Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DaQueenBreaker97
Sol
Level 57
God Stats
2W - 2L
1,259 SR
Queue Stats
151W - 172L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
KMILLER0
Sun Wukong
Level 136
God Stats
21W - 21L
1,539 SR
Queue Stats
179W - 196L
1,415 Elo+
Party 2
Osiris
Osiris
TastyPeanut4me
Osiris
Level 127
God Stats
4W - 4L
1,443 SR
Queue Stats
76W - 73L
1,451 Elo+
Solo
Charybdis
Charybdis
TheOldWolfMAster
Charybdis
Level 140
God Stats
9W - 3L
1,958 SR
Queue Stats
364W - 382L
1,442 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,440 Elo+

VS

Team Averages
Level 86
1,535 SR
1,369 Elo+
Ganesha
Ganesha
Cali_stang68
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,255 Elo+
Party 1
Nike
Nike
DaBrofessorX
Nike
Level 74
God Stats
13W - 9L
1,617 SR
Queue Stats
102W - 127L
1,368 Elo+
Party 1
Skadi
Skadi
SensualBurrito__
Skadi
Level 104
God Stats
3W - 3L
1,426 SR
Queue Stats
49W - 67L
1,314 Elo+
Party 1
Fenrir
Fenrir
Ze_Baron387
Fenrir
Level 62
God Stats
6W - 9L
1,406 SR
Queue Stats
92W - 116L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
niazibilal
Aphrodite
Level 122
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 14L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 0 / 2
3,728
746
727
3,299
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 2
4,032
806
3,092
2,558
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KMILLER0
Sun Wukong
6
2 / 0 / 2
4,304
861
1,785
4,064
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 0
4,040
808
1,522
3,263
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
7
3 / 0 / 1
4,212
842
1,547
1,974
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cali_stang68
Ganesha
4
0 / 3 / 0
2,837
567
931
3,561
1,391
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

4
0 / 3 / 0
3,147
629
1,535
3,789
2,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 1 / 0
3,094
619
2,066
3,620
842
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
4
0 / 4 / 0
2,947
589
1,939
4,238
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
niazibilal
Aphrodite
1
0 / 0 / 0
2,478
496
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
11
Kills
0
0
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
2
2
L
Ganesha
Cali_stang68
Ganesha
0
3
0
0
L
0
3
0
0
W
2
0
2
3
W
Sun Wukong
KMILLER0
Sun Wukong
2
0
2
3
L
0
1
0
0
W
3
0
0
3
W
Charybdis
3
0
1
3.5
L
Fenrir
0
4
0
0
L
Aphrodite
niazibilal
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
6,471
15,158
Taken
15,208
5,853
Mitigated
6,016
7,029
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
727
387
0
881
3,299
860
0
0
3,299
16,630
0
L
Ganesha
Cali_stang68
Ganesha
931
385
0
467
3,561
1,391
0
1,761
1,800
5,006
0
L
1,535
313
63
404
3,789
2,498
0
0
3,789
0
14,698
W
3,092
2,545
0
1,599
2,558
489
0
107
2,451
17,572
0
W
Sun Wukong
KMILLER0
Sun Wukong
1,785
724
0
1,792
4,064
1,938
0
824
3,240
0
16,263
L
2,066
608
0
850
3,620
842
0
1,331
2,289
0
15,512
W
1,522
917
0
1,653
3,263
1,957
0
0
3,263
0
13,567
W
Charybdis
1,547
795
0
1,104
1,974
609
1,130
0
1,974
0
20,192
L
Fenrir
1,939
612
0
398
4,238
1,285
0
727
3,511
0
7,757
L
Aphrodite
niazibilal
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,316
Gold Earned
14,503
154
Minions Killed
87
0
Camps Cleared
0
481,854
Distance Traveled
400,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,728
746
33
7
0
103,044
0
L
Ganesha
2,837
567
0
0
0
95,535
0
L
Nike
3,147
629
26
5
0
107,305
1
W
Sol
4,032
806
40
8
0
89,924
0
W
Sun Wukong
4,304
861
21
4
0
99,776
1
L
Skadi
3,094
619
39
8
0
95,472
0
W
Osiris
4,040
808
27
5
0
97,788
2
W
Charybdis
4,212
842
33
7
0
91,322
1
L
Fenrir
2,947
589
22
4
0
102,469
1
L
Aphrodite
2,478
496
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role