
Level 120
God Stats
6W - 3L
1,650 SR
Queue Stats
853W - 572L
1,498 Elo+
Party 2
Mercury
Mercury
Lartize
Mercury
Level 160
God Stats
8W - 4L
1,623 SR
Queue Stats
1,968W - 1,314L
1,612 Elo+
Party 2
Eset
Eset
RednckGrrl
Eset
Level 103
God Stats
26W - 18L
1,559 SR
Queue Stats
771W - 698L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
collectorofsoul
Ah Muzen Cab
Level 88
God Stats
3W - 1L
1,292 SR
Queue Stats
89W - 88L
1,543 Elo+
Solo
Team Averages
Level 126
1,525 SR
1,535 Elo+

VS

Team Averages
Level 113
1,499 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BloodMoney6667
Agni
Level 85
God Stats
2W - 3L
1,482 SR
Queue Stats
34W - 29L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Clinginq
Cernunnos
Level 46
God Stats
2W - 1L
1,673 SR
Queue Stats
196W - 179L
1,454 Elo+
Party 3
King Arthur
King Arthur
KfcFriedd
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 190L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
xZonoriakx
Jing Wei
Level 148
God Stats
2W - 6L
1,337 SR
Queue Stats
392W - 401L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 10
9,115
912
4,907
11,736
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 1 / 10
7,777
778
7,890
6,227
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lartize
Mercury
15
2 / 4 / 12
8,964
896
7,249
19,491
20,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 9
8,390
839
5,247
6,994
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
collectorofsoul
Ah Muzen Cab
17
8 / 1 / 9
9,502
950
24,253
10,331
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 4
7,600
760
4,704
13,637
13,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 4 / 5
7,746
775
10,355
8,821
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Clinginq
Cernunnos
13
1 / 3 / 3
7,310
731
9,080
9,987
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
KfcFriedd
King Arthur
13
1 / 5 / 2
7,008
701
8,106
14,318
14,347
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xZonoriakx
Jing Wei
14
2 / 3 / 2
7,623
762
6,937
9,478
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
18
Kills
7
8
Deaths
18
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
10
10
L
Hercules
 
Hercules
2
3
4
1.33
L
1
4
5
0.88
L
Cernunnos
Clinginq
Cernunnos
1
3
3
0.83
W
0
1
10
5
L
King Arthur
KfcFriedd
King Arthur
1
5
2
0.4
W
Mercury
Lartize
Mercury
2
4
12
2
W
3
1
9
7.5
W
Ah Muzen Cab
collectorofsoul
Ah Muzen Cab
8
1
9
12.5
L
Jing Wei
xZonoriakx
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,546
Damage
39,182
54,779
Taken
56,241
40,838
Mitigated
40,750
21,933
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,907
2,731
1,233
2,558
11,736
7,366
2,254
2,008
9,728
0
17,887
L
Hercules
 
Hercules
4,704
359
775
5,760
13,637
13,653
0
3,542
10,095
0
6,491
L
10,355
421
1,555
1,904
8,821
3,915
0
2,287
6,534
24,103
0
L
Cernunnos
Clinginq
Cernunnos
9,080
2,679
1,196
2,353
9,987
4,502
46
2,522
7,465
0
16,179
W
7,890
2,334
1,912
1,043
6,227
2,848
1,390
1,565
4,662
17,636
0
L
King Arthur
KfcFriedd
King Arthur
8,106
1,176
1,124
1,348
14,318
14,347
0
3,529
10,789
383
12,822
W
Mercury
Lartize
Mercury
7,249
1,448
423
4,473
19,491
20,453
0
4,729
14,762
0
10,555
W
5,247
643
4,544
1,452
6,994
3,636
503
946
6,048
12,703
0
W
Ah Muzen Cab
collectorofsoul
Ah Muzen Cab
24,253
5,487
1,302
2,993
10,331
6,535
423
1,433
8,898
0
39,030
L
Jing Wei
xZonoriakx
Jing Wei
6,937
4,711
618
2,487
9,478
4,333
833
1,257
8,221
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
37,287
116
Minions Killed
123
0
Camps Cleared
0
1,044,322
Distance Traveled
946,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,115
912
34
3
0
207,742
0
L
Hercules
7,600
760
6
1
0
197,535
1
L
Agni
7,746
775
26
3
0
187,427
1
L
Cernunnos
7,310
731
30
3
0
178,364
1
W
Sol
7,777
778
30
3
0
195,525
1
L
King Arthur
7,008
701
7
1
0
201,529
0
W
Mercury
8,964
896
10
1
0
211,620
1
W
Eset
8,390
839
16
2
0
203,889
1
W
Ah Muzen Cab
9,502
950
26
3
0
225,546
1
L
Jing Wei
7,623
762
54
5
0
181,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role